Player Matchup

Nemesis
Nemesis
ZANAHEEM
Nemesis
Level 6
God Stats
1W - 3L
1,127 SR
Queue Stats
2W - 5L
1,029 Elo+
Party 1
Bakasura
Bakasura
iLikeEdibles
Bakasura
Level 17
God Stats
16W - 14L
1,479 SR
Queue Stats
27W - 27L
1,082 Elo+
Solo
Neith
Neith
kaneki97400
Neith
Level 29
God Stats
29W - 27L
1,659 SR
Queue Stats
182W - 205L
1,249 Elo+
Solo
Fenrir
Fenrir
nikolas10fn
Fenrir
Level 13
God Stats
1W - 5L
1,305 SR
Queue Stats
1W - 5L
1,029 Elo+
Party 1
Cupid
Cupid
pieros455
Cupid
Level 25
God Stats
35W - 25L
1,414 SR
Queue Stats
239W - 277L
1,197 Elo+
Solo
Team Averages
Level 18
1,397 SR
1,117 Elo+

VS

Team Averages
Level 15
1,272 SR
1,049 Elo+
Olorun
Olorun
ChunkyBear06
Olorun
Level 9
God Stats
0W - 2L
1,127 SR
Queue Stats
4W - 18L
1,022 Elo+
Party 2
Thoth
Thoth
Its__Blacked
Thoth
Level 16
God Stats
8W - 20L
1,145 SR
Queue Stats
24W - 43L
1,004 Elo+
Party 3
Vamana
Vamana
WRAITH_MLG_X0X
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,022 Elo+
Party 2
Heimdallr
Heimdallr
ZzZ MUTE ZzZ
Heimdallr
Level 15
God Stats
15W - 23L
1,177 SR
Queue Stats
28W - 53L
984 Elo+
Party 3
Skadi
Skadi
xhixhi0101
Skadi
Level 22
God Stats
34W - 36L
1,411 SR
Queue Stats
42W - 48L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ZANAHEEM
Nemesis
6
0 / 6 / 1
7,735
336
442
5,495
1,282
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
iLikeEdibles
Bakasura
20
16 / 3 / 3
13,605
592
19,936
18,118
8,466
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 1 / 11
12,414
540
12,200
11,638
5,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
8 / 8 / 11
11,263
490
11,383
18,346
7,504
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
pieros455
Cupid
19
10 / 2 / 8
12,763
555
16,019
10,117
4,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 8 / 5
8,732
380
7,330
12,684
3,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 6 / 5
9,053
394
5,881
8,831
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 9 / 4
9,341
406
6,959
17,970
6,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ZzZ MUTE ZzZ
Heimdallr
12
2 / 9 / 4
8,730
380
3,941
15,637
4,500
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
16
8 / 9 / 2
11,468
499
10,733
17,224
6,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
41
Kills
15
20
Deaths
41
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
5
0.31
L
1
6
5
0.58
L
4
9
4
0.67
W
Nemesis
ZANAHEEM
Nemesis
0
6
1
0.08
L
Heimdallr
ZzZ MUTE ZzZ
Heimdallr
2
9
4
0.44
W
Bakasura
iLikeEdibles
Bakasura
16
3
3
5.83
W
7
1
11
12.5
W
Fenrir
8
8
11
1.69
W
Cupid
pieros455
Cupid
10
2
8
7
L
Skadi
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,980
Damage
34,844
63,714
Taken
72,346
26,879
Mitigated
22,845
20,667
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,330
4,554
641
2,607
12,684
3,225
1,470
0
11,775
45,735
0
L
5,881
1,112
0
1,021
8,831
2,091
305
0
8,761
26,687
0
L
6,959
3,052
0
4,352
17,970
6,279
459
0
16,963
0
39,445
W
Nemesis
ZANAHEEM
Nemesis
442
312
0
255
5,495
1,282
222
788
4,707
0
7,922
L
Heimdallr
ZzZ MUTE ZzZ
Heimdallr
3,941
2,017
0
632
15,637
4,500
0
0
14,867
0
28,486
W
Bakasura
iLikeEdibles
Bakasura
19,936
10,931
0
6,135
18,118
8,466
2,514
3,284
14,834
0
91,481
W
12,200
4,370
505
5,884
11,638
5,259
10,472
3,054
8,584
0
74,793
W
Fenrir
11,383
2,245
0
1,776
18,346
7,504
1,608
4,313
14,033
0
32,441
W
Cupid
pieros455
Cupid
16,019
13,058
993
5,119
10,117
4,368
5,125
1,772
8,345
0
89,771
L
Skadi
10,733
5,418
0
580
17,224
6,750
649
0
16,762
0
53,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,780
Gold Earned
47,324
507
Minions Killed
310
0
Camps Cleared
0
1,815,253
Distance Traveled
1,532,022
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,732
380
80
3
0
284,571
0
L
Thoth
9,053
394
40
2
0
235,997
0
L
Vamana
9,341
406
58
3
0
367,237
0
W
Nemesis
7,735
336
16
1
0
139,525
0
L
Heimdallr
8,730
380
63
3
0
294,230
0
W
Bakasura
13,605
592
152
7
0
481,487
1
W
Neith
12,414
540
133
6
0
389,217
0
W
Fenrir
11,263
490
44
2
0
436,325
0
W
Cupid
12,763
555
162
7
0
368,699
0
L
Skadi
11,468
499
69
3
0
349,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role