Player Matchup

Artemis
Artemis
BerserkDante237
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,010 Elo+
Solo
Jing Wei
Jing Wei
Juan Crawford
Jing Wei
Level 29
God Stats
12W - 2L
1,593 SR
Queue Stats
33W - 33L
1,210 Elo+
Solo
Nu Wa
Nu Wa
Mint Melo
Nu Wa
Level 16
God Stats
38W - 18L
1,110 SR
Queue Stats
105W - 77L
1,115 Elo+
Solo
Fenrir
Fenrir
RealGanjaBoy
Fenrir
Level 26
God Stats
2W - 4L
1,157 SR
Queue Stats
41W - 38L
1,140 Elo+
Solo
Zeus
Zeus
youngr210
Zeus
Level 26
God Stats
2W - 0L
1,458 SR
Queue Stats
7W - 9L
1,151 Elo+
Solo
Team Averages
Level 21
1,364 SR
1,125 Elo+

VS

Team Averages
Level 14
1,535 SR
1,076 Elo+
Chiron
Chiron
JimXHelpertoshi
Chiron
Level 17
God Stats
2W - 1L
1,602 SR
Queue Stats
205W - 229L
1,079 Elo+
Solo
Merlin
Merlin
Nedakattack123
Merlin
Level 24
God Stats
50W - 68L
1,345 SR
Queue Stats
58W - 85L
1,166 Elo+
Solo
Vamana
Vamana
Spooderman88190
Vamana
Level 9
God Stats
2W - 1L
1,726 SR
Queue Stats
13W - 26L
1,183 Elo+
Party 1
Guan Yu
Guan Yu
ben onWiiU6395
Guan Yu
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
937 Elo+
Party 1
Arachne
Arachne
kingfearless
Arachne
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 45L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 15
12,001
923
11,874
12,216
5,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Juan Crawford
Jing Wei
20
9 / 5 / 17
13,776
1,060
29,969
16,181
6,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Mint Melo
Nu Wa
20
7 / 2 / 30
15,122
1,163
27,713
11,232
3,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
20
18 / 5 / 10
15,934
1,226
16,761
14,816
11,251
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
20
6 / 3 / 19
13,489
1,038
19,417
12,772
4,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 12
12,598
969
8,723
22,146
8,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 4
12,360
951
13,924
15,572
5,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 4 / 8
13,630
1,048
15,311
26,719
20,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 8 / 11
11,971
921
5,535
24,562
10,506
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
kingfearless
Arachne
18
8 / 11 / 4
13,202
1,016
18,311
26,945
13,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
62
42
Kills
23
23
Deaths
42
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
8
15
1.19
L
2
12
12
0.67
W
Jing Wei
Juan Crawford
Jing Wei
9
5
17
3.5
W
Nu Wa
Mint Melo
Nu Wa
7
2
30
11
L
4
7
4
0.86
W
Fenrir
18
5
10
4.6
L
8
4
8
3
L
1
8
11
0.81
L
Arachne
kingfearless
Arachne
8
11
4
0.91
W
Zeus
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,734
Damage
61,804
67,217
Taken
115,944
31,732
Mitigated
58,704
2,398
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,874
7,306
0
459
12,216
5,315
0
2,326
9,765
0
29,303
L
8,723
5,044
308
1,598
22,146
8,139
0
10,926
11,220
0
33,366
W
Jing Wei
Juan Crawford
Jing Wei
29,969
26,825
0
0
16,181
6,524
0
4,603
11,461
0
39,219
W
Nu Wa
Mint Melo
Nu Wa
27,713
11,862
0
0
11,232
3,918
0
1,301
9,881
44,217
0
L
13,924
510
0
987
15,572
5,748
0
3,934
11,638
30,374
0
W
Fenrir
16,761
3,069
0
1,939
14,816
11,251
0
2,698
12,024
0
27,339
L
15,311
12,017
0
5,202
26,719
20,512
0
9,403
17,316
0
26,908
L
5,535
640
480
1,512
24,562
10,506
0
12,339
12,223
0
15,256
L
Arachne
kingfearless
Arachne
18,311
12,568
0
3,218
26,945
13,799
0
10,528
16,417
0
50,034
W
Zeus
19,417
4,114
0
0
12,772
4,724
0
2,996
9,676
44,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,322
Gold Earned
63,761
186
Minions Killed
171
7
Camps Cleared
2
1,040,781
Distance Traveled
1,066,420
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,001
923
38
3
0
140,592
0
L
Chiron
12,598
969
32
2
0
176,565
0
W
Jing Wei
13,776
1,060
21
2
1
265,998
0
W
Nu Wa
15,122
1,163
36
3
0
195,055
2
L
Merlin
12,360
951
28
2
1
171,221
0
W
Fenrir
15,934
1,226
27
2
2
199,167
2
L
Vamana
13,630
1,048
29
2
0
302,486
0
L
Guan Yu
11,971
921
10
1
0
222,713
0
L
Arachne
13,202
1,016
72
6
1
193,435
0
W
Zeus
13,489
1,038
64
5
4
239,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role