Player Matchup

Osiris
Osiris
CelloAviles
Osiris
Level 119
God Stats
1W - 3L
1,460 SR
Queue Stats
112W - 116L
1,467 Elo+
Party 2
Ganesha
Ganesha
Eli1852
Ganesha
Level 121
God Stats
24W - 23L
1,552 SR
Queue Stats
334W - 257L
1,519 Elo+
Party 2
Merlin
Merlin
GERAPRO19
Merlin
Level 110
God Stats
2W - 3L
1,426 SR
Queue Stats
200W - 180L
1,554 Elo+
Party 2
Serqet
Serqet
HardGamingOW
Serqet
Level 134
God Stats
5W - 9L
1,495 SR
Queue Stats
353W - 294L
1,553 Elo+
Party 2
Neith
Neith
alvaodealba
Neith
Level 65
God Stats
12W - 15L
1,520 SR
Queue Stats
56W - 68L
1,435 Elo+
Party 2
Team Averages
Level 110
1,491 SR
1,506 Elo+

VS

Team Averages
Level 106
1,533 SR
1,640 Elo+
Scylla
Scylla
Araxxas
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KulyTuly
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
LupusLogos
Cerberus
Level 160
God Stats
2W - 0L
1,664 SR
Queue Stats
252W - 159L
1,751 Elo+
Party 1
Jormungandr
Jormungandr
Nepharu
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 27L
1,907 Elo+
Party 1
Fenrir
Fenrir
VivaLaGringo
Fenrir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 5 / 3
6,215
444
4,201
11,627
9,984
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Ganesha
Eli1852
Ganesha
10
1 / 4 / 4
6,877
491
3,742
12,268
5,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
GERAPRO19
Merlin
12
2 / 3 / 0
7,602
543
5,760
7,988
2,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
3 / 5 / 1
7,673
548
4,267
11,479
3,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 1
7,830
559
5,725
9,062
2,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Araxxas
Scylla
15
4 / 0 / 3
9,140
653
4,774
5,074
1,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KulyTuly
Izanami
14
4 / 3 / 3
8,524
609
7,140
7,354
2,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
LupusLogos
Cerberus
12
2 / 3 / 12
8,324
595
5,762
11,558
8,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Nepharu
Jormungandr
15
5 / 0 / 6
9,163
655
13,497
10,036
8,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
6 / 4 / 10
8,886
635
7,306
9,476
3,476
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
21
21
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
Araxxas
Scylla
4
0
3
5.5
L
Osiris
0
5
3
0.3
L
Ganesha
Eli1852
Ganesha
1
4
4
0.75
L
Merlin
GERAPRO19
Merlin
2
3
0
0.67
L
Serqet
3
5
1
0.7
W
Izanami
KulyTuly
Izanami
4
3
3
1.83
W
Cerberus
LupusLogos
Cerberus
2
3
12
2.67
W
Jormungandr
Nepharu
Jormungandr
5
0
6
8
W
Fenrir
6
4
10
2.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
38,479
52,424
Taken
43,498
24,378
Mitigated
24,764
11,131
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Araxxas
Scylla
4,774
574
0
636
5,074
1,772
1,181
1,405
3,644
68,734
0
L
Osiris
4,201
1,347
0
2,311
11,627
9,984
0
6,537
4,619
0
22,417
L
Ganesha
Eli1852
Ganesha
3,742
609
608
1,453
12,268
5,356
0
6,693
5,425
21,169
0
L
Merlin
GERAPRO19
Merlin
5,760
686
0
673
7,988
2,922
70
4,825
3,088
45,914
0
L
Serqet
4,267
889
0
3,167
11,479
3,446
0
2,958
8,421
0
47,932
W
Izanami
KulyTuly
Izanami
7,140
4,810
0
3,117
7,354
2,536
3,175
1,247
6,107
0
58,164
W
Cerberus
LupusLogos
Cerberus
5,762
884
0
1,216
11,558
8,427
291
2,469
8,713
23,012
0
W
Jormungandr
Nepharu
Jormungandr
13,497
4,930
0
4,676
10,036
8,553
290
2,226
7,290
48,957
0
W
Fenrir
7,306
1,036
0
2,939
9,476
3,476
132
2,155
6,842
0
35,864
L
5,725
2,631
0
2,919
9,062
2,670
32
2,199
6,838
0
39,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
44,037
326
Minions Killed
433
0
Camps Cleared
0
1,255,479
Distance Traveled
1,322,711
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,140
653
137
10
0
277,271
4
L
Osiris
6,215
444
30
2
0
232,271
2
L
Ganesha
6,877
491
15
1
0
262,333
6
L
Merlin
7,602
543
105
8
0
251,722
3
L
Serqet
7,673
548
87
6
0
286,980
1
W
Izanami
8,524
609
99
7
0
238,685
1
W
Cerberus
8,324
595
46
3
0
252,620
1
W
Jormungandr
9,163
655
95
7
0
269,648
0
W
Fenrir
8,886
635
56
4
0
284,487
2
L
Neith
7,830
559
89
6
0
222,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role