Player Matchup

Bacchus
Bacchus
damienbeek
Bacchus
Level 61
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ra
Ra
hootisit
Ra
Level 81
God Stats
7W - 8L
1,231 SR
Queue Stats
190W - 208L
1,457 Elo+
Solo
Bakasura
Bakasura
mvds1
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 69
1,472 SR
1,486 Elo+

VS

Team Averages
Level 81
1,420 SR
1,353 Elo+
Nox
Nox
JosePetax
Nox
Level 55
God Stats
2W - 5L
1,381 SR
Queue Stats
320W - 346L
1,292 Elo+
Party 1
Ymir
Ymir
Yes Im Choms
Ymir
Level 41
God Stats
23W - 32L
1,345 SR
Queue Stats
124W - 149L
1,298 Elo+
Party 1
Susano
Susano
sal00m_BH
Susano
Level 148
God Stats
12W - 17L
1,533 SR
Queue Stats
275W - 296L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
damienbeek
Bacchus
13
1 / 4 / 13
10,706
630
5,407
11,197
10,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 1 / 11
12,341
726
11,812
8,780
3,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mvds1
Bakasura
16
13 / 3 / 3
13,015
766
14,972
14,443
6,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
10,984
646
7,333
13,887
4,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 7 / 4
11,176
657
5,942
18,101
14,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
sal00m_BH
Susano
15
4 / 5 / 2
11,899
700
10,026
12,589
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
8
8
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
1
7
4
0.43
W
Bacchus
damienbeek
Bacchus
1
4
13
1.88
W
6
1
11
11.5
W
Bakasura
mvds1
Bakasura
13
3
3
4.83
L
Susano
sal00m_BH
Susano
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
23,301
34,420
Taken
44,577
20,402
Mitigated
24,463
10,104
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,333
396
824
1,528
13,887
4,911
0
4,676
8,114
39,987
0
L
5,942
1,214
0
2,294
18,101
14,909
0
8,149
8,951
25,010
0
W
Bacchus
damienbeek
Bacchus
5,407
327
0
1,684
11,197
10,355
433
5,379
5,818
19,641
0
W
11,812
1,933
2,365
3,143
8,780
3,425
1,162
2,629
6,151
66,820
0
W
Bakasura
mvds1
Bakasura
14,972
11,658
0
2,912
14,443
6,622
1,490
5,420
8,795
0
36,842
L
Susano
sal00m_BH
Susano
10,026
638
0
1,130
12,589
4,643
0
5,216
6,623
0
65,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
34,059
168
Minions Killed
162
0
Camps Cleared
0
957,903
Distance Traveled
868,772
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,984
646
52
3
0
284,280
1
L
Ymir
11,176
657
20
1
0
266,060
0
W
Bacchus
10,706
630
17
1
0
309,530
0
W
Ra
12,341
726
85
5
0
314,902
2
W
Bakasura
13,015
766
66
4
0
333,471
3
L
Susano
11,899
700
90
5
0
318,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role