Player Matchup

Medusa
Medusa
Belorix
Medusa
Level 41
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 4L
1,465 Elo+
Solo
Serqet
Serqet
DarkFluffyDragon
Serqet
Level 139
God Stats
13W - 13L
1,460 SR
Queue Stats
427W - 457L
1,528 Elo+
Party 1
Khepri
Khepri
NINJABLADE NATE
Khepri
Level 82
God Stats
30W - 15L
1,683 SR
Queue Stats
253W - 274L
1,535 Elo+
Party 1
Hades
Hades
ThePregnantEwok
Hades
Level 94
God Stats
23W - 14L
1,699 SR
Queue Stats
84W - 99L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
gabee1433
Cthulhu
Level 128
God Stats
26W - 17L
1,433 SR
Queue Stats
214W - 226L
1,484 Elo+
Party 1
Team Averages
Level 97
1,604 SR
1,499 Elo+

VS

Team Averages
Level 67
1,406 SR
1,485 Elo+
Olorun
Olorun
Cold_Syurp
Olorun
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 46L
1,614 Elo+
Solo
Medusa
Medusa
IGoHart
Medusa
Level 122
God Stats
1W - 1L
1,310 SR
Queue Stats
94W - 85L
1,644 Elo+
Party 2
Ullr
Ullr
Livy12321
Ullr
Level 36
God Stats
22W - 51L
1,168 SR
Queue Stats
357W - 429L
1,185 Elo+
Solo
Bacchus
Bacchus
RelaxedBullet88
Bacchus
Level 48
God Stats
6W - 7L
1,726 SR
Queue Stats
204W - 187L
1,612 Elo+
Party 2
Set
Set
Rilug97
Set
Level 83
God Stats
0W - 4L
1,326 SR
Queue Stats
43W - 45L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belorix
Medusa
19
1 / 3 / 5
11,450
573
7,461
7,137
2,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 2 / 7
13,776
689
15,802
14,895
6,962
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 6
11,167
558
4,469
10,626
9,278
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 2 / 4
11,560
578
11,410
13,835
9,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
gabee1433
Cthulhu
20
12 / 1 / 9
13,290
665
19,769
12,196
16,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cold_Syurp
Olorun
15
1 / 5 / 1
9,032
452
9,153
15,026
5,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
IGoHart
Medusa
17
7 / 4 / 2
10,587
529
15,022
13,798
4,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
13
0 / 10 / 0
7,762
388
1,861
15,558
5,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 6 / 5
9,308
465
6,035
15,431
12,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
15
2 / 6 / 0
9,439
472
3,938
14,139
5,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
31
Kills
12
12
Deaths
31
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Belorix
Medusa
1
3
5
1.17
L
Olorun
Cold_Syurp
Olorun
1
5
1
0.3
W
11
2
7
7.25
L
Medusa
IGoHart
Medusa
7
4
2
2
L
Ullr
0
10
0
0
W
3
4
6
1.5
L
2
6
5
0.75
L
Set
2
6
0
0.33
W
4
2
4
3
W
Cthulhu
gabee1433
Cthulhu
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,911
Damage
36,009
58,689
Taken
73,952
45,509
Mitigated
33,148
21,320
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Belorix
Medusa
7,461
1,871
0
1,080
7,137
2,838
2,971
1,900
5,237
0
94,063
L
Olorun
Cold_Syurp
Olorun
9,153
4,671
207
5,737
15,026
5,216
352
10,144
4,807
61,853
0
W
15,802
3,124
0
8,210
14,895
6,962
720
1,414
13,481
0
112,449
L
Medusa
IGoHart
Medusa
15,022
8,632
0
3,897
13,798
4,788
2,207
4,648
8,679
0
86,316
L
Ullr
1,861
848
0
3,631
15,558
5,165
951
8,026
6,546
0
33,034
W
4,469
126
0
1,402
10,626
9,278
120
3,812
6,814
28,024
0
L
6,035
800
555
795
15,431
12,922
256
5,052
9,760
22,509
0
L
Set
3,938
1,714
0
3,582
14,139
5,057
0
6,806
7,006
0
56,689
W
11,410
696
423
6,737
13,835
9,577
1,713
6,734
7,101
63,488
0
W
Cthulhu
gabee1433
Cthulhu
19,769
1,587
218
3,250
12,196
16,854
344
1,328
10,868
80,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,243
Gold Earned
46,128
628
Minions Killed
468
0
Camps Cleared
0
1,886,309
Distance Traveled
1,686,234
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,450
573
166
8
0
354,737
3
L
Olorun
9,032
452
130
7
0
283,486
6
W
Serqet
13,776
689
152
8
0
452,973
3
L
Medusa
10,587
529
138
7
0
341,735
6
L
Ullr
7,762
388
53
3
0
308,269
4
W
Khepri
11,167
558
55
3
0
359,943
6
L
Bacchus
9,308
465
37
2
0
379,554
6
L
Set
9,439
472
110
6
0
373,190
1
W
Hades
11,560
578
125
6
0
328,406
0
W
Cthulhu
13,290
665
130
7
0
390,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role