Player Matchup

Sol
Sol
Agent Gavoon
Sol
Level 29
God Stats
26W - 12L
1,717 SR
Queue Stats
315W - 281L
1,405 Elo+
Solo
Anubis
Anubis
The_Law_629
Anubis
Level 29
God Stats
54W - 43L
1,706 SR
Queue Stats
454W - 442L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TornKhaos
Ah Muzen Cab
Level 28
God Stats
16W - 20L
1,352 SR
Queue Stats
209W - 259L
1,428 Elo+
Solo
Thoth
Thoth
Wave-of-Shadows-
Thoth
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 28L
1,461 Elo+
Solo
Susano
Susano
xNeko1019
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,453 Elo+

VS

Team Averages
Level 25
1,581 SR
1,424 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CDog501st
Nike
Level 35
God Stats
3W - 4L
1,637 SR
Queue Stats
97W - 105L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
DIEHARDNYFAN1
Cthulhu
Level 29
God Stats
7W - 10L
1,713 SR
Queue Stats
209W - 200L
1,496 Elo+
Solo
Janus
Janus
Omnimus01
Janus
Level 21
God Stats
10W - 15L
1,534 SR
Queue Stats
114W - 115L
1,390 Elo+
Party 1
Neith
Neith
johnnyblaze570
Neith
Level 13
God Stats
1W - 3L
1,521 SR
Queue Stats
2W - 3L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 2
8,594
430
9,513
15,538
4,449
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
18
8 / 5 / 3
11,302
565
14,296
18,658
8,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
TornKhaos
Ah Muzen Cab
14
3 / 7 / 4
9,218
461
9,463
13,126
3,975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 6 / 1
10,340
517
5,142
10,673
3,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
xNeko1019
Susano
19
10 / 1 / 1
12,182
609
13,287
14,062
5,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 6 / 0
9,647
482
7,496
10,104
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
17
5 / 7 / 0
10,303
515
12,270
16,768
13,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
15
6 / 4 / 9
10,001
500
10,735
20,001
12,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Omnimus01
Janus
16
9 / 4 / 6
10,486
524
13,891
10,490
3,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 8 / 2
8,960
448
6,774
14,230
4,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
28
Kills
29
29
Deaths
29
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
6
0
1
W
2
10
2
0.3
L
Nike
5
7
0
0.71
L
Cthulhu
6
4
9
2.63
L
Janus
Omnimus01
Janus
9
4
6
3
W
Anubis
8
5
3
1.9
W
Ah Muzen Cab
TornKhaos
Ah Muzen Cab
3
7
4
0.71
W
5
6
1
0.92
L
3
8
2
0.5
W
Susano
xNeko1019
Susano
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,701
Damage
51,166
72,057
Taken
71,593
25,857
Mitigated
36,249
23,552
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,496
125
0
250
10,104
3,072
440
3,962
6,142
55,885
0
W
9,513
1,767
0
4,148
15,538
4,449
738
9,623
5,874
42,942
0
L
Nike
12,270
2,283
0
1,786
16,768
13,384
1,315
10,629
6,139
1,008
53,399
L
Cthulhu
10,735
736
224
4,711
20,001
12,159
0
6,678
13,323
34,936
0
L
Janus
Omnimus01
Janus
13,891
1,229
0
1,369
10,490
3,205
424
3,969
6,521
54,160
0
W
Anubis
14,296
2,371
0
8,355
18,658
8,061
3,576
3,883
14,075
64,450
0
W
Ah Muzen Cab
TornKhaos
Ah Muzen Cab
9,463
3,192
705
3,588
13,126
3,975
247
9,817
3,309
0
42,039
W
5,142
502
0
410
10,673
3,512
346
4,488
6,185
54,271
0
L
6,774
3,427
0
1,832
14,230
4,429
554
4,389
9,841
0
41,843
W
Susano
xNeko1019
Susano
13,287
3,611
0
6,346
14,062
5,860
654
5,127
8,910
0
94,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
49,397
494
Minions Killed
418
0
Camps Cleared
0
1,717,484
Distance Traveled
1,661,468
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,647
482
96
5
0
286,764
1
W
Sol
8,594
430
81
4
0
328,005
5
L
Nike
10,303
515
92
5
0
340,389
4
L
Cthulhu
10,001
500
57
3
0
339,181
4
L
Janus
10,486
524
107
5
0
355,701
1
W
Anubis
11,302
565
113
6
0
317,123
0
W
Ah Muzen Cab
9,218
461
76
4
0
325,684
2
W
Thoth
10,340
517
97
5
0
294,757
0
L
Neith
8,960
448
66
3
0
339,433
4
W
Susano
12,182
609
127
6
0
451,915
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role