Player Matchup

Janus
Janus
KASPERosten
Janus
Level 88
God Stats
4W - 6L
1,426 SR
Queue Stats
34W - 38L
1,420 Elo+
Party 1
Tyr
Tyr
TheGamingChrisT3
Tyr
Level 25
God Stats
2W - 0L
1,775 SR
Queue Stats
8W - 4L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
alexandredu332
Jing Wei
Level 24
God Stats
3W - 0L
1,582 SR
Queue Stats
41W - 70L
1,177 Elo+
Solo
Team Averages
Level 46
1,594 SR
1,378 Elo+

VS

Team Averages
Level 12
1,387 SR
1,128 Elo+
Olorun
Olorun
B4SiC2319
Olorun
Level 15
God Stats
2W - 4L
1,281 SR
Queue Stats
10W - 13L
1,264 Elo+
Solo
Ymir
Ymir
d_i_m_k_aa
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
861 Elo+
Solo
Neith
Neith
inviktorus
Neith
Level 8
God Stats
2W - 3L
1,381 SR
Queue Stats
2W - 4L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 5
11,933
796
19,446
6,556
2,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 10
10,505
700
8,257
11,928
7,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
13
1 / 1 / 12
9,656
644
6,591
11,386
4,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B4SiC2319
Olorun
12
0 / 7 / 3
8,844
590
9,866
14,574
5,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 6 / 2
9,150
610
5,771
14,309
11,856
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
2 / 8 / 0
8,800
587
6,734
10,155
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
4
4
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
B4SiC2319
Olorun
0
7
3
0.21
W
15
0
5
17.5
W
5
3
10
3.33
W
Jing Wei
1
1
12
7
L
2
6
2
0.5
L
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
22,371
29,870
Taken
39,038
14,244
Mitigated
20,896
7,557
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
B4SiC2319
Olorun
9,866
5,521
578
4,906
14,574
5,334
0
7,370
7,108
40,350
0
W
19,446
962
168
755
6,556
2,484
540
2,699
3,782
66,917
0
W
8,257
1,954
0
4,967
11,928
7,708
990
4,921
6,832
0
31,118
W
Jing Wei
6,591
5,312
0
1,667
11,386
4,052
544
7,622
3,514
0
22,342
L
5,771
546
0
848
14,309
11,856
0
5,019
9,144
17,591
0
L
Neith
6,734
2,381
0
455
10,155
3,706
0
7,136
2,919
0
28,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
26,794
169
Minions Killed
139
0
Camps Cleared
0
772,348
Distance Traveled
666,032
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,844
590
76
5
0
230,175
0
W
Janus
11,933
796
94
6
0
279,683
4
W
Tyr
10,505
700
41
3
0
257,253
1
W
Jing Wei
9,656
644
34
2
0
235,412
0
L
Ymir
9,150
610
21
1
0
248,387
1
L
Neith
8,800
587
42
3
0
187,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role