Player Matchup

Hercules
Hercules
Alvaro2002_Sfc
Hercules
Level 44
God Stats
2W - 6L
1,249 SR
Queue Stats
24W - 51L
1,178 Elo+
Party 2
Ymir
Ymir
Diego_75j
Ymir
Level 23
God Stats
16W - 16L
1,483 SR
Queue Stats
16W - 22L
1,268 Elo+
Party 2
He Bo
He Bo
PHIL_2517
He Bo
Level 26
God Stats
13W - 17L
1,425 SR
Queue Stats
27W - 33L
1,301 Elo+
Party 2
Thanatos
Thanatos
adrii_poloo
Thanatos
Level 42
God Stats
13W - 30L
1,270 SR
Queue Stats
61W - 108L
1,142 Elo+
Party 2
Izanami
Izanami
aleemeediina_
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,245 Elo+
Party 2
Team Averages
Level 32
1,385 SR
1,227 Elo+

VS

Team Averages
Level 69
1,602 SR
1,407 Elo+
Chiron
Chiron
DarkBead11
Chiron
Level 123
God Stats
10W - 8L
1,650 SR
Queue Stats
223W - 224L
1,487 Elo+
Party 1
Discordia
Discordia
Flohrfliege
Discordia
Level 85
God Stats
3W - 4L
1,772 SR
Queue Stats
258W - 278L
1,394 Elo+
Solo
Sol
Sol
RoyalHelheim
Sol
Level 65
God Stats
10W - 9L
1,586 SR
Queue Stats
80W - 97L
1,468 Elo+
Party 1
Ymir
Ymir
dc4life1
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 20L
1,327 Elo+
Party 1
Arachne
Arachne
mk3ext
Arachne
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 119L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 5 / 1
7,048
415
2,314
15,646
8,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
0 / 6 / 0
6,419
378
1,822
14,176
4,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
PHIL_2517
He Bo
13
3 / 7 / 1
8,149
479
5,827
9,349
3,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
adrii_poloo
Thanatos
11
3 / 8 / 1
7,616
448
5,136
14,215
4,437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
11
1 / 6 / 1
6,683
393
4,551
10,986
2,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DarkBead11
Chiron
17
10 / 0 / 3
10,681
628
18,248
8,241
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Flohrfliege
Discordia
15
8 / 2 / 6
10,475
616
10,182
6,823
2,428
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 7
9,432
555
8,129
8,085
2,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
2 / 3 / 8
9,650
568
4,437
10,665
12,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mk3ext
Arachne
17
10 / 1 / 4
11,221
660
8,667
11,617
4,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
8
Kills
32
32
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
1
0.3
W
Chiron
DarkBead11
Chiron
10
0
3
11.5
L
Ymir
0
6
0
0
W
Discordia
Flohrfliege
Discordia
8
2
6
5.5
L
He Bo
PHIL_2517
He Bo
3
7
1
0.5
W
2
2
7
2.75
L
Thanatos
adrii_poloo
Thanatos
3
8
1
0.44
L
Izanami
1
6
1
0.25
W
Ymir
2
3
8
2
W
Arachne
mk3ext
Arachne
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
49,663
64,372
Taken
45,431
23,588
Mitigated
25,121
17,654
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,314
409
0
5,584
15,646
8,452
40
9,039
6,607
0
28,349
W
Chiron
DarkBead11
Chiron
18,248
11,805
804
5,898
8,241
3,195
2,609
818
7,423
0
86,188
L
Ymir
1,822
226
282
2,290
14,176
4,907
46
2,772
11,404
28,155
0
W
Discordia
Flohrfliege
Discordia
10,182
413
0
1,958
6,823
2,428
263
2,588
4,210
50,936
0
L
He Bo
PHIL_2517
He Bo
5,827
359
0
588
9,349
3,016
564
4,888
4,461
33,570
0
W
8,129
3,722
0
3,394
8,085
2,627
2,646
119
7,841
36,583
0
L
Thanatos
adrii_poloo
Thanatos
5,136
1,321
552
7,117
14,215
4,437
0
4,650
9,565
0
25,471
L
Izanami
4,551
3,413
333
908
10,986
2,776
313
1,399
9,587
0
32,558
W
Ymir
4,437
427
0
250
10,665
12,206
556
2,160
8,480
22,927
0
W
Arachne
mk3ext
Arachne
8,667
7,043
0
5,243
11,617
4,665
1,536
1,964
9,578
0
64,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
51,459
269
Minions Killed
402
0
Camps Cleared
0
1,376,585
Distance Traveled
1,606,971
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,048
415
48
3
0
303,470
1
W
Chiron
10,681
628
127
7
0
305,928
3
L
Ymir
6,419
378
58
3
0
273,294
0
W
Discordia
10,475
616
76
4
0
332,216
1
L
He Bo
8,149
479
64
4
0
241,977
0
W
Sol
9,432
555
70
4
0
292,818
2
L
Thanatos
7,616
448
39
2
0
245,725
0
L
Izanami
6,683
393
60
4
0
312,119
0
W
Ymir
9,650
568
31
2
0
288,816
1
W
Arachne
11,221
660
98
6
0
387,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role