Player Matchup

Artemis
Artemis
BlackWolfSpx
Artemis
Level 8
God Stats
5W - 2L
1,725 SR
Queue Stats
33W - 15L
1,345 Elo+
Party 1
Hades
Hades
JollyLolly2753
Hades
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,174 Elo+
Solo
Jormungandr
Jormungandr
Soviesniper
Jormungandr
Level 59
God Stats
3W - 1L
1,373 SR
Queue Stats
14W - 11L
1,212 Elo+
Party 1
Anhur
Anhur
cortiz722
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
lIDirtyB420Il
Fenrir
Level 22
God Stats
33W - 22L
1,332 SR
Queue Stats
97W - 82L
1,144 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,275 Elo+

VS

Team Averages
Level 15
1,409 SR
1,123 Elo+
Zeus
Zeus
BIGCHEIFDAD71
Zeus
Level 21
God Stats
7W - 4L
1,328 SR
Queue Stats
9W - 10L
1,049 Elo+
Solo
Anubis
Anubis
BloodNgutsPatton
Anubis
Level 15
God Stats
7W - 7L
1,650 SR
Queue Stats
23W - 47L
1,091 Elo+
Solo
Kukulkan
Kukulkan
Dragoncrash524
Kukulkan
Level 7
God Stats
4W - 7L
1,429 SR
Queue Stats
7W - 21L
1,211 Elo+
Solo
Hachiman
Hachiman
FoolishWizard44
Hachiman
Level 14
God Stats
1W - 5L
1,394 SR
Queue Stats
21W - 26L
1,198 Elo+
Solo
Olorun
Olorun
valeny112
Olorun
Level 20
God Stats
1W - 3L
1,243 SR
Queue Stats
5W - 11L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackWolfSpx
Artemis
20
8 / 1 / 17
12,376
1,125
20,233
7,133
2,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 18
12,301
1,118
15,658
12,831
7,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Soviesniper
Jormungandr
18
6 / 2 / 17
12,367
1,124
12,141
13,880
18,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
cortiz722
Anhur
14
1 / 2 / 3
9,083
826
567
1,916
630
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 3 / 13
12,634
1,149
14,449
8,922
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 14 / 2
12,530
1,139
22,399
22,963
9,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
1 / 8 / 8
10,450
950
6,674
16,819
9,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
13
0 / 1 / 3
8,729
794
306
1,723
553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
13
0 / 0 / 1
8,560
778
0
241
99
Olorun
valeny112
Olorun
16
1 / 9 / 7
10,700
973
5,184
23,624
18,879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
32
Kills
10
11
Deaths
32
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
14
2
0.64
W
Artemis
BlackWolfSpx
Artemis
8
1
17
16.5
L
1
8
8
0.63
L
Kukulkan
0
1
3
1.5
L
Hachiman
0
0
1
0.5
W
5
3
18
4.67
W
Jormungandr
Soviesniper
Jormungandr
6
2
17
7.25
W
Anhur
cortiz722
Anhur
1
2
3
1.25
W
12
3
13
6.17
L
Olorun
valeny112
Olorun
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,048
Damage
34,563
44,682
Taken
65,370
32,873
Mitigated
38,714
10,298
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,399
5,802
410
4,726
22,963
9,243
0
11,967
10,996
41,940
0
W
Artemis
BlackWolfSpx
Artemis
20,233
14,646
0
1,619
7,133
2,713
0
5,646
1,487
0
43,291
L
6,674
1,116
0
46
16,819
9,940
0
7,358
9,461
17,845
0
L
Kukulkan
306
30
0
0
1,723
553
0
1,034
689
711
0
L
Hachiman
0
0
0
0
241
99
0
241
0
0
0
W
15,658
3,408
1,262
5,101
12,831
7,118
0
11,288
1,543
40,281
0
W
Jormungandr
Soviesniper
Jormungandr
12,141
1,565
183
769
13,880
18,924
0
8,575
2,432
31,772
0
W
Anhur
cortiz722
Anhur
567
71
0
0
1,916
630
0
1,665
251
0
1,887
W
14,449
4,495
0
1,364
8,922
3,488
0
7,389
1,533
0
18,184
L
Olorun
valeny112
Olorun
5,184
2,193
449
2,238
23,624
18,879
0
7,199
16,425
12,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
50,969
175
Minions Killed
87
1
Camps Cleared
2
775,856
Distance Traveled
421,323
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,530
1,139
45
4
0
128,962
0
W
Artemis
12,376
1,125
46
4
1
186,937
2
L
Anubis
10,450
950
28
3
1
134,697
0
L
Kukulkan
8,729
794
1
0
1
25,872
0
L
Hachiman
8,560
778
0
0
0
138
0
W
Hades
12,301
1,118
80
7
0
169,280
1
W
Jormungandr
12,367
1,124
35
3
0
168,318
0
W
Anhur
9,083
826
2
0
0
56,653
0
W
Fenrir
12,634
1,149
12
1
0
194,668
0
L
Olorun
10,700
973
13
1
0
131,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role