Player Matchup

Kukulkan
Kukulkan
BigBad-Boon420
Kukulkan
Level 98
God Stats
8W - 8L
1,495 SR
Queue Stats
340W - 379L
1,222 Elo+
Party 1
Hercules
Hercules
CrazyPunk-Boon69
Hercules
Level 17
God Stats
4W - 3L
1,417 SR
Queue Stats
14W - 8L
1,222 Elo+
Party 1
Bakasura
Bakasura
MittenEx
Bakasura
Level 25
God Stats
3W - 3L
1,307 SR
Queue Stats
4W - 5L
1,036 Elo+
Solo
Team Averages
Level 47
1,407 SR
1,160 Elo+

VS

Team Averages
Level 10
1,468 SR
1,129 Elo+
Izanami
Izanami
Minato_uchiha200
Izanami
Level 12
God Stats
4W - 10L
1,531 SR
Queue Stats
11W - 37L
1,090 Elo+
Party 2
Cthulhu
Cthulhu
Norberto_BETO
Cthulhu
Level 11
God Stats
7W - 22L
1,450 SR
Queue Stats
10W - 43L
1,112 Elo+
Party 2
Kukulkan
Kukulkan
scalibur1105
Kukulkan
Level 8
God Stats
5W - 17L
1,424 SR
Queue Stats
8W - 41L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 3 / 7
12,466
693
23,732
14,632
6,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 12
11,608
645
6,960
15,027
10,530
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
MittenEx
Bakasura
15
11 / 6 / 6
13,460
748
12,445
16,326
6,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 6
12,430
691
11,258
17,096
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
13
2 / 7 / 8
10,908
606
4,878
21,156
18,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
scalibur1105
Kukulkan
14
3 / 8 / 8
10,880
604
6,248
13,038
11,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
21
Kills
12
14
Deaths
21
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
3
7
3.5
W
3
5
12
1.8
L
7
6
6
1.67
W
Bakasura
MittenEx
Bakasura
11
6
6
2.33
L
Cthulhu
2
7
8
0.86
L
Kukulkan
scalibur1105
Kukulkan
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,137
Damage
22,384
45,985
Taken
51,290
23,035
Mitigated
37,317
14,378
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,732
891
267
8,703
14,632
6,318
623
3,569
10,888
77,809
0
W
6,960
2,169
0
2,824
15,027
10,530
88
3,199
11,628
0
21,866
L
11,258
6,763
0
3,856
17,096
7,416
2,344
8,100
8,786
0
46,531
W
Bakasura
MittenEx
Bakasura
12,445
7,931
0
2,584
16,326
6,187
1,725
3,922
12,279
0
31,642
L
Cthulhu
4,878
273
333
2,102
21,156
18,355
489
9,573
11,456
19,759
0
L
Kukulkan
scalibur1105
Kukulkan
6,248
1,499
0
0
13,038
11,546
668
6,059
6,484
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
34,218
181
Minions Killed
117
0
Camps Cleared
0
905,480
Distance Traveled
802,603
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,466
693
105
6
0
271,418
0
W
Hercules
11,608
645
31
2
0
293,522
0
L
Izanami
12,430
691
71
4
0
260,694
1
W
Bakasura
13,460
748
45
3
0
340,540
1
L
Cthulhu
10,908
606
29
2
0
267,900
1
L
Kukulkan
10,880
604
17
1
0
274,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role