Player Matchup

Merlin
Merlin
HardierGnome2
Merlin
Level 17
God Stats
5W - 3L
1,669 SR
Queue Stats
9W - 5L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
JetPackM
Cthulhu
Level 5
God Stats
1W - 3L
1,270 SR
Queue Stats
4W - 4L
1,399 Elo+
Party 3
Nemesis
Nemesis
Samanciora
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 92L
1,435 Elo+
Party 2
Anubis
Anubis
SamancioraBC
Anubis
Level 6
God Stats
15W - 16L
1,500 SR
Queue Stats
38W - 50L
1,157 Elo+
Party 2
Sun Wukong
Sun Wukong
tulliball109
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,420 Elo+
Solo
Team Averages
Level 8
1,488 SR
1,386 Elo+

VS

Team Averages
Level 27
1,468 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BLK_Creed
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Pele
Pele
FearMyAxee
Pele
Level 16
God Stats
1W - 0L
1,556 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Seikuluke
Chaac
Level 27
God Stats
1W - 0L
1,276 SR
Queue Stats
11W - 8L
1,419 Elo+
Party 1
Neith
Neith
SicAdorable
Neith
Level 8
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 20
14,252
1,018
27,851
24,181
8,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
JetPackM
Cthulhu
20
6 / 6 / 21
14,115
1,008
18,147
28,552
24,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Samanciora
Nemesis
20
12 / 7 / 15
15,505
1,108
20,487
25,831
9,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
1 / 13 / 22
12,813
915
12,253
21,525
13,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
tulliball109
Sun Wukong
20
10 / 3 / 22
15,218
1,087
22,526
32,292
30,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 6 / 17
15,894
1,135
43,126
16,969
5,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
BLK_Creed
Osiris
20
1 / 18 / 21
12,921
923
12,241
36,581
34,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 7 / 16
13,817
987
18,897
22,644
8,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Seikuluke
Chaac
20
10 / 5 / 18
15,556
1,111
26,541
20,000
9,631
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 3 / 20
14,646
1,046
23,821
14,315
5,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
127
38
Kills
35
35
Deaths
39
100
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
6
17
3.75
W
Osiris
BLK_Creed
Osiris
1
18
21
0.64
W
5
7
16
1.86
L
9
6
20
3.17
L
Cthulhu
JetPackM
Cthulhu
6
6
21
2.75
L
Nemesis
Samanciora
Nemesis
12
7
15
2.79
L
Anubis
1
13
22
0.92
W
Chaac
Seikuluke
Chaac
10
5
18
3.8
W
5
3
20
5
L
Sun Wukong
tulliball109
Sun Wukong
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,264
Damage
124,626
132,381
Taken
110,509
87,528
Mitigated
63,537
16,157
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
43,126
2,748
0
1,495
16,969
5,727
0
8,385
8,411
67,114
0
W
Osiris
BLK_Creed
Osiris
12,241
5,546
0
535
36,581
34,254
0
20,296
15,435
0
22,195
W
18,897
4,988
0
1,159
22,644
8,369
0
11,223
11,096
0
43,630
L
27,851
2,899
0
737
24,181
8,589
0
9,144
14,937
53,700
0
L
Cthulhu
JetPackM
Cthulhu
18,147
1,257
1,318
6,227
28,552
24,746
0
5,723
22,638
37,474
0
L
Nemesis
Samanciora
Nemesis
20,487
10,528
0
4,307
25,831
9,801
0
8,675
17,056
0
41,893
L
Anubis
12,253
1,897
0
1,956
21,525
13,605
0
8,621
12,804
26,059
0
W
Chaac
Seikuluke
Chaac
26,541
4,598
1,107
6,457
20,000
9,631
0
11,034
8,916
0
48,394
W
23,821
12,335
0
4,291
14,315
5,556
0
8,162
6,128
0
72,536
L
Sun Wukong
tulliball109
Sun Wukong
22,526
5,371
0
1,612
32,292
30,787
0
10,963
21,154
1,756
36,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,903
Gold Earned
72,834
237
Minions Killed
274
3
Camps Cleared
5
1,250,778
Distance Traveled
1,263,863
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,894
1,135
41
3
0
256,674
0
W
Osiris
12,921
923
17
1
1
217,330
0
W
Pele
13,817
987
56
4
0
254,632
0
L
Merlin
14,252
1,018
72
5
1
257,180
0
L
Cthulhu
14,115
1,008
55
4
1
246,326
4
L
Nemesis
15,505
1,108
36
3
0
270,499
0
L
Anubis
12,813
915
33
2
0
188,180
0
W
Chaac
15,556
1,111
50
4
0
276,048
0
W
Neith
14,646
1,046
110
8
4
259,179
2
L
Sun Wukong
15,218
1,087
41
3
1
288,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role