Player Matchup

Sol
Sol
Aaronhg
Sol
Level 27
God Stats
0W - 2L
1,140 SR
Queue Stats
213W - 253L
1,181 Elo+
Party 2
Jing Wei
Jing Wei
Godessly
Jing Wei
Level 24
God Stats
36W - 46L
1,367 SR
Queue Stats
44W - 83L
1,104 Elo+
Solo
Cerberus
Cerberus
xXJOKER5155Xx
Cerberus
Level 28
God Stats
56W - 66L
1,470 SR
Queue Stats
149W - 175L
1,196 Elo+
Party 2
Team Averages
Level 26
1,325 SR
1,160 Elo+

VS

Team Averages
Level 34
1,436 SR
1,323 Elo+
Yemoja
Yemoja
Gregumz666
Yemoja
Level 13
God Stats
3W - 3L
1,311 SR
Queue Stats
20W - 24L
1,253 Elo+
Party 1
Ah Puch
Ah Puch
Riddim Nuggets
Ah Puch
Level 64
God Stats
3W - 3L
1,421 SR
Queue Stats
280W - 271L
1,337 Elo+
Party 1
Bakasura
Bakasura
pigasheff
Bakasura
Level 24
God Stats
8W - 2L
1,577 SR
Queue Stats
18W - 18L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 3 / 5
12,362
651
15,101
14,969
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Godessly
Jing Wei
13
0 / 9 / 6
10,670
562
2,686
14,625
4,746
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
xXJOKER5155Xx
Cerberus
15
4 / 8 / 5
12,180
641
15,261
21,480
12,213
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gregumz666
Yemoja
15
1 / 2 / 13
11,481
604
5,311
13,961
11,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 11
12,854
677
22,729
14,177
4,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
pigasheff
Bakasura
16
12 / 7 / 6
14,229
749
14,793
22,150
8,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
8
Kills
20
20
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
4
3
5
2.17
L
Jing Wei
Godessly
Jing Wei
0
9
6
0.33
W
Yemoja
Gregumz666
Yemoja
1
2
13
3.75
W
7
2
11
6.25
W
Bakasura
pigasheff
Bakasura
12
7
6
2.14
L
Cerberus
xXJOKER5155Xx
Cerberus
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
42,833
51,074
Taken
50,288
21,546
Mitigated
23,730
12,427
Healing
23,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
15,101
2,861
283
4,265
14,969
4,587
760
7,646
6,830
49,223
0
L
Jing Wei
Godessly
Jing Wei
2,686
1,650
108
1,729
14,625
4,746
601
9,497
4,592
0
35,602
W
Yemoja
Gregumz666
Yemoja
5,311
1,785
3,540
3,739
13,961
11,378
135
8,565
5,396
26,945
0
W
22,729
765
1,548
6,015
14,177
4,302
762
8,533
5,644
77,346
0
W
Bakasura
pigasheff
Bakasura
14,793
11,475
0
8,224
22,150
8,050
1,683
13,311
8,839
0
48,441
L
Cerberus
xXJOKER5155Xx
Cerberus
15,261
649
219
5,823
21,480
12,213
304
11,207
9,307
42,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
38,564
201
Minions Killed
225
0
Camps Cleared
0
866,229
Distance Traveled
1,006,825
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,362
651
90
5
0
321,920
3
L
Jing Wei
10,670
562
62
3
0
259,852
0
W
Yemoja
11,481
604
43
2
0
324,981
0
W
Ah Puch
12,854
677
89
5
0
342,220
1
W
Bakasura
14,229
749
93
5
0
339,624
1
L
Cerberus
12,180
641
49
3
0
284,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role