Player Matchup

Chaac
Chaac
Silver IV
Loopei
Chaac
Silver IV
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 28L
1,500 MMR
Party 1
Cupid
Cupid
Silver I
Toe1653
Cupid
Silver I
Level 145
God Stats
7W - 6L
1,532 SR
Queue Stats
114W - 134L
1,604 MMR
Solo
Merlin
Merlin
Platinum II
Vialoid
Merlin
Platinum II
Level 79
God Stats
2W - 0L
1,750 SR
Queue Stats
54W - 29L
2,178 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,594 SR
1,761 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,576 SR
1,668 MMR
Pele
Pele
Silver I
SweetSacha
Pele
Silver I
Level 77
God Stats
18W - 20L
1,597 SR
Queue Stats
134W - 150L
1,444 MMR
Solo
Discordia
Discordia
Gold IV
Tri Kapp RJ
Discordia
Gold IV
Level 86
God Stats
40W - 39L
1,568 SR
Queue Stats
160W - 168L
1,630 MMR
Party 2
Achilles
Achilles
Platinum III
seth11111333333
Achilles
Platinum III
Level 106
God Stats
19W - 30L
1,563 SR
Queue Stats
142W - 157L
1,931 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Loopei
Chaac
18
6 / 1 / 6
14,232
678
16,459
22,946
24,502
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Toe1653
Cupid
17
5 / 8 / 6
14,223
677
10,682
14,757
5,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Vialoid
Merlin
18
2 / 4 / 10
13,785
656
14,172
16,642
6,155
Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AphroditeCthulhuPersephoneHeimdallrKumbhakarna

VS

Bans
HelSkadiGaneshaMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
12,299
586
5,298
18,444
7,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Tri Kapp RJ
Discordia
18
5 / 4 / 6
13,679
651
15,593
11,712
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
18
5 / 3 / 8
13,985
666
21,295
24,469
36,972
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
13
Kills
13
13
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Loopei
Chaac
6
1
6
9
L
3
6
5
0.92
W
Cupid
Toe1653
Cupid
5
8
6
1
L
Discordia
Tri Kapp RJ
Discordia
5
4
6
2
W
Merlin
Vialoid
Merlin
2
4
10
1.75
L
Achilles
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
42,186
54,345
Taken
54,625
35,888
Mitigated
48,773
19,037
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Loopei
Chaac
16,459
2,794
0
10,703
22,946
24,502
608
9,631
12,936
0
62,012
L
5,298
474
0
2,391
18,444
7,993
504
5,428
12,766
0
50,690
W
Cupid
Toe1653
Cupid
10,682
4,186
737
1,088
14,757
5,231
576
3,735
10,922
0
67,223
L
Discordia
Tri Kapp RJ
Discordia
15,593
225
0
3,636
11,712
3,808
1,271
2,434
9,078
64,064
0
W
Merlin
Vialoid
Merlin
14,172
627
164
6,345
16,642
6,155
683
2,642
13,600
91,357
0
L
Achilles
21,295
6,027
0
5,358
24,469
36,972
1,045
6,431
17,463
0
63,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
39,963
284
Minions Killed
217
0
Camps Cleared
0
1,128,926
Distance Traveled
1,189,138
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,232
678
64
3
0
436,698
1
L
Pele
12,299
586
48
2
0
399,246
8
W
Cupid
14,223
677
93
4
0
334,900
3
L
Discordia
13,679
651
91
4
0
396,144
2
W
Merlin
13,785
656
127
6
0
357,328
0
L
Achilles
13,985
666
78
4
0
393,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role