Player Matchup

Cthulhu
Cthulhu
Dreamhaus
Cthulhu
Level 27
God Stats
14W - 5L
1,899 SR
Queue Stats
36W - 23L
1,528 Elo+
Party 1
Neith
Neith
Kylershuuu
Neith
Level 105
God Stats
4W - 2L
1,745 SR
Queue Stats
56W - 48L
1,519 Elo+
Party 1
Merlin
Merlin
Swerved3023
Merlin
Level 21
God Stats
12W - 6L
1,569 SR
Queue Stats
27W - 18L
1,435 Elo+
Party 1
Team Averages
Level 51
1,738 SR
1,494 Elo+

VS

Team Averages
Level 41
1,608 SR
1,558 Elo+
Pele
Pele
Timid Dysphoria
Pele
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,503 Elo+
Party 2
Merlin
Merlin
Typicxzz
Merlin
Level 5
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Chaac
Chaac
YANDAMAY
Chaac
Level 49
God Stats
14W - 5L
1,844 SR
Queue Stats
71W - 74L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreamhaus
Cthulhu
14
7 / 1 / 6
11,707
732
10,362
12,254
7,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
7 / 1 / 7
11,062
691
15,780
8,420
2,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
11
1 / 3 / 5
9,026
564
7,567
8,301
2,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,303
581
7,069
15,198
5,260
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Typicxzz
Merlin
9
1 / 7 / 0
8,293
518
5,832
10,239
3,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
YANDAMAY
Chaac
14
4 / 2 / 1
10,107
632
11,095
20,199
9,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
5
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dreamhaus
Cthulhu
7
1
6
10
W
Neith
7
1
7
10.5
W
Merlin
1
3
5
1.17
L
0
6
5
0.42
L
Merlin
Typicxzz
Merlin
1
7
0
0.14
L
Chaac
YANDAMAY
Chaac
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,709
Damage
23,996
28,975
Taken
45,636
12,983
Mitigated
18,256
8,121
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dreamhaus
Cthulhu
10,362
186
1,115
1,471
12,254
7,994
461
2,425
9,829
29,358
0
W
Neith
15,780
9,037
795
4,449
8,420
2,684
2,879
2,169
6,251
0
56,066
W
Merlin
7,567
178
0
291
8,301
2,305
0
1,246
7,055
20,872
0
L
7,069
1,800
0
2,033
15,198
5,260
0
5,830
9,368
0
37,634
L
Merlin
Typicxzz
Merlin
5,832
768
0
220
10,239
3,090
0
3,868
6,371
11,564
0
L
Chaac
YANDAMAY
Chaac
11,095
1,500
378
10,671
20,199
9,906
0
8,323
11,876
0
51,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
27,703
153
Minions Killed
128
0
Camps Cleared
0
874,507
Distance Traveled
796,115
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,707
732
48
3
0
337,349
0
W
Neith
11,062
691
78
5
0
254,588
3
W
Merlin
9,026
564
27
2
0
282,570
0
L
Pele
9,303
581
58
4
0
254,417
2
L
Merlin
8,293
518
12
1
0
237,172
0
L
Chaac
10,107
632
58
4
0
304,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role