Player Matchup

Odin
Odin
Dark_night104
Odin
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 35L
1,271 Elo+
Solo
Awilix
Awilix
godgamerpogchamp
Awilix
Level 22
God Stats
19W - 23L
1,671 SR
Queue Stats
150W - 208L
1,338 Elo+
Solo
Nu Wa
Nu Wa
whatupimtofer
Nu Wa
Level 29
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Team Averages
Level 20
1,610 SR
1,304 Elo+

VS

Team Averages
Level 10
1,510 SR
1,313 Elo+
Olorun
Olorun
LordBrasi231
Olorun
Level 8
God Stats
2W - 3L
1,418 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
StealYoKill101
Cthulhu
Level 7
God Stats
2W - 2L
1,586 SR
Queue Stats
7W - 16L
1,149 Elo+
Solo
Skadi
Skadi
whyyoumad1
Skadi
Level 15
God Stats
11W - 7L
1,527 SR
Queue Stats
28W - 27L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
9,274
618
3,897
11,805
4,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 7
8,698
580
244
4,688
1,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
8 / 2 / 3
10,920
728
16,195
10,720
3,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 6
9,346
623
2,576
8,056
3,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 9 / 3
8,919
595
6,978
14,995
5,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
15
8 / 2 / 1
11,629
775
14,162
11,957
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
9
9
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Olorun
0
3
6
1
W
1
9
3
0.28
L
1
2
7
2.25
L
8
2
3
4.75
W
Skadi
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
23,716
27,213
Taken
35,008
8,925
Mitigated
11,850
1,272
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,897
2,132
0
0
11,805
4,068
0
3,273
8,532
0
11,075
W
Olorun
2,576
1,924
412
922
8,056
3,558
535
4,128
3,928
24,735
0
W
6,978
273
293
0
14,995
5,132
60
6,569
8,426
31,888
0
L
244
108
0
0
4,688
1,506
0
1,931
2,757
0
1,484
L
16,195
4,219
0
1,272
10,720
3,351
0
4,354
6,366
65,796
0
W
Skadi
14,162
8,301
0
3,975
11,957
3,160
2,493
5,618
6,339
0
75,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
29,894
106
Minions Killed
199
0
Camps Cleared
0
632,688
Distance Traveled
629,631
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,274
618
11
1
0
242,735
0
W
Olorun
9,346
623
47
3
0
194,018
1
W
Cthulhu
8,919
595
34
2
0
215,754
1
L
Awilix
8,698
580
3
0
0
100,369
0
L
Nu Wa
10,920
728
92
6
0
289,584
1
W
Skadi
11,629
775
118
8
0
219,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role