Player Matchup

Neith
Neith
Godlyfe69
Neith
Level 124
God Stats
2W - 6L
1,125 SR
Queue Stats
154W - 140L
1,475 Elo+
Party 1
Tyr
Tyr
GoldfishLord
Tyr
Level 106
God Stats
5W - 8L
1,390 SR
Queue Stats
107W - 91L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
Kallaman
Cabrakan
Level 127
God Stats
1W - 3L
1,362 SR
Queue Stats
167W - 136L
1,596 Elo+
Party 1
Scylla
Scylla
beatbox133
Scylla
Level 98
God Stats
2W - 1L
1,515 SR
Queue Stats
3W - 2L
1,542 Elo+
Party 3
Da Ji
Da Ji
entillelf
Da Ji
Level 42
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 9L
1,457 Elo+
Party 3
Team Averages
Level 99
1,332 SR
1,524 Elo+

VS

Team Averages
Level 54
1,647 SR
1,446 Elo+
Nu Wa
Nu Wa
Enumaellish
Nu Wa
Level 41
God Stats
54W - 42L
1,590 SR
Queue Stats
212W - 209L
1,445 Elo+
Solo
He Bo
He Bo
LeninLoquendo
He Bo
Level 24
God Stats
0W - 11L
1,761 SR
Queue Stats
135W - 148L
1,459 Elo+
Party 2
Anubis
Anubis
RogerTimpleton
Anubis
Level 18
God Stats
3W - 3L
1,565 SR
Queue Stats
19W - 22L
1,358 Elo+
Party 4
King Arthur
King Arthur
SWLR20
King Arthur
Level 122
God Stats
5W - 3L
1,654 SR
Queue Stats
88W - 81L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
totalzz
Guan Yu
Level 65
God Stats
6W - 6L
1,663 SR
Queue Stats
40W - 36L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Godlyfe69
Neith
20
8 / 4 / 15
15,609
1,041
22,018
15,625
6,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 18
15,611
1,041
18,608
24,945
28,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Kallaman
Cabrakan
20
7 / 4 / 22
15,237
1,016
23,206
34,329
36,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
beatbox133
Scylla
20
4 / 0 / 19
14,994
1,000
20,929
14,010
4,678
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
entillelf
Da Ji
20
6 / 15 / 16
14,609
974
18,163
26,526
10,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 17
15,276
1,018
38,201
17,929
6,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 0
10,840
723
0
0
0
20
4 / 13 / 13
14,439
963
23,791
25,103
13,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SWLR20
King Arthur
20
6 / 9 / 11
15,152
1,010
25,545
36,082
35,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
totalzz
Guan Yu
20
11 / 5 / 11
16,924
1,128
21,917
30,467
41,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
79
34
Kills
27
27
Deaths
34
90
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
7
17
2.07
W
Neith
Godlyfe69
Neith
8
4
15
3.88
W
9
4
18
4.5
W
Cabrakan
Kallaman
Cabrakan
7
4
22
4.5
L
0
0
0
0
L
4
13
13
0.81
L
King Arthur
SWLR20
King Arthur
6
9
11
1.28
W
Scylla
beatbox133
Scylla
4
0
19
13.5
W
Da Ji
entillelf
Da Ji
6
15
16
0.93
L
Guan Yu
totalzz
Guan Yu
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,924
Damage
109,454
115,435
Taken
109,581
86,728
Mitigated
97,256
10,727
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,201
8,782
0
1,670
17,929
6,835
0
9,819
8,110
74,679
0
W
Neith
Godlyfe69
Neith
22,018
8,812
0
3,897
15,625
6,613
0
6,930
8,620
0
72,105
W
18,608
2,734
0
2,985
24,945
28,389
0
14,359
10,387
1,090
37,132
W
Cabrakan
Kallaman
Cabrakan
23,206
2,287
0
1,152
34,329
36,791
0
21,451
12,662
47,662
0
L
0
0
0
0
0
0
0
0
0
0
0
L
23,791
139
0
3,750
25,103
13,076
0
9,734
15,369
39,234
0
L
King Arthur
SWLR20
King Arthur
25,545
2,743
0
5,278
36,082
35,694
0
13,571
22,511
109
73,741
W
Scylla
beatbox133
Scylla
20,929
2,051
0
2,564
14,010
4,678
0
5,820
8,115
80,563
0
W
Da Ji
entillelf
Da Ji
18,163
5,047
0
129
26,526
10,257
0
13,541
12,814
0
25,356
L
Guan Yu
totalzz
Guan Yu
21,917
3,459
1,838
6,934
30,467
41,651
0
11,965
18,502
0
39,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,060
Gold Earned
72,631
325
Minions Killed
270
3
Camps Cleared
10
1,413,892
Distance Traveled
1,066,936
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,276
1,018
65
4
1
283,009
2
W
Neith
15,609
1,041
107
7
1
244,024
0
W
Tyr
15,611
1,041
34
2
0
342,208
0
W
Cabrakan
15,237
1,016
34
2
0
289,984
3
L
He Bo
10,840
723
0
0
0
0
0
L
Anubis
14,439
963
46
3
0
198,754
0
L
King Arthur
15,152
1,010
122
8
2
263,921
0
W
Scylla
14,994
1,000
138
9
0
286,289
0
W
Da Ji
14,609
974
12
1
2
251,387
0
L
Guan Yu
16,924
1,128
37
2
7
321,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role