Player Matchup

Horus
Horus
BarbarianLeader0
Horus
Level 69
God Stats
2W - 2L
1,695 SR
Queue Stats
60W - 70L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeno520
Baron Samedi
Level 63
God Stats
15W - 21L
1,514 SR
Queue Stats
50W - 57L
1,382 Elo+
Party 1
Cerberus
Cerberus
Zeno_-520
Cerberus
Level 56
God Stats
4W - 3L
1,585 SR
Queue Stats
22W - 31L
1,337 Elo+
Party 1
Team Averages
Level 63
1,598 SR
1,352 Elo+

VS

Team Averages
Level 72
1,451 SR
1,356 Elo+
Chang'e
Chang'e
DatVanillaBryce
Chang'e
Level 107
God Stats
10W - 6L
1,528 SR
Queue Stats
42W - 48L
1,321 Elo+
Party 2
Hachiman
Hachiman
Frknjace
Hachiman
Level 64
God Stats
8W - 8L
1,475 SR
Queue Stats
59W - 61L
1,402 Elo+
Solo
Fenrir
Fenrir
everyone2times
Fenrir
Level 45
God Stats
6W - 10L
1,351 SR
Queue Stats
78W - 89L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 17
10,226
730
9,383
18,861
9,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Zeno520
Baron Samedi
14
7 / 6 / 11
10,829
774
11,493
12,150
4,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Zeno_-520
Cerberus
15
12 / 2 / 8
11,615
830
14,735
23,172
11,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 8
8,986
642
12,504
15,193
8,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Frknjace
Hachiman
14
8 / 6 / 3
10,545
753
18,575
15,402
5,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 5
8,799
629
7,537
14,077
4,955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
21
Kills
11
12
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
1
8
8
0.63
L
Hachiman
Frknjace
Hachiman
8
6
3
1.58
W
Baron Samedi
Zeno520
Baron Samedi
7
6
11
2.08
W
Cerberus
Zeno_-520
Cerberus
12
2
8
8
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
38,616
54,183
Taken
44,672
25,840
Mitigated
18,706
28,954
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,383
4,171
4,133
9,164
18,861
9,021
480
5,912
12,949
0
31,954
L
12,504
2,096
2,901
4,840
15,193
8,303
12
10,084
5,109
40,393
0
L
Hachiman
Frknjace
Hachiman
18,575
12,695
484
2,906
15,402
5,448
134
8,873
6,529
0
42,580
W
Baron Samedi
Zeno520
Baron Samedi
11,493
1,784
3,125
3,186
12,150
4,996
845
2,160
9,990
39,477
0
W
Cerberus
Zeno_-520
Cerberus
14,735
1,556
408
8,938
23,172
11,823
1,520
4,536
18,636
42,366
0
L
7,537
2,572
489
3,811
14,077
4,955
0
7,486
6,591
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
28,330
174
Minions Killed
131
0
Camps Cleared
0
653,902
Distance Traveled
664,200
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,226
730
35
3
0
236,030
5
L
Chang'e
8,986
642
43
3
0
206,856
2
L
Hachiman
10,545
753
49
4
0
204,981
0
W
Baron Samedi
10,829
774
54
4
0
191,721
2
W
Cerberus
11,615
830
85
6
0
226,151
0
L
Fenrir
8,799
629
39
3
0
252,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role