Player Matchup

Susano
Susano
CallMeKaaze
Susano
Level 22
God Stats
2W - 3L
1,205 SR
Queue Stats
8W - 25L
971 Elo+
Party 2
Terra
Terra
DeucesWild20040
Terra
Level 25
God Stats
2W - 0L
1,690 SR
Queue Stats
30W - 41L
1,158 Elo+
Party 4
Skadi
Skadi
JellyJambu
Skadi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 19L
1,000 Elo+
Party 2
Nox
Nox
Number13333
Nox
Level 28
God Stats
1W - 0L
1,669 SR
Queue Stats
100W - 126L
1,270 Elo+
Party 4
Apollo
Apollo
datcornrackboi
Apollo
Level 4
God Stats
3W - 4L
1,248 SR
Queue Stats
5W - 8L
1,086 Elo+
Party 2
Team Averages
Level 20
1,462 SR
1,097 Elo+

VS

Team Averages
Level 12
1,391 SR
1,193 Elo+
Skadi
Skadi
Cl0wN-pR1Nce666
Skadi
Level 15
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 1
Merlin
Merlin
Gasher205
Merlin
Level 12
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Mavrick0
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,120 Elo+
Party 3
Tyr
Tyr
Royal2007
Tyr
Level 7
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 4L
921 Elo+
Party 3
Jormungandr
Jormungandr
slender king43
Jormungandr
Level 16
God Stats
9W - 9L
1,257 SR
Queue Stats
261W - 253L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
3
0 / 0 / 0
9,787
265
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
8 / 2 / 8
18,208
492
18,823
35,044
22,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
3
0 / 0 / 0
9,863
267
200
432
73
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
40 / 3 / 3
20,884
564
50,754
19,608
10,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
3 / 1 / 2
10,905
295
2,158
2,065
525
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 14 / 0
14,062
380
11,258
26,482
10,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Gasher205
Merlin
15
0 / 13 / 3
11,460
310
3,007
22,522
10,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Mavrick0
Izanami
14
0 / 15 / 1
10,973
297
3,117
22,229
8,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

19
2 / 15 / 2
13,703
370
7,889
31,395
29,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
slender king43
Jormungandr
3
0 / 0 / 0
8,747
236
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
51
Kills
6
6
Deaths
57
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
0
0
0
0
L
4
14
0
0.29
W
8
2
8
6
L
Merlin
Gasher205
Merlin
0
13
3
0.12
W
Skadi
0
0
0
0
L
Izanami
Mavrick0
Izanami
0
15
1
0.03
W
40
3
3
13.83
L
2
15
2
0.2
W
3
1
2
4
L
Jormungandr
slender king43
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,935
Damage
25,271
57,149
Taken
102,628
34,031
Mitigated
59,567
21,791
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
0
0
0
0
0
0
0
0
0
0
0
L
11,258
7,178
0
0
26,482
10,904
876
15,450
11,032
0
55,785
W
18,823
6,363
1,071
16,696
35,044
22,482
3,946
1,841
33,078
104,553
0
L
Merlin
Gasher205
Merlin
3,007
821
0
701
22,522
10,023
42
14,396
8,126
34,448
0
W
Skadi
200
121
0
0
432
73
0
62
370
0
918
L
Izanami
Mavrick0
Izanami
3,117
2,248
0
15
22,229
8,819
539
17,398
4,831
0
28,503
W
50,754
6,417
0
4,024
19,608
10,951
4,818
766
18,777
161,475
0
L
7,889
2,933
0
3,656
31,395
29,821
1,002
22,333
9,062
0
52,754
W
2,158
2,088
0
0
2,065
525
484
163
1,902
0
10,527
L
Jormungandr
slender king43
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,647
Gold Earned
58,945
388
Minions Killed
240
0
Camps Cleared
0
1,567,028
Distance Traveled
1,929,168
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,787
265
0
0
0
25,425
0
L
Skadi
14,062
380
78
2
0
518,516
0
W
Terra
18,208
492
131
4
0
698,303
0
L
Merlin
11,460
310
49
1
0
454,105
0
W
Skadi
9,863
267
0
0
0
39,080
0
L
Izanami
10,973
297
44
1
0
369,921
2
W
Nox
20,884
564
241
7
0
682,150
2
L
Tyr
13,703
370
69
2
0
586,626
3
W
Apollo
10,905
295
16
0
0
122,070
0
L
Jormungandr
8,747
236
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role