Player Matchup

Ra
Ra
DREAMS OF HAM
Ra
Level 14
God Stats
9W - 3L
1,683 SR
Queue Stats
48W - 29L
1,302 Elo+
Party 1
Da Ji
Da Ji
FreezerBurnt427
Da Ji
Level 67
God Stats
3W - 0L
1,558 SR
Queue Stats
96W - 69L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
IAMSTBN
Cthulhu
Level 22
God Stats
1W - 4L
1,156 SR
Queue Stats
96W - 69L
1,325 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,372 Elo+

VS

Team Averages
Level 13
1,424 SR
1,451 Elo+
Merlin
Merlin
MagicMike0420
Merlin
Level 17
God Stats
56W - 46L
1,391 SR
Queue Stats
200W - 181L
1,354 Elo+
Solo
Skadi
Skadi
TTvBuilderPro-YT
Skadi
Level 12
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
hoodgokuback
Thor
Level 11
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 7
8,179
818
3,966
6,366
2,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
8 / 2 / 7
8,623
862
7,522
8,719
3,420
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
IAMSTBN
Cthulhu
10
1 / 0 / 10
7,503
750
2,938
6,083
5,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
7,292
729
5,952
3,803
1,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 3
6,315
632
4,760
7,077
2,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 1
6,469
647
4,792
8,344
4,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
8
2
7
5.75
W
Cthulhu
IAMSTBN
Cthulhu
1
0
10
6
L
2
3
1
0.83
L
0
6
3
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,426
Damage
15,504
21,168
Taken
19,224
11,214
Mitigated
7,364
6,583
Healing
102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,966
276
1,606
2,257
6,366
2,250
666
1,834
4,532
24,079
0
W
7,522
1,617
0
2,275
8,719
3,420
24
1,819
6,900
0
34,866
W
Cthulhu
IAMSTBN
Cthulhu
2,938
138
0
445
6,083
5,544
397
2,399
3,684
9,373
0
L
5,952
235
0
102
3,803
1,062
0
726
3,077
19,826
0
L
4,760
1,439
0
0
7,077
2,021
8
2,672
4,405
0
19,236
L
4,792
626
0
0
8,344
4,281
372
3,530
4,814
0
9,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
20,076
107
Minions Killed
84
0
Camps Cleared
0
557,548
Distance Traveled
478,500
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,179
818
49
5
0
182,620
0
W
Da Ji
8,623
862
43
4
0
188,356
0
W
Cthulhu
7,503
750
15
2
0
186,572
0
L
Merlin
7,292
729
37
4
0
161,073
0
L
Skadi
6,315
632
28
3
0
144,907
0
L
Thor
6,469
647
19
2
0
172,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role