Player Matchup

Cthulhu
Cthulhu
Arcamis chao
Cthulhu
Level 6
God Stats
9W - 7L
1,464 SR
Queue Stats
12W - 10L
1,396 Elo+
Solo
Bellona
Bellona
Famouzz Nemo
Bellona
Level 6
God Stats
5W - 6L
1,332 SR
Queue Stats
16W - 19L
1,456 Elo+
Solo
Da Ji
Da Ji
FatherxSmurf
Da Ji
Level 16
God Stats
2W - 2L
1,577 SR
Queue Stats
21W - 23L
1,511 Elo+
Party 1
Cerberus
Cerberus
TTV_PinkSparkles
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ZOMBiE ADER
Hercules
Level 17
God Stats
2W - 4L
1,626 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,472 Elo+

VS

Team Averages
Level 11
1,544 SR
1,465 Elo+
Kali
Kali
HoundOfTheNorth
Kali
Level 15
God Stats
5W - 3L
1,626 SR
Queue Stats
87W - 73L
1,573 Elo+
Party 2
Hades
Hades
Lonestar Pirate
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SandmanV9
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,563 Elo+
Party 2
Chang'e
Chang'e
bunny236
Chang'e
Level 9
God Stats
16W - 14L
1,596 SR
Queue Stats
49W - 63L
1,303 Elo+
Solo
Sobek
Sobek
xxassassinxx73
Sobek
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcamis chao
Cthulhu
17
3 / 2 / 5
12,575
838
8,828
7,736
5,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Famouzz Nemo
Bellona
19
2 / 7 / 10
13,059
871
21,724
20,955
24,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
18 / 6 / 6
17,869
1,191
42,335
24,113
10,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
1 / 13 / 10
13,428
895
8,361
27,556
11,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ZOMBiE ADER
Hercules
20
1 / 6 / 14
14,383
959
18,078
30,710
23,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 9
16,282
1,085
31,417
20,439
10,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 9 / 16
13,969
931
15,254
24,602
14,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
SandmanV9
Sun Wukong
20
7 / 5 / 10
13,848
923
21,062
20,424
20,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
bunny236
Chang'e
20
9 / 3 / 14
15,191
1,013
21,393
19,274
20,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 2 / 16
14,690
979
13,969
23,397
38,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
99
25
Kills
34
34
Deaths
25
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arcamis chao
Cthulhu
3
2
5
2.75
L
Bellona
Famouzz Nemo
Bellona
2
7
10
1
L
18
6
6
3.5
W
9
6
9
2.25
W
3
9
16
1.22
W
Sun Wukong
SandmanV9
Sun Wukong
7
5
10
2.4
L
1
13
10
0.46
L
Hercules
ZOMBiE ADER
Hercules
1
6
14
1.33
W
Chang'e
bunny236
Chang'e
9
3
14
5.33
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,326
Damage
103,095
111,070
Taken
108,136
75,429
Mitigated
104,101
11,447
Healing
23,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arcamis chao
Cthulhu
8,828
1,190
226
412
7,736
5,789
0
3,791
3,800
16,634
0
L
Bellona
Famouzz Nemo
Bellona
21,724
8,652
0
1,255
20,955
24,117
0
9,512
10,768
413
34,109
L
42,335
15,760
0
1,924
24,113
10,130
0
9,842
13,776
455
57,658
W
31,417
19,115
0
2,191
20,439
10,347
0
2,401
17,788
0
62,826
W
15,254
1,707
1,109
4,653
24,602
14,907
0
3,977
20,400
35,218
0
W
Sun Wukong
SandmanV9
Sun Wukong
21,062
5,836
0
1,523
20,424
20,152
0
2,726
17,448
0
32,565
L
8,361
1,261
0
3,387
27,556
11,671
0
15,189
11,917
25,733
0
L
Hercules
ZOMBiE ADER
Hercules
18,078
10,019
0
4,243
30,710
23,722
0
11,096
19,323
521
30,767
W
Chang'e
bunny236
Chang'e
21,393
811
5,022
6,458
19,274
20,198
0
3,000
15,971
36,185
0
W
13,969
3,875
303
2,023
23,397
38,497
0
5,554
17,418
23,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,314
Gold Earned
73,980
147
Minions Killed
196
2
Camps Cleared
3
1,138,470
Distance Traveled
1,261,641
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,575
838
19
1
0
153,085
0
L
Bellona
13,059
871
27
2
0
245,180
1
L
Da Ji
17,869
1,191
29
2
2
274,694
3
W
Kali
16,282
1,085
77
5
1
245,846
0
W
Hades
13,969
931
41
3
0
179,097
3
W
Sun Wukong
13,848
923
24
2
0
287,173
0
L
Cerberus
13,428
895
46
3
0
202,067
2
L
Hercules
14,383
959
26
2
0
263,444
0
W
Chang'e
15,191
1,013
30
2
2
307,464
0
W
Sobek
14,690
979
24
2
0
242,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role