Player Matchup

Merlin
Merlin
CupricCube13
Merlin
Level 22
God Stats
11W - 8L
1,445 SR
Queue Stats
20W - 25L
1,124 Elo+
Solo
Skadi
Skadi
NachocheezXX
Skadi
Level 17
God Stats
24W - 27L
1,405 SR
Queue Stats
24W - 30L
1,076 Elo+
Solo
Kali
Kali
eumesmoporra
Kali
Level 27
God Stats
7W - 5L
1,587 SR
Queue Stats
55W - 71L
1,174 Elo+
Party 1
Set
Set
kevincosta
Set
Level 28
God Stats
13W - 6L
1,672 SR
Queue Stats
75W - 88L
1,188 Elo+
Party 1
Ah Puch
Ah Puch
serg-inoplan
Ah Puch
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 40L
1,095 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,131 Elo+

VS

Team Averages
Level 25
1,495 SR
1,147 Elo+
Eset
Eset
AlmaTheBlueDemon
Eset
Level 28
God Stats
16W - 10L
1,602 SR
Queue Stats
254W - 313L
1,167 Elo+
Party 2
Fenrir
Fenrir
Kugo Kenji
Fenrir
Level 11
God Stats
7W - 16L
1,192 SR
Queue Stats
8W - 18L
1,036 Elo+
Solo
Sun Wukong
Sun Wukong
SlothKingRing
Sun Wukong
Level 29
God Stats
4W - 6L
1,420 SR
Queue Stats
174W - 214L
1,161 Elo+
Solo
Skadi
Skadi
ZxREDLIGHTNINGxZ
Skadi
Level 29
God Stats
15W - 9L
1,760 SR
Queue Stats
260W - 334L
1,204 Elo+
Party 2
Ares
Ares
natsugray05
Ares
Level 28
God Stats
55W - 92L
1,500 SR
Queue Stats
403W - 471L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 9 / 3
11,590
527
16,986
18,175
6,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
6,406
291
905
2,522
432
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 12 / 2
13,040
593
21,563
23,497
8,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
7,034
320
1,028
6,017
1,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
serg-inoplan
Ah Puch
13
3 / 7 / 1
9,603
437
7,211
15,803
5,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 9
10,640
484
7,928
12,570
5,244
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Kugo Kenji
Fenrir
15
6 / 6 / 3
10,639
484
5,722
11,771
4,056
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SlothKingRing
Sun Wukong
15
6 / 4 / 5
10,322
469
11,379
17,133
11,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 3 / 8
12,125
551
19,825
12,596
4,168
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 2
11,726
533
6,576
16,955
8,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
19
Kills
33
34
Deaths
19
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Merlin
5
9
3
0.72
W
Fenrir
Kugo Kenji
Fenrir
6
6
3
1.25
L
0
1
0
0
W
Sun Wukong
SlothKingRing
Sun Wukong
6
4
5
2.13
W
11
3
8
5
L
11
12
2
1
L
0
5
0
0
W
5
1
2
6
L
Ah Puch
serg-inoplan
Ah Puch
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
51,430
66,014
Taken
71,025
22,751
Mitigated
33,887
15,451
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,928
2,207
1,744
2,819
12,570
5,244
2,155
4,196
8,374
32,633
0
L
Merlin
16,986
3,705
0
6,843
18,175
6,958
605
6,055
11,895
80,088
0
W
Fenrir
Kugo Kenji
Fenrir
5,722
1,803
0
400
11,771
4,056
1,058
2,218
9,553
0
39,284
L
905
607
0
780
2,522
432
0
0
2,522
0
7,342
W
Sun Wukong
SlothKingRing
Sun Wukong
11,379
3,570
0
1,769
17,133
11,595
1,671
7,186
9,947
0
46,576
W
19,825
11,053
433
3,468
12,596
4,168
6,253
3,990
8,606
0
70,310
L
21,563
12,147
0
4,184
23,497
8,614
0
5,649
17,573
0
39,372
L
1,028
503
0
1,449
6,017
1,414
668
221
5,771
0
17,272
W
6,576
1,734
0
5,987
16,955
8,824
959
6,607
10,348
37,958
0
L
Ah Puch
serg-inoplan
Ah Puch
7,211
1,695
0
2,195
15,803
5,333
136
2,579
13,174
37,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
55,452
253
Minions Killed
355
0
Camps Cleared
0
1,145,408
Distance Traveled
1,728,031
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,640
484
56
3
0
312,250
1
L
Merlin
11,590
527
139
6
0
305,788
0
W
Fenrir
10,639
484
76
3
0
341,440
1
L
Skadi
6,406
291
10
0
0
79,813
1
W
Sun Wukong
10,322
469
55
3
0
418,815
0
W
Skadi
12,125
551
125
6
0
331,668
0
L
Kali
13,040
593
39
2
0
368,156
0
L
Set
7,034
320
20
1
0
92,525
0
W
Ares
11,726
533
43
2
0
323,858
0
L
Ah Puch
9,603
437
45
2
0
299,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role