Player Matchup

Izanami
Izanami
HeyImYourDaddy
Izanami
Level 24
God Stats
22W - 23L
1,399 SR
Queue Stats
63W - 73L
1,231 Elo+
Party 2
Ratatoskr
Ratatoskr
Merf meh
Ratatoskr
Level 29
God Stats
3W - 2L
1,569 SR
Queue Stats
9W - 8L
1,375 Elo+
Party 1
Bacchus
Bacchus
Nemesis Vash
Bacchus
Level 29
God Stats
2W - 1L
1,760 SR
Queue Stats
11W - 7L
1,322 Elo+
Party 1
Scylla
Scylla
Trogoldobas
Scylla
Level 24
God Stats
4W - 10L
1,103 SR
Queue Stats
109W - 147L
1,053 Elo+
Solo
He Bo
He Bo
t4riqk
He Bo
Level 18
God Stats
6W - 10L
1,295 SR
Queue Stats
70W - 76L
1,220 Elo+
Party 2
Team Averages
Level 25
1,425 SR
1,240 Elo+

VS

Team Averages
Level 17
1,544 SR
1,345 Elo+
Cthulhu
Cthulhu
CliNiC v3
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GoodLazardBob
Sun Wukong
Level 15
God Stats
4W - 1L
1,520 SR
Queue Stats
24W - 27L
1,285 Elo+
Solo
Ares
Ares
LOST AP0LLO
Ares
Level 29
God Stats
20W - 21L
1,489 SR
Queue Stats
85W - 107L
1,177 Elo+
Solo
Fenrir
Fenrir
Orzeb
Fenrir
Level 29
God Stats
12W - 8L
1,713 SR
Queue Stats
120W - 108L
1,265 Elo+
Solo
Medusa
Medusa
jungly-town
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,792
816
1,974
5,180
1,560
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Merf meh
Ratatoskr
19
6 / 12 / 7
13,237
1,103
23,308
26,943
12,096
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Nemesis Vash
Bacchus
17
2 / 7 / 6
11,296
941
11,910
21,227
16,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
16
1 / 8 / 6
10,650
888
7,140
15,458
4,962
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
t4riqk
He Bo
19
11 / 11 / 2
13,964
1,164
21,649
21,698
7,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CliNiC v3
Cthulhu
19
8 / 4 / 16
13,004
1,084
14,324
12,274
12,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
GoodLazardBob
Sun Wukong
20
3 / 4 / 26
13,081
1,090
18,729
21,731
21,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
16 / 2 / 13
15,846
1,321
16,551
14,064
9,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Orzeb
Fenrir
19
12 / 7 / 14
13,873
1,156
20,648
15,854
7,905
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
17
3 / 4 / 10
11,180
932
10,749
11,821
3,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
21
Kills
42
43
Deaths
21
22
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CliNiC v3
Cthulhu
8
4
16
4
W
Sun Wukong
GoodLazardBob
Sun Wukong
3
4
26
4
L
1
5
1
0.3
W
16
2
13
11.25
L
Ratatoskr
Merf meh
Ratatoskr
6
12
7
0.79
L
Bacchus
Nemesis Vash
Bacchus
2
7
6
0.71
W
Fenrir
Orzeb
Fenrir
12
7
14
2.71
L
Scylla
1
8
6
0.5
W
Medusa
3
4
10
2
L
He Bo
t4riqk
He Bo
11
11
2
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,981
Damage
81,001
90,506
Taken
75,744
43,495
Mitigated
54,656
6,167
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CliNiC v3
Cthulhu
14,324
1,452
193
942
12,274
12,061
0
6,849
5,358
24,744
0
W
Sun Wukong
GoodLazardBob
Sun Wukong
18,729
9,079
0
1,201
21,731
21,697
0
9,898
11,833
619
35,075
L
1,974
1,623
0
0
5,180
1,560
0
1,325
3,730
0
7,968
W
16,551
1,411
0
1,588
14,064
9,185
0
10,566
3,498
48,734
0
L
Ratatoskr
Merf meh
Ratatoskr
23,308
14,045
0
4,763
26,943
12,096
0
8,564
17,902
0
53,766
L
Bacchus
Nemesis Vash
Bacchus
11,910
2,160
0
165
21,227
16,975
0
7,083
13,739
21,647
0
W
Fenrir
Orzeb
Fenrir
20,648
15,421
195
2,752
15,854
7,905
0
5,928
9,754
0
34,036
L
Scylla
7,140
2,722
0
285
15,458
4,962
0
6,770
8,635
15,446
0
W
Medusa
10,749
4,918
0
235
11,821
3,808
0
7,458
4,363
0
16,648
L
He Bo
t4riqk
He Bo
21,649
389
0
954
21,698
7,902
0
7,020
14,353
28,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
66,984
127
Minions Killed
180
4
Camps Cleared
3
810,195
Distance Traveled
1,046,153
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,004
1,084
40
3
2
217,559
1
W
Sun Wukong
13,081
1,090
46
4
0
221,770
0
L
Izanami
9,792
816
16
1
0
57,217
1
W
Ares
15,846
1,321
60
5
1
229,231
0
L
Ratatoskr
13,237
1,103
52
4
1
216,527
2
L
Bacchus
11,296
941
22
2
0
162,394
0
W
Fenrir
13,873
1,156
27
2
0
167,873
0
L
Scylla
10,650
888
19
2
3
140,205
3
W
Medusa
11,180
932
7
1
0
209,720
0
L
He Bo
13,964
1,164
18
2
0
233,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role