Player Matchup

Ah Puch
Ah Puch
SweetbutCrazy
Ah Puch
Level 19
God Stats
1W - 0L
1,275 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Wakaflockamane
Cthulhu
Level 63
God Stats
4W - 1L
1,837 SR
Queue Stats
202W - 131L
1,365 Elo+
Party 1
Izanami
Izanami
xTripleSeven
Izanami
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 87L
1,464 Elo+
Party 1
Team Averages
Level 29
1,537 SR
1,423 Elo+

VS

Team Averages
Level 36
1,531 SR
1,427 Elo+
Hachiman
Hachiman
CzarTog
Hachiman
Level 14
God Stats
17W - 18L
1,249 SR
Queue Stats
98W - 111L
1,267 Elo+
Party 2
Nu Wa
Nu Wa
ThisVacantHeart
Nu Wa
Level 75
God Stats
6W - 4L
1,778 SR
Queue Stats
172W - 117L
1,518 Elo+
Party 2
Ymir
Ymir
jhiosdffj
Ymir
Level 20
God Stats
3W - 2L
1,566 SR
Queue Stats
26W - 22L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 3 / 9
12,090
636
15,579
10,441
2,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
7 / 1 / 8
13,158
693
13,449
13,232
14,436
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
xTripleSeven
Izanami
17
6 / 3 / 4
12,826
675
8,017
10,762
3,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CzarTog
Hachiman
12
1 / 5 / 3
10,590
557
4,949
10,482
3,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 6 / 2
11,173
588
11,128
12,060
5,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
4 / 5 / 2
12,895
679
10,632
20,889
17,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
7
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CzarTog
Hachiman
1
5
3
0.5
W
Ah Puch
3
3
9
2.5
L
2
6
2
0.5
W
7
1
8
11
L
Ymir
4
5
2
1
W
Izanami
xTripleSeven
Izanami
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
26,709
34,435
Taken
43,431
20,551
Mitigated
26,246
9,859
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CzarTog
Hachiman
4,949
3,117
0
0
10,482
3,893
0
7,962
2,395
0
23,803
W
Ah Puch
15,579
244
0
2,575
10,441
2,788
0
7,419
3,022
56,733
0
L
11,128
3,442
0
2,363
12,060
5,043
0
7,177
4,716
55,261
0
W
13,449
181
694
3,984
13,232
14,436
0
6,975
6,257
63,027
0
L
Ymir
10,632
2,031
0
480
20,889
17,310
0
13,409
7,092
47,164
0
W
Izanami
xTripleSeven
Izanami
8,017
5,192
0
2,606
10,762
3,327
168
8,223
2,539
0
83,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
34,658
262
Minions Killed
198
0
Camps Cleared
0
1,021,154
Distance Traveled
843,838
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,590
557
40
2
0
260,506
0
W
Ah Puch
12,090
636
70
4
0
339,474
4
L
Nu Wa
11,173
588
74
4
0
265,603
3
W
Cthulhu
13,158
693
84
4
0
341,987
0
L
Ymir
12,895
679
84
4
0
317,729
5
W
Izanami
12,826
675
108
6
0
339,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role