Player Matchup

Arachne
Arachne
Amelianth
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArcaneApocalypse
Anubis
Level 26
God Stats
3W - 4L
1,203 SR
Queue Stats
29W - 31L
1,320 Elo+
Solo
Cthulhu
Cthulhu
Jolgrim
Cthulhu
Level 21
God Stats
7W - 10L
1,654 SR
Queue Stats
77W - 69L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Salutbuna
Baron Samedi
Level 26
God Stats
0W - 3L
1,315 SR
Queue Stats
113W - 126L
1,447 Elo+
Solo
Merlin
Merlin
markito2006
Merlin
Level 26
God Stats
3W - 2L
1,631 SR
Queue Stats
74W - 79L
1,463 Elo+
Solo
Team Averages
Level 25
1,460 SR
1,434 Elo+

VS

Team Averages
Level 20
1,512 SR
1,427 Elo+
Heimdallr
Heimdallr
DouyuTvBillyCool
Heimdallr
Level 26
God Stats
3W - 3L
1,310 SR
Queue Stats
61W - 57L
1,454 Elo+
Party 1
Hades
Hades
KocTuJIb
Hades
Level 8
God Stats
11W - 9L
1,748 SR
Queue Stats
152W - 138L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
NidayeTvBoerYeah
Kuzenbo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 47L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
SleepThyme
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
iReZ HiSoKa
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amelianth
Arachne
18
19 / 3 / 5
12,636
632
20,478
23,636
9,583
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 10 / 2
8,781
439
8,446
14,337
5,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jolgrim
Cthulhu
15
1 / 3 / 9
9,520
476
7,718
13,422
11,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Salutbuna
Baron Samedi
6
0 / 2 / 0
6,321
316
1,660
3,871
1,056
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
16
6 / 6 / 7
10,543
527
10,535
15,808
5,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
5 / 4 / 8
9,923
496
9,082
11,956
3,847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
KocTuJIb
Hades
18
4 / 7 / 2
11,396
570
10,900
15,644
6,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 2 / 6
11,905
595
8,180
13,534
14,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
18
6 / 6 / 7
11,847
592
20,545
12,913
3,800
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 11 / 6
8,061
403
3,466
12,842
3,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
30
Kills
23
24
Deaths
30
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amelianth
Arachne
19
3
5
7.17
L
4
10
2
0.5
W
Heimdallr
5
4
8
2.25
L
Cthulhu
Jolgrim
Cthulhu
1
3
9
1.83
W
Hades
KocTuJIb
Hades
4
7
2
0.71
W
8
2
6
5.5
L
Baron Samedi
Salutbuna
Baron Samedi
0
2
0
0
W
Nu Wa
6
6
7
1.58
W
0
11
6
0.27
L
Merlin
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,837
Damage
52,173
71,074
Taken
66,889
32,723
Mitigated
32,306
22,606
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amelianth
Arachne
20,478
13,970
0
14,117
23,636
9,583
260
12,161
11,475
0
88,111
L
8,446
113
0
2,468
14,337
5,386
391
8,562
5,775
38,042
0
W
Heimdallr
9,082
4,470
0
1,833
11,956
3,847
1,918
5,544
6,412
0
45,263
L
Cthulhu
Jolgrim
Cthulhu
7,718
766
181
0
13,422
11,242
1,152
7,240
6,182
46,330
0
W
Hades
KocTuJIb
Hades
10,900
2,446
133
7,319
15,644
6,603
2,056
5,328
10,316
75,274
0
W
8,180
2,540
0
2,942
13,534
14,510
127
7,565
5,969
32,294
0
L
Baron Samedi
Salutbuna
Baron Samedi
1,660
141
368
785
3,871
1,056
222
1,582
2,289
10,299
0
W
Nu Wa
20,545
5,177
0
770
12,913
3,800
1,774
3,787
9,126
79,346
0
W
3,466
2,229
187
900
12,842
3,546
1,447
6,135
6,707
0
13,608
L
Merlin
10,535
1,144
0
4,687
15,808
5,456
0
10,080
5,728
67,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,801
Gold Earned
53,132
420
Minions Killed
436
0
Camps Cleared
0
1,468,327
Distance Traveled
1,547,634
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,636
632
120
6
0
470,654
7
L
Anubis
8,781
439
78
4
0
303,616
0
W
Heimdallr
9,923
496
68
3
0
284,648
0
L
Cthulhu
9,520
476
89
4
0
312,722
2
W
Hades
11,396
570
162
8
0
302,524
4
W
Kuzenbo
11,905
595
62
3
0
324,821
0
L
Baron Samedi
6,321
316
20
1
0
102,172
0
W
Nu Wa
11,847
592
126
6
0
326,350
7
W
Thor
8,061
403
18
1
0
309,291
1
L
Merlin
10,543
527
113
6
0
279,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role