Player Matchup

Izanami
Izanami
Blue__DiaMonD54
Izanami
Level 20
God Stats
6W - 8L
1,410 SR
Queue Stats
100W - 132L
1,175 Elo+
Party 1
King Arthur
King Arthur
OutragedLime
King Arthur
Level 25
God Stats
23W - 34L
1,425 SR
Queue Stats
316W - 338L
1,199 Elo+
Solo
Arachne
Arachne
Pastabox810
Arachne
Level 43
God Stats
18W - 10L
1,653 SR
Queue Stats
142W - 199L
1,266 Elo+
Party 1
Nemesis
Nemesis
maxinono
Nemesis
Level 6
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 6L
1,067 Elo+
Solo
Hades
Hades
stephdab13
Hades
Level 17
God Stats
3W - 12L
1,196 SR
Queue Stats
140W - 204L
1,098 Elo+
Party 1
Team Averages
Level 22
1,435 SR
1,161 Elo+

VS

Team Averages
Level 29
1,427 SR
1,187 Elo+
Jormungandr
Jormungandr
EZP-PP
Jormungandr
Level 29
God Stats
39W - 35L
1,488 SR
Queue Stats
80W - 83L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Golf-Z800-TH
Cthulhu
Level 41
God Stats
5W - 8L
1,420 SR
Queue Stats
40W - 100L
1,068 Elo+
Party 2
Set
Set
Kuziila
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 142L
1,083 Elo+
Party 2
Cerberus
Cerberus
craterer_lopex
Cerberus
Level 29
God Stats
5W - 4L
1,524 SR
Queue Stats
77W - 75L
1,392 Elo+
Party 3
Cupid
Cupid
peakpoun
Cupid
Level 17
God Stats
28W - 48L
1,205 SR
Queue Stats
57W - 120L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,544
509
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
OutragedLime
King Arthur
6
0 / 0 / 0
3,258
652
557
1,408
525
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Arachne
Pastabox810
Arachne
5
0 / 1 / 0
3,245
649
911
2,796
589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
maxinono
Nemesis
2
0 / 2 / 0
2,699
540
565
2,207
620
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hades
5
0 / 0 / 0
3,153
631
337
1,838
501
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZP-PP
Jormungandr
5
0 / 0 / 1
3,544
709
557
1,783
507
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Golf-Z800-TH
Cthulhu
5
0 / 0 / 1
3,492
698
617
1,303
565
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
4
1 / 0 / 1
3,602
720
614
2,217
517
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
6
0 / 0 / 0
3,712
742
265
1,646
482
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
peakpoun
Cupid
6
2 / 0 / 0
4,006
801
1,648
1,578
512
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jormungandr
EZP-PP
Jormungandr
0
0
1
0.5
W
Cthulhu
Golf-Z800-TH
Cthulhu
0
0
1
0.5
W
Set
1
0
1
1.5
L
King Arthur
OutragedLime
King Arthur
0
0
0
0
L
Arachne
Pastabox810
Arachne
0
1
0
0
W
Cerberus
0
0
0
0
L
Nemesis
maxinono
Nemesis
0
2
0
0
W
Cupid
peakpoun
Cupid
2
0
0
2
L
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,370
Damage
3,701
8,249
Taken
8,527
2,235
Mitigated
2,583
2,740
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
EZP-PP
Jormungandr
557
292
0
447
1,783
507
235
0
1,733
11,977
0
W
Cthulhu
Golf-Z800-TH
Cthulhu
617
66
0
198
1,303
565
186
0
1,253
7,297
0
W
Set
614
300
0
1,060
2,217
517
0
0
2,192
0
8,489
L
King Arthur
OutragedLime
King Arthur
557
0
0
767
1,408
525
0
354
1,054
0
7,082
L
Arachne
Pastabox810
Arachne
911
725
0
826
2,796
589
0
129
2,667
0
9,330
W
Cerberus
265
32
0
722
1,646
482
0
0
1,521
10,763
0
L
Nemesis
maxinono
Nemesis
565
254
0
741
2,207
620
0
575
1,557
0
2,282
W
Cupid
peakpoun
Cupid
1,648
1,129
70
344
1,578
512
150
337
1,241
0
12,613
L
Hades
337
116
0
406
1,838
501
0
306
1,532
7,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,899
Gold Earned
18,356
50
Minions Killed
115
0
Camps Cleared
0
337,793
Distance Traveled
468,366
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,544
509
0
0
0
10,349
0
W
Jormungandr
3,544
709
23
5
0
111,795
0
W
Cthulhu
3,492
698
12
2
0
80,296
1
W
Set
3,602
720
25
5
0
105,542
1
L
King Arthur
3,258
652
12
2
0
68,699
2
L
Arachne
3,245
649
22
4
0
110,585
0
W
Cerberus
3,712
742
29
6
0
92,009
2
L
Nemesis
2,699
540
3
1
0
56,359
0
W
Cupid
4,006
801
26
5
0
78,724
0
L
Hades
3,153
631
13
3
0
91,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role