Player Matchup

Vamana
Vamana
BluntsA11Day420
Vamana
Level 72
God Stats
3W - 8L
1,500 SR
Queue Stats
294W - 303L
1,413 Elo+
Party 1
Khepri
Khepri
Bobcat Fart
Khepri
Level 114
God Stats
10W - 0L
1,637 SR
Queue Stats
89W - 81L
1,472 Elo+
Party 2
Izanami
Izanami
GoopyMcPoopy
Izanami
Level 144
God Stats
5W - 0L
1,489 SR
Queue Stats
193W - 190L
1,478 Elo+
Party 2
Hercules
Hercules
Meaty Dingus
Hercules
Level 100
God Stats
1W - 1L
1,481 SR
Queue Stats
92W - 97L
1,442 Elo+
Party 2
Zeus
Zeus
TheAldanExpress
Zeus
Level 121
God Stats
2W - 1L
1,332 SR
Queue Stats
141W - 134L
1,453 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,452 Elo+

VS

Team Averages
Level 112
1,493 SR
1,462 Elo+
Cthulhu
Cthulhu
ClumsyGiraffe
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 84L
1,335 Elo+
Party 3
Ganesha
Ganesha
CrustyNasty xD
Ganesha
Level 123
God Stats
1W - 2L
1,586 SR
Queue Stats
61W - 50L
1,541 Elo+
Party 3
Ullr
Ullr
DirtyNasty xD
Ullr
Level 124
God Stats
0W - 1L
1,303 SR
Queue Stats
71W - 68L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
NaughtyNasty xD
Heimdallr
Level 106
God Stats
1W - 2L
1,741 SR
Queue Stats
75W - 74L
1,464 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Snipen Rey
Kumbhakarna
Level 143
God Stats
5W - 10L
1,334 SR
Queue Stats
569W - 586L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
11,720
689
15,095
17,640
11,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
20
4 / 1 / 12
11,528
678
10,075
17,537
24,776
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
GoopyMcPoopy
Izanami
20
5 / 3 / 13
12,543
738
24,827
11,920
5,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Meaty Dingus
Hercules
19
2 / 2 / 16
11,528
678
6,895
20,442
27,407
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
9 / 4 / 8
12,590
741
24,008
9,151
3,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 6 / 8
10,734
631
11,437
21,925
23,747
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
0 / 5 / 14
10,175
599
15,654
14,123
7,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 5
11,410
671
12,332
15,186
6,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
NaughtyNasty xD
Heimdallr
18
7 / 7 / 2
11,353
668
14,662
17,347
7,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Snipen Rey
Kumbhakarna
15
2 / 5 / 6
10,280
605
5,395
20,273
23,234
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
26
Kills
16
16
Deaths
26
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
W
Khepri
4
1
12
10
L
Cthulhu
2
6
8
1
L
0
5
14
1.4
L
5
3
5
2.5
W
Izanami
GoopyMcPoopy
Izanami
5
3
13
3.83
W
Hercules
Meaty Dingus
Hercules
2
2
16
5
L
Heimdallr
NaughtyNasty xD
Heimdallr
7
7
2
1.14
L
Kumbhakarna
Snipen Rey
Kumbhakarna
2
5
6
1
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,900
Damage
59,480
76,690
Taken
88,854
72,815
Mitigated
68,530
34,591
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,095
8,882
3,175
5,345
17,640
11,456
411
7,029
10,611
0
26,689
W
Khepri
10,075
760
2,832
4,946
17,537
24,776
195
5,889
11,648
24,401
0
L
Cthulhu
11,437
222
3,370
2,222
21,925
23,747
0
5,567
16,358
31,233
0
L
15,654
168
1,856
933
14,123
7,339
0
5,983
8,140
25,521
0
L
12,332
4,330
2,869
4,357
15,186
6,938
0
9,737
5,449
0
29,701
W
Izanami
GoopyMcPoopy
Izanami
24,827
11,915
1,626
1,902
11,920
5,255
4,049
6,714
5,206
0
59,866
W
Hercules
Meaty Dingus
Hercules
6,895
1,456
2,451
10,084
20,442
27,407
479
8,369
12,073
0
17,470
L
Heimdallr
NaughtyNasty xD
Heimdallr
14,662
5,173
3,077
2,136
17,347
7,272
289
6,154
11,193
0
30,460
L
Kumbhakarna
Snipen Rey
Kumbhakarna
5,395
365
3,407
2,036
20,273
23,234
0
6,642
13,631
12,038
0
W
24,008
1,214
1,011
1,219
9,151
3,921
622
4,485
4,666
37,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
53,952
177
Minions Killed
165
0
Camps Cleared
0
1,506,722
Distance Traveled
1,327,366
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,720
689
21
1
0
277,557
0
W
Khepri
11,528
678
13
1
0
341,825
1
L
Cthulhu
10,734
631
58
3
0
236,757
0
L
Ganesha
10,175
599
0
0
0
297,640
4
L
Ullr
11,410
671
50
3
0
295,540
6
W
Izanami
12,543
738
89
5
0
279,791
0
W
Hercules
11,528
678
19
1
0
343,503
0
L
Heimdallr
11,353
668
41
2
0
261,138
4
L
Kumbhakarna
10,280
605
16
1
0
236,291
4
W
Zeus
12,590
741
35
2
0
264,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role