Player Matchup

Cthulhu
Cthulhu
Deadiop
Cthulhu
Level 9
God Stats
3W - 0L
1,446 SR
Queue Stats
3W - 2L
1,123 Elo+
Party 3
Anubis
Anubis
Dwoolf123
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,346 Elo+
Solo
Arachne
Arachne
SCEHellzo
Arachne
Level 28
God Stats
6W - 7L
1,679 SR
Queue Stats
84W - 83L
1,566 Elo+
Party 3
Medusa
Medusa
SteelingBat3881
Medusa
Level 18
God Stats
6W - 10L
1,527 SR
Queue Stats
73W - 73L
1,456 Elo+
Party 4
Amaterasu
Amaterasu
jambonnie
Amaterasu
Level 24
God Stats
20W - 8L
1,720 SR
Queue Stats
43W - 47L
1,348 Elo+
Party 4
Team Averages
Level 19
1,574 SR
1,368 Elo+

VS

Team Averages
Level 23
1,448 SR
1,337 Elo+
Olorun
Olorun
CasualMemer
Olorun
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 2
Anhur
Anhur
Kingsbg
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 109L
1,342 Elo+
Solo
Neith
Neith
Nurna
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 2
Bakasura
Bakasura
TheP4ANDAarmy
Bakasura
Level 25
God Stats
35W - 36L
1,462 SR
Queue Stats
129W - 189L
1,364 Elo+
Party 1
Ares
Ares
danonino07
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 117L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadiop
Cthulhu
17
0 / 6 / 20
11,701
509
11,225
15,425
16,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Dwoolf123
Anubis
20
10 / 2 / 9
15,168
659
18,461
13,748
7,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SCEHellzo
Arachne
20
15 / 3 / 8
15,091
656
21,301
25,649
12,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
14 / 2 / 13
14,338
623
21,429
14,244
6,187
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
jambonnie
Amaterasu
19
15 / 0 / 10
13,959
607
14,222
12,672
7,693
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 11 / 4
9,536
415
12,080
20,016
5,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Kingsbg
Anhur
15
1 / 9 / 7
9,614
418
8,071
17,128
6,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Nurna
Neith
16
4 / 13 / 3
12,115
527
13,736
19,368
5,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
TheP4ANDAarmy
Bakasura
18
4 / 7 / 4
12,324
536
6,489
23,813
9,132
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 14 / 6
8,643
376
4,751
20,858
13,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
54
Kills
13
13
Deaths
54
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
11
4
0.55
W
Cthulhu
Deadiop
Cthulhu
0
6
20
1.67
W
Anubis
Dwoolf123
Anubis
10
2
9
7.25
L
Anhur
Kingsbg
Anhur
1
9
7
0.5
L
Neith
Nurna
Neith
4
13
3
0.42
W
Arachne
SCEHellzo
Arachne
15
3
8
6.33
W
14
2
13
10.25
L
Bakasura
TheP4ANDAarmy
Bakasura
4
7
4
0.86
L
0
14
6
0.21
W
Amaterasu
jambonnie
Amaterasu
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,638
Damage
45,127
81,738
Taken
101,183
50,252
Mitigated
39,924
32,084
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,080
4,755
1,229
3,274
20,016
5,582
0
6,789
13,052
41,263
0
W
Cthulhu
Deadiop
Cthulhu
11,225
522
2,072
2,000
15,425
16,757
1,488
3,071
12,018
39,211
0
W
Anubis
Dwoolf123
Anubis
18,461
531
0
7,416
13,748
7,207
2,486
4,649
8,959
105,325
0
L
Anhur
Kingsbg
Anhur
8,071
4,278
319
323
17,128
6,964
754
5,733
11,170
0
43,501
L
Neith
Nurna
Neith
13,736
8,796
267
1,748
19,368
5,200
1,716
5,016
14,327
0
52,338
W
Arachne
SCEHellzo
Arachne
21,301
14,235
0
12,294
25,649
12,408
242
4,023
21,406
0
124,839
W
21,429
5,944
765
4,010
14,244
6,187
5,157
4,834
9,340
0
84,679
L
Bakasura
TheP4ANDAarmy
Bakasura
6,489
4,302
243
6,213
23,813
9,132
671
6,475
17,238
0
62,080
L
4,751
762
443
1,029
20,858
13,046
801
4,973
15,710
25,518
0
W
Amaterasu
jambonnie
Amaterasu
14,222
7,713
0
3,527
12,672
7,693
4,102
2,535
10,127
0
46,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,257
Gold Earned
52,232
579
Minions Killed
406
0
Camps Cleared
0
2,129,223
Distance Traveled
1,764,460
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,536
415
71
3
0
361,579
1
W
Cthulhu
11,701
509
75
3
0
386,992
2
W
Anubis
15,168
659
178
8
0
325,131
6
L
Anhur
9,614
418
68
3
0
361,073
0
L
Neith
12,115
527
97
4
0
323,967
0
W
Arachne
15,091
656
132
6
0
460,177
6
W
Medusa
14,338
623
123
5
0
442,560
2
L
Bakasura
12,324
536
133
6
0
449,994
1
L
Ares
8,643
376
37
2
0
267,847
1
W
Amaterasu
13,959
607
71
3
0
514,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role