Player Matchup

Achilles
Achilles
ByakkoMistFang
Achilles
Level 20
God Stats
7W - 7L
1,472 SR
Queue Stats
81W - 86L
1,222 Elo+
Solo
Merlin
Merlin
FCC x Souls
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 1
Chronos
Chronos
Real-Noir-Gaming
Chronos
Level 15
God Stats
9W - 11L
1,394 SR
Queue Stats
83W - 88L
1,273 Elo+
Solo
Ares
Ares
Wiittcchiiii
Ares
Level 12
God Stats
0W - 1L
1,736 SR
Queue Stats
11W - 9L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
ryan-firestar
Sun Wukong
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,308 Elo+

VS

Team Averages
Level 23
1,480 SR
1,270 Elo+
Raijin
Raijin
GhostlyNurse
Raijin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 141L
1,326 Elo+
Solo
Izanami
Izanami
Last_10_
Izanami
Level 14
God Stats
2W - 1L
1,451 SR
Queue Stats
10W - 12L
1,158 Elo+
Solo
Heimdallr
Heimdallr
SebasAntoniettis
Heimdallr
Level 27
God Stats
4W - 2L
1,301 SR
Queue Stats
106W - 138L
1,287 Elo+
Party 2
Arachne
Arachne
ThelastVeneficus
Arachne
Level 29
God Stats
21W - 17L
1,650 SR
Queue Stats
410W - 383L
1,289 Elo+
Solo
Set
Set
knight-clown
Set
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 117L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
9 / 5 / 1
9,039
532
9,464
14,261
8,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
1 / 8 / 1
6,756
397
7,157
9,055
3,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 3
8,043
473
4,165
14,532
8,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 7 / 5
7,080
416
3,235
12,752
7,400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ryan-firestar
Sun Wukong
3
1 / 3 / 0
5,151
303
2,028
3,295
1,025
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
4 / 2 / 1
10,452
615
10,069
7,194
2,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Last_10_
Izanami
15
7 / 5 / 7
10,352
609
9,911
8,832
3,590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
15
6 / 4 / 9
9,908
583
13,597
10,664
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 0 / 6
11,210
659
6,659
12,101
4,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 3 / 4
9,787
576
3,949
10,116
5,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
26
26
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
9
5
1
1.9
L
Merlin
1
8
1
0.19
W
Raijin
4
2
1
2.25
W
Izanami
Last_10_
Izanami
7
5
7
2.1
L
1
3
3
0.83
W
Heimdallr
6
4
9
2.63
W
5
0
6
8
L
0
7
5
0.36
W
4
3
4
2
L
Sun Wukong
ryan-firestar
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
44,185
53,895
Taken
48,907
27,892
Mitigated
21,274
2,138
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,464
3,354
0
1,229
14,261
8,079
216
718
13,543
0
32,599
L
Merlin
7,157
1,261
0
0
9,055
3,149
68
1,461
7,592
43,681
0
W
Raijin
10,069
744
0
1,123
7,194
2,857
1,516
3,730
3,464
62,971
0
W
Izanami
Last_10_
Izanami
9,911
7,163
0
800
8,832
3,590
2,848
3,217
5,615
0
49,576
L
4,165
937
0
769
14,532
8,239
0
7,390
7,142
44,846
0
W
Heimdallr
13,597
5,314
123
818
10,664
4,091
255
5,272
5,392
0
53,785
W
6,659
4,570
0
7,780
12,101
4,918
1,086
1,676
10,425
0
81,180
L
3,235
376
0
140
12,752
7,400
83
500
12,252
10,550
0
W
3,949
1,661
0
3,025
10,116
5,818
1,024
662
9,335
0
50,337
L
Sun Wukong
ryan-firestar
Sun Wukong
2,028
1,518
0
0
3,295
1,025
0
0
3,295
0
3,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
51,709
234
Minions Killed
513
0
Camps Cleared
0
1,378,318
Distance Traveled
1,536,025
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,039
532
45
3
0
373,046
0
L
Merlin
6,756
397
83
5
0
346,854
1
W
Raijin
10,452
615
130
8
0
271,341
0
W
Izanami
10,352
609
100
6
0
307,133
0
L
Chronos
8,043
473
90
5
0
265,390
0
W
Heimdallr
9,908
583
81
5
0
304,952
3
W
Arachne
11,210
659
131
8
0
349,023
8
L
Ares
7,080
416
15
1
0
269,786
3
W
Set
9,787
576
71
4
0
303,576
2
L
Sun Wukong
5,151
303
1
0
0
123,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role