Player Matchup

Cernunnos
Cernunnos
Graveity
Cernunnos
Level 24
God Stats
2W - 2L
1,248 SR
Queue Stats
122W - 143L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Helletra
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 26L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
ParkourJaguar
Cthulhu
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,423 Elo+
Party 3
Vamana
Vamana
TadakatsuOni
Vamana
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
death monkey500
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,400 Elo+
Party 3
Team Averages
Level 38
1,450 SR
1,410 Elo+

VS

Team Averages
Level 85
1,500 SR
1,412 Elo+
He Bo
He Bo
ApurpleBear
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BabyMashyu
Hou Yi
Level 149
God Stats
0W - 1L
1,884 SR
Queue Stats
60W - 57L
1,453 Elo+
Party 2
Sol
Sol
Lyzeth
Sol
Level 25
God Stats
0W - 1L
1,301 SR
Queue Stats
19W - 17L
1,356 Elo+
Party 2
Artemis
Artemis
NyxAlem
Artemis
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
13W - 9L
1,250 Elo+
Party 2
Nox
Nox
Sega1776
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 120L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Graveity
Cernunnos
20
5 / 6 / 9
14,155
643
27,337
20,838
10,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Helletra
Amaterasu
20
8 / 2 / 11
13,814
628
11,359
21,422
13,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
20
4 / 4 / 13
14,776
672
18,357
25,310
27,950
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
1 / 2 / 9
12,525
569
4,800
17,461
21,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
death monkey500
Sun Wukong
20
4 / 5 / 13
13,243
602
15,342
26,204
19,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
13,535
615
19,539
13,955
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
BabyMashyu
Hou Yi
19
1 / 4 / 9
12,393
563
20,856
17,403
8,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Lyzeth
Sol
19
1 / 5 / 10
12,112
551
18,271
18,906
7,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
NyxAlem
Artemis
17
3 / 6 / 7
12,057
548
18,706
16,469
6,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 4 / 10
14,784
672
13,311
15,867
7,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
22
Kills
17
19
Deaths
22
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
L
Hou Yi
BabyMashyu
Hou Yi
1
4
9
1.38
W
Cernunnos
Graveity
Cernunnos
5
6
9
1.58
W
Amaterasu
Helletra
Amaterasu
8
2
11
6.75
L
Sol
Lyzeth
Sol
1
5
10
1.2
L
Artemis
NyxAlem
Artemis
3
6
7
1.08
W
Cthulhu
4
4
13
2.63
L
7
4
10
3
W
Vamana
1
2
9
2.75
W
Sun Wukong
death monkey500
Sun Wukong
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,195
Damage
90,683
111,235
Taken
82,600
92,245
Mitigated
36,212
55,256
Healing
35,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,539
558
5,336
3,502
13,955
5,814
328
3,478
10,477
43,430
0
L
Hou Yi
BabyMashyu
Hou Yi
20,856
3,920
6,205
3,437
17,403
8,019
147
4,047
13,281
0
38,452
W
Cernunnos
Graveity
Cernunnos
27,337
6,384
2,855
3,838
20,838
10,101
4,439
9,965
10,873
0
71,249
W
Amaterasu
Helletra
Amaterasu
11,359
2,827
4,792
9,873
21,422
13,293
246
10,574
10,848
0
22,397
L
Sol
Lyzeth
Sol
18,271
1,702
1,417
4,348
18,906
7,730
571
3,305
15,501
39,072
0
L
Artemis
NyxAlem
Artemis
18,706
8,073
1,784
1,652
16,469
6,731
186
4,556
11,913
0
26,182
W
Cthulhu
18,357
130
4,695
4,385
25,310
27,950
326
10,204
15,106
31,321
0
L
13,311
2,348
4,452
3,201
15,867
7,918
168
2,971
12,721
49,824
0
W
Vamana
4,800
1,058
580
7,254
17,461
21,751
1,697
9,588
7,873
13
25,347
W
Sun Wukong
death monkey500
Sun Wukong
15,342
502
8,219
8,765
26,204
19,150
614
10,790
15,414
0
36,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,513
Gold Earned
64,881
215
Minions Killed
222
0
Camps Cleared
0
2,201,742
Distance Traveled
1,937,578
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,535
615
46
2
0
374,720
0
L
Hou Yi
12,393
563
44
2
0
404,258
5
W
Cernunnos
14,155
643
70
3
0
374,732
2
W
Amaterasu
13,814
628
17
1
0
506,625
1
L
Sol
12,112
551
33
2
0
390,868
0
L
Artemis
12,057
548
19
1
0
382,256
4
W
Cthulhu
14,776
672
43
2
0
412,192
0
L
Nox
14,784
672
80
4
0
385,476
0
W
Vamana
12,525
569
42
2
0
482,739
1
W
Sun Wukong
13,243
602
43
2
0
425,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role