Player Matchup

Bellona
Bellona
Jonas966
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
UltraBicycle680
Discordia
Level 26
God Stats
12W - 14L
1,500 SR
Queue Stats
382W - 454L
1,293 Elo+
Solo
Zeus
Zeus
brunocontas011
Zeus
Level 13
God Stats
5W - 8L
1,438 SR
Queue Stats
14W - 36L
1,192 Elo+
Solo
Ganesha
Ganesha
manovinis
Ganesha
Level 27
God Stats
5W - 5L
1,466 SR
Queue Stats
291W - 358L
1,368 Elo+
Solo
Mercury
Mercury
xdavidson
Mercury
Level 6
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 15
1,510 SR
1,371 Elo+

VS

Team Averages
Level 19
1,485 SR
1,355 Elo+
Yemoja
Yemoja
Inulies1
Yemoja
Level 16
God Stats
3W - 0L
1,625 SR
Queue Stats
20W - 17L
1,335 Elo+
Solo
Merlin
Merlin
MaXiMiTuSLebron
Merlin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 44L
1,428 Elo+
Solo
Bakasura
Bakasura
Maxipro1000YT
Bakasura
Level 17
God Stats
19W - 25L
1,384 SR
Queue Stats
31W - 48L
1,228 Elo+
Solo
Ares
Ares
RicarDoom123
Ares
Level 27
God Stats
43W - 30L
1,435 SR
Queue Stats
137W - 135L
1,285 Elo+
Solo
Neith
Neith
belathor13
Neith
Level 8
God Stats
1W - 5L
1,479 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jonas966
Bellona
3
0 / 3 / 0
3,571
357
132
2,525
1,037
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
UltraBicycle680
Discordia
9
3 / 1 / 0
5,336
534
4,754
4,179
1,183
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 0
4,897
490
5,266
5,565
1,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
manovinis
Ganesha
8
1 / 4 / 0
4,826
483
2,848
7,865
3,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
xdavidson
Mercury
1
0 / 0 / 0
3,414
341
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Inulies1
Yemoja
7
1 / 3 / 0
4,693
469
3,087
4,516
1,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 0
5,773
577
3,868
3,445
1,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Maxipro1000YT
Bakasura
8
1 / 1 / 3
5,071
507
2,345
4,450
1,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 0 / 0
7,185
719
3,997
5,128
2,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
6
0 / 3 / 0
4,386
439
1,780
4,985
1,701
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
7
Kills
10
10
Deaths
7
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Inulies1
Yemoja
1
3
0
0.33
L
Bellona
Jonas966
Bellona
0
3
0
0
W
2
0
0
2
W
Bakasura
Maxipro1000YT
Bakasura
1
1
3
2.5
W
6
0
0
6
L
Discordia
UltraBicycle680
Discordia
3
1
0
3
W
Neith
0
3
0
0
L
3
2
0
1.5
L
Ganesha
manovinis
Ganesha
1
4
0
0.25
L
Mercury
xdavidson
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
15,077
20,134
Taken
22,524
7,508
Mitigated
7,821
3,108
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Inulies1
Yemoja
3,087
1,100
426
307
4,516
1,450
264
2,814
1,702
14,765
0
L
Bellona
Jonas966
Bellona
132
25
0
0
2,525
1,037
253
1,108
1,417
0
609
W
3,868
381
0
880
3,445
1,082
661
2,591
854
31,674
0
W
Bakasura
Maxipro1000YT
Bakasura
2,345
1,815
0
1,144
4,450
1,423
806
1,753
2,697
0
11,524
W
3,997
553
207
2,062
5,128
2,165
772
1,843
3,285
27,785
0
L
Discordia
UltraBicycle680
Discordia
4,754
433
0
737
4,179
1,183
315
2,157
2,022
24,477
0
W
Neith
1,780
995
0
138
4,985
1,701
557
3,867
1,118
0
11,569
L
5,266
686
0
1,990
5,565
1,430
0
2,379
3,158
21,768
0
L
Ganesha
manovinis
Ganesha
2,848
880
0
381
7,865
3,858
0
5,308
2,557
15,840
0
L
Mercury
xdavidson
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,044
Gold Earned
27,108
95
Minions Killed
167
0
Camps Cleared
0
552,801
Distance Traveled
782,963
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,693
469
25
3
0
143,742
2
L
Bellona
3,571
357
6
1
0
58,446
0
W
Merlin
5,773
577
45
5
0
163,055
2
W
Bakasura
5,071
507
33
3
0
196,790
0
W
Ares
7,185
719
40
4
0
173,174
0
L
Discordia
5,336
534
41
4
0
151,013
0
W
Neith
4,386
439
24
2
0
106,202
0
L
Zeus
4,897
490
28
3
0
166,211
1
L
Ganesha
4,826
483
20
2
0
177,131
0
L
Mercury
3,414
341
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role