Player Matchup

Cthulhu
Cthulhu
ahmad-abdelamir
Cthulhu
Level 28
God Stats
3W - 2L
1,825 SR
Queue Stats
16W - 16L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
bajoo_bangash
Hou Yi
Level 64
God Stats
3W - 4L
1,825 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 2
Fenrir
Fenrir
mahdi2200
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 2
Team Averages
Level 46
1,717 SR
1,441 Elo+

VS

Team Averages
Level 86
1,472 SR
1,373 Elo+
Neith
Neith
ElVictor24
Neith
Level 69
God Stats
17W - 8L
1,414 SR
Queue Stats
87W - 85L
1,351 Elo+
Party 1
Fafnir
Fafnir
chassterfield
Fafnir
Level 107
God Stats
5W - 4L
1,514 SR
Queue Stats
323W - 338L
1,428 Elo+
Solo
Nu Wa
Nu Wa
eArbse
Nu Wa
Level 82
God Stats
47W - 48L
1,486 SR
Queue Stats
332W - 402L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,566
571
4,684
11,643
9,112
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 6 / 3
8,884
592
8,556
13,229
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
mahdi2200
Fenrir
11
2 / 10 / 2
8,458
564
8,152
16,936
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 1 / 11
11,143
743
9,755
10,206
3,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 16
11,295
753
6,660
10,997
13,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
eArbse
Nu Wa
15
10 / 1 / 10
11,693
780
16,104
7,090
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
21
21
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
11
13.5
L
1
5
4
0.6
L
2
6
3
0.58
W
3
3
16
3.67
W
Nu Wa
eArbse
Nu Wa
10
1
10
15
L
Fenrir
mahdi2200
Fenrir
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
32,519
41,808
Taken
28,293
18,171
Mitigated
19,430
3,398
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,755
5,256
1,358
6,009
10,206
3,796
1,603
1,434
8,772
0
44,742
L
4,684
46
535
0
11,643
9,112
0
7,598
4,045
19,614
0
L
8,556
2,359
0
743
13,229
3,967
225
7,358
5,871
0
55,739
W
6,660
1,265
0
2,697
10,997
13,399
215
2,377
8,620
21,225
0
W
Nu Wa
eArbse
Nu Wa
16,104
3,850
0
500
7,090
2,235
1,227
885
6,205
65,526
0
L
Fenrir
mahdi2200
Fenrir
8,152
2,031
0
2,120
16,936
5,092
100
8,085
8,851
0
24,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
34,131
141
Minions Killed
180
0
Camps Cleared
0
688,055
Distance Traveled
759,831
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,143
743
60
4
0
233,064
4
L
Cthulhu
8,566
571
36
2
0
235,423
1
L
Hou Yi
8,884
592
80
5
0
237,541
3
W
Fafnir
11,295
753
20
1
0
253,833
3
W
Nu Wa
11,693
780
100
7
0
272,934
2
L
Fenrir
8,458
564
25
2
0
215,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role