Player Matchup

Hades
Hades
JeremySP_09
Hades
Level 3
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 3
Fenrir
Fenrir
Loay_2010L2
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 3
King Arthur
King Arthur
PowerSerg_3000
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,441 Elo+
Solo
Ra
Ra
SoupTime-7am
Ra
Level 3
God Stats
3W - 3L
1,381 SR
Queue Stats
11W - 9L
1,233 Elo+
Party 2
Achilles
Achilles
lion_lightning61
Achilles
Level 18
God Stats
45W - 38L
1,483 SR
Queue Stats
67W - 75L
1,450 Elo+
Party 2
Team Averages
Level 9
1,433 SR
1,305 Elo+

VS

Team Averages
Level 14
1,526 SR
1,331 Elo+
Jing Wei
Jing Wei
DizzyAya
Jing Wei
Level 18
God Stats
5W - 7L
1,285 SR
Queue Stats
86W - 83L
1,406 Elo+
Party 1
Ares
Ares
FoFo_512
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Ymir
Ymir
Kevinatoor
Ymir
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Jormungandr
Jormungandr
SgtSwashbuckler
Jormungandr
Level 28
God Stats
12W - 3L
1,784 SR
Queue Stats
104W - 96L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
SmashGods
Cthulhu
Level 7
God Stats
1W - 7L
1,347 SR
Queue Stats
1W - 8L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 16
15,654
921
10,471
27,619
31,133
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
19
1 / 10 / 7
13,293
782
2,925
16,269
7,175
King Arthur
PowerSerg_3000
King Arthur
20
9 / 0 / 15
16,333
961
24,075
35,082
53,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
0 / 7 / 20
14,948
879
17,211
17,088
8,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
16 / 4 / 9
18,093
1,064
44,476
30,927
20,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DizzyAya
Jing Wei
20
20 / 3 / 10
18,417
1,083
52,624
18,117
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
18
0 / 5 / 9
13,609
801
4,781
8,967
6,360
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 10 / 19
15,818
930
25,070
38,448
56,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
SgtSwashbuckler
Jormungandr
20
5 / 1 / 21
16,828
990
20,960
20,533
30,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
SmashGods
Cthulhu
20
0 / 10 / 11
14,417
848
10,448
21,486
12,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
100
29
Kills
30
30
Deaths
29
67
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DizzyAya
Jing Wei
20
3
10
8.33
L
Ares
0
5
9
0.9
W
3
9
16
1.22
L
5
10
19
1.45
W
Fenrir
1
10
7
0.45
W
King Arthur
PowerSerg_3000
King Arthur
9
0
15
16.5
L
Jormungandr
SgtSwashbuckler
Jormungandr
5
1
21
15.5
L
Cthulhu
SmashGods
Cthulhu
0
10
11
0.55
W
0
7
20
1.43
W
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,158
Damage
113,883
126,985
Taken
107,551
120,634
Mitigated
114,710
11,266
Healing
941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DizzyAya
Jing Wei
52,624
35,042
0
0
18,117
9,109
0
4,180
13,791
0
87,544
L
Ares
4,781
759
0
0
8,967
6,360
0
2,266
6,555
8,748
0
W
10,471
3,255
282
607
27,619
31,133
0
13,064
14,405
25,490
0
L
25,070
5,243
0
849
38,448
56,558
0
10,473
27,587
43,738
0
W
Fenrir
2,925
538
0
69
16,269
7,175
0
7,505
8,489
0
8,738
W
King Arthur
PowerSerg_3000
King Arthur
24,075
5,884
0
877
35,082
53,439
0
14,098
20,775
0
46,280
L
Jormungandr
SgtSwashbuckler
Jormungandr
20,960
4,803
0
0
20,533
30,498
0
4,730
15,536
58,173
0
L
Cthulhu
SmashGods
Cthulhu
10,448
547
92
0
21,486
12,185
0
6,033
15,308
25,147
0
W
17,211
5,848
3,205
908
17,088
8,047
0
10,796
6,192
52,972
0
W
44,476
25,731
0
5,318
30,927
20,840
0
14,887
15,865
0
71,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,321
Gold Earned
79,089
268
Minions Killed
252
0
Camps Cleared
0
1,320,130
Distance Traveled
1,199,363
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
18,417
1,083
81
5
0
338,447
0
L
Ares
13,609
801
2
0
0
114,795
0
W
Hades
15,654
921
30
2
0
227,878
1
L
Ymir
15,818
930
58
3
0
271,655
1
W
Fenrir
13,293
782
15
1
0
200,020
1
W
King Arthur
16,333
961
50
3
0
359,550
0
L
Jormungandr
16,828
990
69
4
0
277,686
0
L
Cthulhu
14,417
848
42
2
0
196,780
0
W
Ra
14,948
879
103
6
0
220,550
2
W
Achilles
18,093
1,064
70
4
0
312,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role