Player Matchup

Izanami
Izanami
BlueJewBoogaloo
Izanami
Level 25
God Stats
2W - 3L
1,303 SR
Queue Stats
174W - 153L
1,468 Elo+
Solo
Bellona
Bellona
BrownAvery2004
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
BrownEL
Cthulhu
Level 86
God Stats
4W - 3L
1,618 SR
Queue Stats
63W - 66L
1,432 Elo+
Party 1
Ra
Ra
Ghostpants988
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,381 Elo+
Solo
Osiris
Osiris
MacaroneeBoat
Osiris
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 1
Team Averages
Level 30
1,529 SR
1,439 Elo+

VS

Team Averages
Level 20
1,365 SR
1,368 Elo+
Hel
Hel
FabiannDiaz
Hel
Level 27
God Stats
5W - 3L
1,574 SR
Queue Stats
12W - 8L
1,461 Elo+
Solo
Nu Wa
Nu Wa
KennPlaysClaw
Nu Wa
Level 22
God Stats
3W - 7L
1,035 SR
Queue Stats
103W - 96L
1,415 Elo+
Solo
Yemoja
Yemoja
Killer Kirby936
Yemoja
Level 26
God Stats
5W - 2L
1,467 SR
Queue Stats
307W - 260L
1,445 Elo+
Solo
Arachne
Arachne
Kytinn
Arachne
Level 6
God Stats
3W - 4L
1,251 SR
Queue Stats
3W - 5L
1,086 Elo+
Solo
Anhur
Anhur
dragonkills1626
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
10,516
956
18,425
18,377
4,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 8
10,905
991
11,008
19,020
21,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
BrownEL
Cthulhu
18
7 / 6 / 5
12,188
1,108
21,175
24,698
19,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 6 / 8
11,086
1,008
10,044
13,983
4,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 5
9,156
832
1,957
16,449
7,463
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

96

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 11
13,267
1,206
17,203
12,787
5,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 19
12,235
1,112
24,231
11,566
4,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 19
11,899
1,082
20,147
17,158
7,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Kytinn
Arachne
18
6 / 2 / 13
11,891
1,081
16,415
13,598
6,093
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 19
10,703
973
9,162
13,573
5,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
15
Kills
30
30
Deaths
15
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
3
5
8
1.4
L
Cthulhu
BrownEL
Cthulhu
7
6
5
1.58
W
13
0
11
18.5
L
3
6
8
1.17
W
5
2
19
7.25
W
5
5
19
2.9
W
Arachne
Kytinn
Arachne
6
2
13
6.25
L
0
6
5
0.42
W
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,609
Damage
87,158
92,527
Taken
68,682
57,716
Mitigated
29,065
13,317
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,425
14,958
0
1,622
18,377
4,868
0
12,064
6,313
0
54,633
L
11,008
3,225
0
671
19,020
21,044
0
13,216
5,804
0
23,355
L
Cthulhu
BrownEL
Cthulhu
21,175
1,215
1,145
4,033
24,698
19,469
0
14,409
10,289
60,260
0
W
17,203
1,086
12,642
7,236
12,787
5,532
0
8,015
4,772
40,199
0
L
10,044
707
3,529
2,233
13,983
4,872
0
10,730
3,253
29,187
0
W
24,231
6,419
0
0
11,566
4,395
0
6,593
4,873
46,161
0
W
20,147
1,905
3,286
1,714
17,158
7,969
0
6,336
10,472
35,733
0
W
Arachne
Kytinn
Arachne
16,415
12,936
0
2,333
13,598
6,093
0
5,235
8,213
0
32,256
L
1,957
547
0
84
16,449
7,463
0
11,162
5,287
0
8,382
W
9,162
6,357
147
0
13,573
5,076
0
5,040
8,433
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
59,995
249
Minions Killed
207
5
Camps Cleared
4
974,943
Distance Traveled
1,005,240
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,516
956
77
7
3
183,593
0
L
Bellona
10,905
991
23
2
0
223,722
1
L
Cthulhu
12,188
1,108
88
8
1
209,438
0
W
Hel
13,267
1,206
57
5
0
230,258
0
L
Ra
11,086
1,008
47
4
1
222,311
0
W
Nu Wa
12,235
1,112
38
3
2
186,897
0
W
Yemoja
11,899
1,082
36
3
0
215,222
0
W
Arachne
11,891
1,081
47
4
1
242,755
0
L
Osiris
9,156
832
14
1
0
135,879
0
W
Anhur
10,703
973
29
3
1
130,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role