Player Matchup

Scylla
Scylla
 
Scylla
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mighty_albafsh
Cthulhu
Level 141
God Stats
5W - 2L
1,456 SR
Queue Stats
165W - 142L
1,623 Elo+
Party 2
Osiris
Osiris
Shark__2020
Osiris
Level 117
God Stats
1W - 0L
1,586 SR
Queue Stats
24W - 26L
1,619 Elo+
Party 1
Ravana
Ravana
Unkwn Soldr
Ravana
Level 105
God Stats
15W - 26L
1,461 SR
Queue Stats
295W - 261L
1,490 Elo+
Party 2
Neith
Neith
kcarps_1551
Neith
Level 109
God Stats
1W - 0L
1,546 SR
Queue Stats
32W - 36L
1,626 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,572 Elo+

VS

Team Averages
Level 126
1,581 SR
1,527 Elo+
Ra
Ra
Cerfromain
Ra
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
158W - 133L
1,442 Elo+
Solo
Bellona
Bellona
DIISCODIIC
Bellona
Level 142
God Stats
26W - 28L
1,523 SR
Queue Stats
855W - 788L
1,558 Elo+
Solo
Freya
Freya
Mr_Bubblez18
Freya
Level 127
God Stats
13W - 5L
1,608 SR
Queue Stats
231W - 199L
1,573 Elo+
Solo
Mercury
Mercury
xImCrush
Mercury
Level 100
God Stats
4W - 6L
1,785 SR
Queue Stats
68W - 64L
1,545 Elo+
Solo
Chronos
Chronos
xKami no Uchiha
Chronos
Level 128
God Stats
8W - 9L
1,491 SR
Queue Stats
390W - 347L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 0 / 0
3,366
673
179
1,547
288
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,156
631
1,215
2,251
646
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Osiris
5
0 / 0 / 0
3,032
606
1,379
1,708
719
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
4
1 / 0 / 0
3,492
698
902
1,193
250
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,124
625
936
2,033
405
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,491
498
0
100
14
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
DIISCODIIC
Bellona
4
0 / 1 / 0
3,117
623
1,488
2,408
1,264
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,175
635
1,079
2,053
377
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
xImCrush
Mercury
2
0 / 0 / 0
2,776
555
0
1,662
267
4
0 / 0 / 0
2,922
584
942
2,010
292
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
0
0
0
0
L
Bellona
DIISCODIIC
Bellona
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Osiris
0
0
0
0
W
Ravana
1
0
0
1
W
0
0
0
0
L
Mercury
xImCrush
Mercury
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,611
Damage
3,509
8,732
Taken
8,233
2,308
Mitigated
2,214
3,839
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
179
0
0
250
1,547
288
0
212
1,335
13,235
0
L
0
0
0
0
100
14
0
0
100
0
0
L
Bellona
DIISCODIIC
Bellona
1,488
413
0
1,135
2,408
1,264
0
0
2,408
0
8,983
W
1,215
132
99
599
2,251
646
115
1,031
1,220
7,749
0
L
1,079
625
0
1,166
2,053
377
0
756
1,222
8,829
0
W
Osiris
1,379
382
0
974
1,708
719
0
623
1,085
0
8,886
W
Ravana
902
264
0
877
1,193
250
0
155
1,013
0
8,654
W
936
345
0
1,040
2,033
405
0
0
1,833
0
9,149
L
Mercury
xImCrush
Mercury
0
0
0
911
1,662
267
0
0
1,662
0
5,208
L
942
413
0
750
2,010
292
0
638
1,272
7,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,170
Gold Earned
14,481
82
Minions Killed
63
0
Camps Cleared
0
465,603
Distance Traveled
311,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,366
673
21
4
0
76,320
0
L
Ra
2,491
498
0
0
0
6,341
0
L
Bellona
3,117
623
17
3
0
88,235
1
W
Cthulhu
3,156
631
11
2
0
97,842
2
L
Freya
3,175
635
24
5
0
81,094
0
W
Osiris
3,032
606
12
2
0
106,392
1
W
Ravana
3,492
698
20
4
0
98,915
0
W
Neith
3,124
625
18
4
0
86,134
0
L
Mercury
2,776
555
10
2
0
52,788
0
L
Chronos
2,922
584
12
2
0
82,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role