Player Matchup

Ganesha
Ganesha
BiggieDust
Ganesha
Level 112
God Stats
7W - 5L
1,764 SR
Queue Stats
118W - 116L
1,570 Elo+
Party 1
Chronos
Chronos
IzJuJu
Chronos
Level 128
God Stats
1W - 1L
1,788 SR
Queue Stats
73W - 72L
1,544 Elo+
Party 1
Mercury
Mercury
LawyersGunsMoney
Mercury
Level 87
God Stats
23W - 17L
1,683 SR
Queue Stats
367W - 380L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
MrConsolePleb
Kuzenbo
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 80L
1,422 Elo+
Party 1
Cupid
Cupid
MrMcDougal
Cupid
Level 129
God Stats
4W - 4L
1,714 SR
Queue Stats
151W - 156L
1,494 Elo+
Party 1
Team Averages
Level 118
1,690 SR
1,496 Elo+

VS

Team Averages
Level 104
1,595 SR
1,505 Elo+
Fafnir
Fafnir
Basil
Fafnir
Level 155
God Stats
2W - 4L
1,454 SR
Queue Stats
125W - 119L
1,553 Elo+
Party 3
Rama
Rama
CabooseMinusOne
Rama
Level 66
God Stats
1W - 1L
1,249 SR
Queue Stats
14W - 19L
1,372 Elo+
Party 3
Sun Wukong
Sun Wukong
JAD500
Sun Wukong
Level 86
God Stats
58W - 46L
1,572 SR
Queue Stats
738W - 661L
1,555 Elo+
Party 2
Zeus
Zeus
KombatWaumbat
Zeus
Level 149
God Stats
2W - 0L
1,865 SR
Queue Stats
80W - 85L
1,549 Elo+
Party 3
Bellona
Bellona
Shifftta
Bellona
Level 63
God Stats
10W - 6L
1,837 SR
Queue Stats
406W - 344L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiggieDust
Ganesha
4
0 / 1 / 0
2,940
588
663
3,104
869
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Chronos
IzJuJu
Chronos
4
0 / 1 / 0
2,951
590
1,706
1,782
393
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,188
638
322
2,726
665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
1
0 / 0 / 0
2,406
481
0
0
0
Cupid
5
0 / 0 / 0
3,368
674
261
1,871
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Basil
Fafnir
5
2 / 0 / 0
3,816
763
2,078
2,770
1,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 2
3,503
701
2,093
1,710
389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
JAD500
Sun Wukong
6
0 / 0 / 0
3,385
677
130
643
226
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 0
3,881
776
1,230
1,281
247
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Shifftta
Bellona
5
0 / 0 / 0
3,364
673
428
2,328
974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Basil
Fafnir
2
0
0
2
L
Ganesha
BiggieDust
Ganesha
0
1
0
0
W
0
0
2
1
L
Chronos
IzJuJu
Chronos
0
1
0
0
W
Sun Wukong
JAD500
Sun Wukong
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
Kuzenbo
0
0
0
0
L
Cupid
0
0
0
0
W
Bellona
Shifftta
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,952
Damage
5,959
9,483
Taken
8,732
2,363
Mitigated
3,373
3,206
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Basil
Fafnir
2,078
561
198
1,246
2,770
1,537
12
1,292
1,478
5,790
0
L
Ganesha
BiggieDust
Ganesha
663
227
0
750
3,104
869
0
1,193
1,911
4,988
0
W
2,093
1,650
0
750
1,710
389
0
1,077
633
0
17,105
L
Chronos
IzJuJu
Chronos
1,706
673
0
710
1,782
393
0
885
897
11,589
0
W
Sun Wukong
JAD500
Sun Wukong
130
0
0
275
643
226
203
0
643
0
11,751
W
1,230
71
0
398
1,281
247
0
0
1,281
19,461
0
L
322
76
0
818
2,726
665
0
807
1,894
0
8,785
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
261
74
0
928
1,871
436
0
423
1,448
0
13,102
W
Bellona
Shifftta
Bellona
428
97
0
1,215
2,328
974
0
0
2,328
0
11,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,853
Gold Earned
17,949
93
Minions Killed
135
0
Camps Cleared
0
370,318
Distance Traveled
487,087
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,816
763
4
1
0
110,348
2
L
Ganesha
2,940
588
0
0
0
100,026
2
W
Rama
3,503
701
37
7
0
84,811
1
L
Chronos
2,951
590
31
6
0
81,631
2
W
Sun Wukong
3,385
677
18
4
0
99,992
3
W
Zeus
3,881
776
47
9
0
87,783
0
L
Mercury
3,188
638
27
5
0
100,333
0
L
Kuzenbo
2,406
481
0
0
0
1,152
0
L
Cupid
3,368
674
35
7
0
87,176
1
W
Bellona
3,364
673
29
6
0
104,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role