Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Grape_White_Ape
Fenrir
Level 7
God Stats
3W - 7L
1,496 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 1
Cerberus
Cerberus
spiderwolf7655
Cerberus
Level 8
God Stats
0W - 3L
1,046 SR
Queue Stats
0W - 5L
1,264 Elo+
Party 1
Team Averages
Level 46
1,347 SR
1,343 Elo+

VS

Team Averages
Level 32
1,563 SR
1,437 Elo+
Medusa
Medusa
Ghosttboy305
Medusa
Level 65
God Stats
35W - 46L
1,623 SR
Queue Stats
148W - 162L
1,470 Elo+
Party 2
Cupid
Cupid
WINSTONS UNCLE
Cupid
Level 22
God Stats
28W - 20L
1,567 SR
Queue Stats
37W - 36L
1,386 Elo+
Party 2
Cabrakan
Cabrakan
browardking1683
Cabrakan
Level 8
God Stats
2W - 2L
1,499 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
6 / 5 / 2
10,781
770
12,506
17,811
7,319
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 9 / 3
8,277
591
5,108
15,499
10,357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
8
0 / 4 / 2
7,964
569
1,615
5,720
2,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 4 / 6
10,695
764
15,286
11,772
3,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
2 / 1 / 5
9,580
684
3,513
1,770
640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
8 / 3 / 8
10,632
759
10,980
15,860
16,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
18
18
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
5
2
1.4
W
Medusa
8
4
6
2.75
L
1
9
3
0.28
W
2
1
5
4.5
W
Cabrakan
8
3
8
4
L
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
29,779
39,030
Taken
29,402
19,853
Mitigated
21,586
10,344
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,506
4,723
0
9,270
17,811
7,319
0
3,783
14,028
53,783
0
W
Medusa
15,286
7,417
0
1,502
11,772
3,975
999
6,141
5,631
0
42,510
L
5,108
1,705
0
822
15,499
10,357
0
5,167
10,332
0
10,706
W
3,513
2,134
868
108
1,770
640
612
1,325
445
0
14,942
W
Cabrakan
10,980
1,393
0
3,548
15,860
16,971
548
6,665
9,195
36,551
0
L
Cerberus
1,615
33
0
252
5,720
2,177
0
2,074
3,646
7,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
30,907
91
Minions Killed
123
0
Camps Cleared
0
539,285
Distance Traveled
563,950
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,781
770
65
5
0
195,451
0
W
Medusa
10,695
764
52
4
0
236,349
2
L
Fenrir
8,277
591
13
1
0
208,968
0
W
Cupid
9,580
684
11
1
0
85,880
0
W
Cabrakan
10,632
759
60
4
0
241,721
0
L
Cerberus
7,964
569
13
1
0
134,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role