Player Matchup

Ymir
Ymir
DragonMaster386
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Set
Set
MasyDragon1
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,021 Elo+
Party 1
Horus
Horus
StarLord3023509
Horus
Level 5
God Stats
3W - 6L
1,257 SR
Queue Stats
5W - 16L
978 Elo+
Party 1
Aphrodite
Aphrodite
Trentxl
Aphrodite
Level 15
God Stats
1W - 3L
1,234 SR
Queue Stats
56W - 45L
1,233 Elo+
Solo
Artemis
Artemis
potoverdose
Artemis
Level 12
God Stats
1W - 6L
1,235 SR
Queue Stats
1W - 7L
1,068 Elo+
Solo
Team Averages
Level 8
1,345 SR
1,160 Elo+

VS

Team Averages
Level 21
1,419 SR
1,242 Elo+
Cthulhu
Cthulhu
MINi_GEWYCHEW
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,204 Elo+
Solo
Jing Wei
Jing Wei
QUEEN_GRAnNy
Jing Wei
Level 25
God Stats
49W - 60L
1,452 SR
Queue Stats
102W - 132L
1,294 Elo+
Solo
Skadi
Skadi
SpiffyFatBoy28
Skadi
Level 26
God Stats
45W - 58L
1,343 SR
Queue Stats
81W - 116L
1,180 Elo+
Solo
Hachiman
Hachiman
grblcn
Hachiman
Level 28
God Stats
11W - 13L
1,383 SR
Queue Stats
129W - 128L
1,355 Elo+
Solo
Olorun
Olorun
yherlitz
Olorun
Level 11
God Stats
9W - 6L
1,419 SR
Queue Stats
124W - 105L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
12,030
925
15,913
36,588
27,668
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 9 / 6
12,298
946
13,211
19,992
9,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 9 / 4
12,249
942
8,978
35,001
28,162
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Trentxl
Aphrodite
17
0 / 4 / 7
10,961
843
9,939
13,795
9,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
potoverdose
Artemis
18
0 / 10 / 7
11,486
884
16,922
23,854
10,276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 4 / 25
12,103
931
18,284
17,471
20,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
QUEEN_GRAnNy
Jing Wei
19
10 / 1 / 16
13,845
1,065
26,892
14,697
6,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 2 / 15
14,558
1,120
28,883
12,503
5,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
grblcn
Hachiman
20
11 / 3 / 19
14,513
1,116
22,409
14,600
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
yherlitz
Olorun
19
7 / 2 / 21
13,071
1,005
24,859
13,172
6,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
136
12
Kills
40
40
Deaths
12
31
Assists
96
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Cthulhu
2
4
25
3.63
L
4
9
6
0.78
W
Jing Wei
QUEEN_GRAnNy
Jing Wei
10
1
16
18
W
10
2
15
8.75
L
5
9
4
0.78
L
Aphrodite
Trentxl
Aphrodite
0
4
7
0.88
W
Hachiman
grblcn
Hachiman
11
3
19
6.83
L
Artemis
potoverdose
Artemis
0
10
7
0.35
W
Olorun
yherlitz
Olorun
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,963
Damage
121,327
129,230
Taken
72,443
84,313
Mitigated
44,236
21,982
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,913
2,348
558
2,415
36,588
27,668
0
10,806
25,782
27,657
0
W
Cthulhu
18,284
1,366
905
0
17,471
20,124
0
5,852
11,504
32,427
0
L
13,211
6,235
0
364
19,992
9,151
0
8,011
11,981
0
23,946
W
Jing Wei
QUEEN_GRAnNy
Jing Wei
26,892
22,332
0
2,476
14,697
6,396
0
6,795
7,902
0
39,051
W
28,883
17,606
0
1,061
12,503
5,446
0
4,596
7,907
0
56,372
L
8,978
4,104
3,310
5,711
35,001
28,162
0
10,769
24,226
0
13,851
L
Aphrodite
Trentxl
Aphrodite
9,939
2,511
4,313
3,790
13,795
9,056
0
4,443
9,352
19,231
0
W
Hachiman
grblcn
Hachiman
22,409
13,384
1,029
3,072
14,600
5,920
0
3,465
10,783
141
37,067
L
Artemis
potoverdose
Artemis
16,922
9,906
0
1,521
23,854
10,276
0
9,255
14,599
0
30,312
W
Olorun
yherlitz
Olorun
24,859
15,022
2,445
6,092
13,172
6,350
0
4,677
8,495
36,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
68,090
105
Minions Killed
189
1
Camps Cleared
8
1,011,258
Distance Traveled
1,061,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,030
925
42
3
0
192,321
0
W
Cthulhu
12,103
931
29
2
0
203,766
1
L
Set
12,298
946
10
1
1
237,778
0
W
Jing Wei
13,845
1,065
15
1
2
249,891
0
W
Skadi
14,558
1,120
74
6
5
213,792
1
L
Horus
12,249
942
9
1
0
236,196
0
L
Aphrodite
10,961
843
21
2
0
203,302
0
W
Hachiman
14,513
1,116
39
3
0
195,396
0
L
Artemis
11,486
884
23
2
0
141,661
0
W
Olorun
13,071
1,005
32
2
1
198,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role