Player Matchup

Artemis
Artemis
Bemo_memo21
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 3
Nemesis
Nemesis
Horrorslime
Nemesis
Level 24
God Stats
1W - 2L
1,298 SR
Queue Stats
95W - 93L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
HotCheeto7129
Sun Wukong
Level 5
God Stats
0W - 3L
1,245 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 1
Merlin
Merlin
I KingS4vage
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,218 Elo+
Party 1
Ymir
Ymir
cooly-o6
Ymir
Level 18
God Stats
7W - 6L
1,601 SR
Queue Stats
7W - 6L
1,581 Elo+
Party 3
Team Averages
Level 11
1,429 SR
1,300 Elo+

VS

Team Averages
Level 25
1,612 SR
1,445 Elo+
Merlin
Merlin
Bloom1582
Merlin
Level 43
God Stats
56W - 37L
1,587 SR
Queue Stats
296W - 305L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
CremeAlLoverME
Erlang Shen
Level 18
God Stats
4W - 4L
1,849 SR
Queue Stats
55W - 61L
1,408 Elo+
Party 2
Rama
Rama
JonWhiteWolf
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
deltaco454545
Cthulhu
Level 20
God Stats
32W - 21L
1,624 SR
Queue Stats
80W - 73L
1,466 Elo+
Party 2
Janus
Janus
twistedsaint986
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bemo_memo21
Artemis
15
1 / 5 / 1
9,692
881
8,514
13,807
5,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Horrorslime
Nemesis
15
0 / 9 / 0
9,666
879
5,787
19,986
8,696
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
HotCheeto7129
Sun Wukong
16
1 / 8 / 1
10,394
945
11,407
24,501
18,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
0 / 18 / 1
9,638
876
9,436
22,406
11,340
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
16
1 / 5 / 1
10,153
923
9,931
23,466
13,991
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloom1582
Merlin
20
16 / 0 / 24
13,283
1,208
29,146
9,650
4,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
CremeAlLoverME
Erlang Shen
19
11 / 0 / 25
11,943
1,086
12,533
9,605
8,686
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 1 / 23
12,651
1,150
25,657
11,033
4,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
18
3 / 1 / 28
11,694
1,063
13,854
13,780
14,989
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 19
11,197
1,018
13,877
5,334
1,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
164
3
Kills
45
45
Deaths
3
4
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bemo_memo21
Artemis
1
5
1
0.3
W
Merlin
Bloom1582
Merlin
16
0
24
28
W
Erlang Shen
CremeAlLoverME
Erlang Shen
11
0
25
23.5
L
Nemesis
Horrorslime
Nemesis
0
9
0
0
L
Sun Wukong
HotCheeto7129
Sun Wukong
1
8
1
0.19
L
Merlin
0
18
1
0.03
W
12
1
23
23.5
L
Ymir
1
5
1
0.3
W
Cthulhu
3
1
28
17
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,075
Damage
95,067
104,166
Taken
49,402
57,835
Mitigated
34,214
2,158
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bemo_memo21
Artemis
8,514
3,996
0
0
13,807
5,432
0
7,834
5,973
0
16,912
W
Merlin
Bloom1582
Merlin
29,146
3,587
0
138
9,650
4,129
0
5,055
4,595
51,488
0
W
Erlang Shen
CremeAlLoverME
Erlang Shen
12,533
7,171
0
2,754
9,605
8,686
0
4,605
5,000
0
18,354
L
Nemesis
Horrorslime
Nemesis
5,787
1,350
96
1,919
19,986
8,696
0
12,405
7,581
0
26,461
L
Sun Wukong
HotCheeto7129
Sun Wukong
11,407
3,478
0
143
24,501
18,376
0
12,061
12,440
1,220
26,295
L
Merlin
9,436
2,364
0
0
22,406
11,340
0
11,340
11,066
24,277
0
W
25,657
23,871
0
3,264
11,033
4,531
0
4,054
6,979
0
45,986
L
Ymir
9,931
1,377
0
0
23,466
13,991
0
13,237
10,229
26,343
0
W
Cthulhu
13,854
882
2,202
701
13,780
14,989
0
5,707
8,073
23,532
0
W
13,877
3,091
124
799
5,334
1,879
0
1,063
4,271
28,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
60,768
147
Minions Killed
173
10
Camps Cleared
4
923,698
Distance Traveled
1,044,114
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,692
881
14
1
1
198,010
0
W
Merlin
13,283
1,208
38
3
1
207,736
0
W
Erlang Shen
11,943
1,086
12
1
0
233,977
0
L
Nemesis
9,666
879
47
4
2
173,302
2
L
Sun Wukong
10,394
945
25
2
5
226,863
3
L
Merlin
9,638
876
30
3
2
128,217
1
W
Rama
12,651
1,150
54
5
3
187,392
0
L
Ymir
10,153
923
31
3
0
197,306
0
W
Cthulhu
11,694
1,063
33
3
0
211,395
1
W
Janus
11,197
1,018
36
3
0
203,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role