Player Matchup

Kuzenbo
Kuzenbo
BonfireBadger
Kuzenbo
Level 49
God Stats
5W - 1L
1,687 SR
Queue Stats
13W - 8L
1,484 Elo+
Party 1
Izanami
Izanami
Mildew0
Izanami
Level 26
God Stats
4W - 2L
1,582 SR
Queue Stats
9W - 8L
1,475 Elo+
Party 1
Hel
Hel
Quezzie
Hel
Level 22
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 3L
1,649 Elo+
Party 1
Tyr
Tyr
Star-Gazer967
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,385 Elo+
Party 1
Team Averages
Level 41
1,559 SR
1,498 Elo+

VS

Team Averages
Level 79
1,645 SR
1,496 Elo+
Arachne
Arachne
Alpacafighter
Arachne
Level 103
God Stats
11W - 3L
1,802 SR
Queue Stats
40W - 28L
1,571 Elo+
Party 2
Skadi
Skadi
TRoyers1306
Skadi
Level 96
God Stats
27W - 17L
1,531 SR
Queue Stats
52W - 67L
1,369 Elo+
Party 3
Sol
Sol
TacoPanda36
Sol
Level 86
God Stats
2W - 1L
1,578 SR
Queue Stats
30W - 25L
1,550 Elo+
Party 2
Scylla
Scylla
ethancito28
Scylla
Level 29
God Stats
3W - 0L
1,670 SR
Queue Stats
25W - 23L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 1 / 0
9,229
710
5,952
7,912
8,286
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mildew0
Izanami
15
0 / 2 / 2
8,990
692
4,058
6,898
2,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
14
0 / 2 / 0
7,869
605
2,314
4,985
1,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 4 / 0
7,850
604
3,389
10,040
5,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 0 / 1
11,167
859
7,637
7,838
3,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 1
9,757
751
4,291
6,275
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 2
10,010
770
3,982
6,553
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
16
1 / 1 / 2
10,076
775
5,778
5,225
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
0
1
6.5
L
Kuzenbo
2
1
0
2
L
Izanami
Mildew0
Izanami
0
2
2
0.5
L
Hel
0
2
0
0
L
0
4
0
0
W
1
1
1
1.5
W
1
1
2
2
W
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
21,688
29,835
Taken
25,891
18,281
Mitigated
10,429
6,021
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,637
5,239
0
3,833
7,838
3,835
2,270
1,210
6,628
0
41,120
L
Kuzenbo
5,952
2,566
0
1,550
7,912
8,286
0
2,405
5,507
20,903
0
L
Izanami
Mildew0
Izanami
4,058
1,965
0
1,068
6,898
2,684
0
3,531
3,367
0
42,972
L
Hel
2,314
520
464
498
4,985
1,706
0
1,537
3,448
17,733
0
L
3,389
483
0
2,441
10,040
5,605
0
2,721
7,319
411
18,440
W
4,291
1,220
0
1,090
6,275
2,341
1,524
2,706
3,569
0
37,819
W
3,982
878
0
1,727
6,553
2,434
1,683
2,147
4,406
37,913
0
W
Scylla
5,778
352
0
0
5,225
1,819
800
2,774
2,451
32,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
41,010
219
Minions Killed
299
5
Camps Cleared
12
879,552
Distance Traveled
892,130
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,167
859
74
6
4
271,526
4
L
Kuzenbo
9,229
710
34
3
1
238,479
3
L
Izanami
8,990
692
98
8
2
233,744
2
L
Hel
7,869
605
34
3
2
211,379
1
L
Tyr
7,850
604
53
4
0
195,950
2
W
Skadi
9,757
751
76
6
5
213,092
2
W
Sol
10,010
770
68
5
3
193,791
1
W
Scylla
10,076
775
81
6
0
213,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role