Player Matchup

Bakasura
Bakasura
Dreadvil
Bakasura
Level 12
God Stats
35W - 13L
1,783 SR
Queue Stats
68W - 39L
1,386 Elo+
Party 1
Ra
Ra
Ijanwarl1337
Ra
Level 6
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 0L
1,619 Elo+
Party 2
Achilles
Achilles
Janker96
Achilles
Level 11
God Stats
5W - 9L
1,268 SR
Queue Stats
32W - 25L
1,205 Elo+
Solo
Neith
Neith
Lazypeanut
Neith
Level 88
God Stats
10W - 11L
1,643 SR
Queue Stats
104W - 90L
1,449 Elo+
Party 2
Ratatoskr
Ratatoskr
Punkeh
Ratatoskr
Level 12
God Stats
5W - 4L
1,195 SR
Queue Stats
126W - 105L
1,386 Elo+
Party 1
Team Averages
Level 26
1,526 SR
1,409 Elo+

VS

Team Averages
Level 17
1,447 SR
1,430 Elo+
Amaterasu
Amaterasu
Arcanthet
Amaterasu
Level 25
God Stats
4W - 6L
1,453 SR
Queue Stats
147W - 137L
1,463 Elo+
Solo
Nu Wa
Nu Wa
DovahBear619
Nu Wa
Level 26
God Stats
12W - 17L
1,507 SR
Queue Stats
84W - 90L
1,440 Elo+
Solo
Ra
Ra
MasterWen
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,320 Elo+
Solo
Neith
Neith
OdinFastflame
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Terra
Terra
nWo89
Terra
Level 25
God Stats
1W - 2L
1,275 SR
Queue Stats
42W - 53L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreadvil
Bakasura
20
23 / 5 / 13
18,968
1,459
38,024
23,707
11,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 24
13,289
1,022
19,008
19,977
8,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Janker96
Achilles
20
7 / 7 / 24
14,770
1,136
15,992
27,328
26,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
7 / 4 / 21
14,337
1,103
25,362
22,861
8,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Punkeh
Ratatoskr
20
4 / 6 / 17
13,360
1,028
15,661
19,524
8,205
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arcanthet
Amaterasu
19
9 / 6 / 9
13,821
1,063
15,841
22,921
23,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 13 / 18
13,937
1,072
30,817
25,852
8,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 7 / 17
14,206
1,093
21,712
15,313
12,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 9 / 10
13,820
1,063
15,525
22,675
8,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
nWo89
Terra
20
4 / 8 / 21
13,907
1,070
21,261
33,025
45,493
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
104
43
Kills
29
29
Deaths
43
99
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arcanthet
Amaterasu
9
6
9
2.25
L
4
13
18
1
W
Bakasura
Dreadvil
Bakasura
23
5
13
5.9
W
2
7
24
2
W
Achilles
Janker96
Achilles
7
7
24
2.71
W
Neith
7
4
21
4.38
L
6
7
17
2.07
L
6
9
10
1.22
W
Ratatoskr
Punkeh
Ratatoskr
4
6
17
2.08
L
Terra
nWo89
Terra
4
8
21
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,047
Damage
105,156
113,397
Taken
119,786
62,868
Mitigated
98,627
31,808
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arcanthet
Amaterasu
15,841
6,114
995
2,420
22,921
23,376
0
6,837
15,293
0
23,243
L
30,817
8,583
1,757
3,164
25,852
8,785
0
1,236
22,258
77,199
0
W
Bakasura
Dreadvil
Bakasura
38,024
24,521
561
7,619
23,707
11,082
0
13,172
10,535
0
75,935
W
19,008
3,682
3,642
7,643
19,977
8,321
0
15,164
4,813
49,747
0
W
Achilles
Janker96
Achilles
15,992
4,833
0
467
27,328
26,576
0
18,816
8,512
0
35,836
W
Neith
25,362
15,118
0
11,230
22,861
8,684
0
15,145
7,716
0
71,898
L
21,712
1,307
1,120
449
15,313
12,412
0
1,453
13,069
55,920
0
L
15,525
9,104
0
1,118
22,675
8,561
0
2,767
19,191
0
49,926
W
Ratatoskr
Punkeh
Ratatoskr
15,661
5,883
0
646
19,524
8,205
0
11,493
8,031
0
30,674
L
Terra
nWo89
Terra
21,261
2,845
1,798
2,698
33,025
45,493
0
6,715
25,645
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,724
Gold Earned
69,691
337
Minions Killed
265
9
Camps Cleared
5
1,251,029
Distance Traveled
1,160,379
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,821
1,063
15
1
2
225,834
0
L
Nu Wa
13,937
1,072
88
7
1
236,779
3
W
Bakasura
18,968
1,459
117
9
4
292,661
0
W
Ra
13,289
1,022
59
5
0
215,017
0
W
Achilles
14,770
1,136
31
2
2
240,254
0
W
Neith
14,337
1,103
83
6
1
242,982
0
L
Ra
14,206
1,093
83
6
0
254,627
0
L
Neith
13,820
1,063
49
4
2
203,945
1
W
Ratatoskr
13,360
1,028
47
4
2
260,115
0
L
Terra
13,907
1,070
30
2
0
239,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role