Player Matchup

Cthulhu
Cthulhu
BoB Ross FRO366
Cthulhu
Level 13
God Stats
4W - 4L
1,302 SR
Queue Stats
6W - 13L
1,060 Elo+
Solo
Guan Yu
Guan Yu
HansBonBon
Guan Yu
Level 25
God Stats
2W - 1L
1,119 SR
Queue Stats
155W - 153L
1,229 Elo+
Solo
Rama
Rama
MagistrMortalis
Rama
Level 27
God Stats
2W - 2L
1,303 SR
Queue Stats
91W - 98L
1,268 Elo+
Solo
Izanami
Izanami
Schmitty190
Izanami
Level 15
God Stats
3W - 3L
1,254 SR
Queue Stats
8W - 8L
1,279 Elo+
Solo
Arachne
Arachne
Scitro
Arachne
Level 11
God Stats
3W - 5L
1,235 SR
Queue Stats
230W - 259L
881 Elo+
Solo
Team Averages
Level 18
1,242 SR
1,144 Elo+

VS

Team Averages
Level 16
1,362 SR
1,153 Elo+
Janus
Janus
Eternal_Wraith1
Janus
Level 3
God Stats
1W - 9L
1,244 SR
Queue Stats
110W - 138L
986 Elo+
Party 1
Rama
Rama
Roofiez I OD
Rama
Level 29
God Stats
2W - 4L
1,300 SR
Queue Stats
44W - 45L
1,137 Elo+
Solo
Yemoja
Yemoja
electric_Tdogpro
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,070 Elo+
Party 1
Raijin
Raijin
pro-majesty4
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,070 Elo+
Party 1
Loki
Loki
stubbies1461
Loki
Level 26
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 20
10,162
1,129
15,678
11,972
7,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
HansBonBon
Guan Yu
17
6 / 1 / 20
10,231
1,137
9,513
9,189
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
12 / 1 / 19
11,890
1,321
24,272
7,734
3,351
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Schmitty190
Izanami
15
4 / 0 / 11
9,269
1,030
7,552
4,507
1,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Scitro
Arachne
17
15 / 1 / 14
11,380
1,264
15,665
9,390
3,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

378

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 5
8,251
917
7,098
16,930
5,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 9 / 3
8,844
983
8,852
18,777
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,631
848
4,507
15,447
9,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
13
3 / 6 / 2
8,705
967
6,455
14,122
4,090
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 10 / 2
8,155
906
7,115
16,627
5,634
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
20
43
Kills
6
6
Deaths
43
84
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
20
5.33
L
0
12
5
0.21
W
Guan Yu
HansBonBon
Guan Yu
6
1
20
16
W
12
1
19
21.5
L
2
9
3
0.39
W
Izanami
Schmitty190
Izanami
4
0
11
9.5
W
Arachne
Scitro
Arachne
15
1
14
22
L
0
6
2
0.17
L
Raijin
3
6
2
0.67
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,680
Damage
34,027
42,792
Taken
81,903
24,382
Mitigated
30,813
14,707
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,678
2,399
498
2,662
11,972
7,988
0
5,816
6,156
31,046
0
L
7,098
1,585
0
276
16,930
5,424
0
3,641
13,139
20,150
0
W
Guan Yu
HansBonBon
Guan Yu
9,513
2,900
3,092
2,948
9,189
7,655
0
3,754
5,435
0
17,130
W
24,272
22,293
44
3,325
7,734
3,351
0
3,217
4,517
0
37,950
L
8,852
7,892
0
1,298
18,777
5,830
0
2,160
16,442
0
17,185
W
Izanami
Schmitty190
Izanami
7,552
5,678
0
730
4,507
1,553
0
1,295
3,212
0
16,877
W
Arachne
Scitro
Arachne
15,665
10,930
0
1,408
9,390
3,835
0
3,978
5,412
0
20,867
L
4,507
1,021
1,109
212
15,447
9,835
0
3,901
11,371
12,466
0
L
Raijin
6,455
1,251
0
103
14,122
4,090
0
2,772
11,225
9,770
0
L
7,115
3,285
0
0
16,627
5,634
0
2,454
14,048
0
19,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
41,586
140
Minions Killed
94
1
Camps Cleared
2
740,966
Distance Traveled
654,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,162
1,129
28
3
0
146,389
0
L
Janus
8,251
917
38
4
0
142,448
0
W
Guan Yu
10,231
1,137
18
2
0
155,364
0
W
Rama
11,890
1,321
50
6
0
115,436
0
L
Rama
8,844
983
10
1
2
147,393
3
W
Izanami
9,269
1,030
25
3
0
149,565
0
W
Arachne
11,380
1,264
19
2
1
174,212
0
L
Yemoja
7,631
848
15
2
0
120,656
2
L
Raijin
8,705
967
5
1
0
127,680
0
L
Loki
8,155
906
26
3
0
116,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role