Player Matchup

Khepri
Khepri
KallariRequiem
Khepri
Level 88
God Stats
23W - 20L
1,509 SR
Queue Stats
250W - 230L
1,465 Elo+
Party 1
Nemesis
Nemesis
Sniku
Nemesis
Level 6
God Stats
2W - 5L
1,384 SR
Queue Stats
4W - 6L
1,057 Elo+
Party 1
Vulcan
Vulcan
fernanguerrero
Vulcan
Level 110
God Stats
5W - 4L
1,692 SR
Queue Stats
117W - 147L
1,368 Elo+
Solo
Team Averages
Level 68
1,528 SR
1,297 Elo+

VS

Team Averages
Level 18
1,401 SR
1,254 Elo+
Zeus
Zeus
Baristotel
Zeus
Level 24
God Stats
7W - 11L
1,448 SR
Queue Stats
8W - 16L
1,322 Elo+
Solo
Hercules
Hercules
N0DEST0RM
Hercules
Level 14
God Stats
0W - 2L
1,337 SR
Queue Stats
7W - 15L
1,250 Elo+
Party 2
Neith
Neith
iTzBaMa
Neith
Level 15
God Stats
0W - 1L
1,418 SR
Queue Stats
5W - 12L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 12
9,676
744
4,814
17,058
14,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sniku
Nemesis
12
5 / 5 / 11
9,988
768
6,444
12,545
5,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
11 / 0 / 7
10,835
833
13,329
6,707
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
8,184
630
7,983
9,964
5,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
N0DEST0RM
Hercules
12
3 / 1 / 5
8,646
665
7,608
7,318
6,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
iTzBaMa
Neith
10
3 / 8 / 4
8,486
653
9,047
10,387
3,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
8
9
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
2
4
12
2
L
Hercules
N0DEST0RM
Hercules
3
1
5
5.5
W
Nemesis
Sniku
Nemesis
5
5
11
2.1
W
11
0
7
14.5
L
Neith
iTzBaMa
Neith
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
24,638
36,310
Taken
27,669
22,254
Mitigated
16,243
8,177
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,983
1,315
0
360
9,964
5,729
0
7,026
2,938
28,136
0
W
4,814
346
0
2,286
17,058
14,054
207
4,032
12,776
13,374
0
L
Hercules
N0DEST0RM
Hercules
7,608
1,847
0
1,837
7,318
6,851
0
4,856
2,462
0
20,668
W
Nemesis
Sniku
Nemesis
6,444
3,221
489
3,544
12,545
5,103
1,587
2,665
9,705
0
21,919
W
13,329
3,926
446
1,412
6,707
3,097
705
1,345
5,262
58,528
0
L
Neith
iTzBaMa
Neith
9,047
4,027
0
1,199
10,387
3,663
0
6,301
4,086
0
32,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
25,316
108
Minions Killed
118
0
Camps Cleared
0
782,133
Distance Traveled
582,946
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,184
630
41
3
0
152,166
2
W
Khepri
9,676
744
15
1
0
241,421
3
L
Hercules
8,646
665
32
2
0
238,262
3
W
Nemesis
9,988
768
27
2
0
262,494
0
W
Vulcan
10,835
833
66
5
0
278,218
0
L
Neith
8,486
653
45
3
0
192,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role