Player Matchup

Izanami
Izanami
FlyawayFever1
Izanami
Level 61
God Stats
1W - 2L
1,803 SR
Queue Stats
72W - 67L
1,403 Elo+
Party 1
Chang'e
Chang'e
PantherLily3714
Chang'e
Level 104
God Stats
10W - 11L
1,631 SR
Queue Stats
46W - 46L
1,386 Elo+
Party 1
Ymir
Ymir
VVVCC123
Ymir
Level 16
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Team Averages
Level 60
1,655 SR
1,492 Elo+

VS

Team Averages
Level 71
1,638 SR
1,513 Elo+
Arachne
Arachne
ArborlyPine7763
Arachne
Level 23
God Stats
5W - 1L
1,662 SR
Queue Stats
5W - 3L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
Botched4utopsy
Guan Yu
Level 84
God Stats
90W - 84L
1,521 SR
Queue Stats
476W - 517L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
jhess5
Cthulhu
Level 106
God Stats
3W - 6L
1,732 SR
Queue Stats
89W - 84L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 6 / 3
10,948
684
12,356
13,685
4,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 2
10,223
639
12,400
11,225
5,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
12
1 / 6 / 5
9,133
571
6,746
15,476
6,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
12,662
791
15,170
18,465
7,552
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 8
9,912
620
4,268
12,852
7,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
jhess5
Cthulhu
15
4 / 4 / 9
12,027
752
14,947
17,063
14,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
15
15
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
W
0
3
8
1.33
L
Izanami
4
6
3
0.92
L
4
3
2
1.67
L
Ymir
1
6
5
0.58
W
Cthulhu
jhess5
Cthulhu
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
34,385
40,386
Taken
48,380
16,566
Mitigated
29,615
10,104
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,170
12,285
474
9,684
18,465
7,552
598
9,037
9,428
0
64,087
W
4,268
519
2,776
4,121
12,852
7,970
29
4,044
8,808
0
35,610
L
Izanami
12,356
8,110
0
121
13,685
4,261
953
4,877
8,616
0
56,308
L
12,400
465
3,740
4,709
11,225
5,789
198
6,331
4,769
34,582
0
L
Ymir
6,746
416
0
1,534
15,476
6,516
0
3,856
11,570
22,520
0
W
Cthulhu
jhess5
Cthulhu
14,947
801
374
1,000
17,063
14,093
259
6,569
10,494
53,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
34,601
162
Minions Killed
195
0
Camps Cleared
0
864,418
Distance Traveled
963,452
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,662
791
76
5
0
336,094
1
W
Guan Yu
9,912
620
41
3
0
316,187
3
L
Izanami
10,948
684
102
6
0
286,306
6
L
Chang'e
10,223
639
34
2
0
304,809
0
L
Ymir
9,133
571
26
2
0
273,303
1
W
Cthulhu
12,027
752
78
5
0
311,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role