Player Matchup

Pele
Pele
FlashPint
Pele
Level 24
God Stats
5W - 2L
1,770 SR
Queue Stats
92W - 99L
1,526 Elo+
Party 2
Anubis
Anubis
JuanPatricioooo-
Anubis
Level 27
God Stats
14W - 13L
1,576 SR
Queue Stats
134W - 147L
1,520 Elo+
Party 2
Skadi
Skadi
TooTurntTommy10
Skadi
Level 27
God Stats
8W - 11L
1,480 SR
Queue Stats
18W - 22L
1,514 Elo+
Solo
Nike
Nike
lBLANK_ZEROl
Nike
Level 35
God Stats
5W - 5L
1,697 SR
Queue Stats
122W - 142L
1,438 Elo+
Party 1
Ares
Ares
sebasreksfools
Ares
Level 26
God Stats
2W - 2L
1,530 SR
Queue Stats
44W - 53L
1,515 Elo+
Party 1
Team Averages
Level 28
1,610 SR
1,503 Elo+

VS

Team Averages
Level 29
1,547 SR
1,467 Elo+
Skadi
Skadi
Samufu200217
Skadi
Level 30
God Stats
49W - 35L
1,607 SR
Queue Stats
141W - 139L
1,511 Elo+
Solo
Set
Set
SlickN8THEGR8
Set
Level 27
God Stats
14W - 12L
1,550 SR
Queue Stats
61W - 65L
1,407 Elo+
Solo
Cabrakan
Cabrakan
culo-de-thanos
Cabrakan
Level 29
God Stats
7W - 5L
1,765 SR
Queue Stats
39W - 41L
1,464 Elo+
Party 3
Hades
Hades
ironmanndies-lol
Hades
Level 28
God Stats
97W - 84L
1,558 SR
Queue Stats
156W - 150L
1,454 Elo+
Party 3
Scylla
Scylla
masonpizza9
Scylla
Level 29
God Stats
2W - 5L
1,254 SR
Queue Stats
152W - 136L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 4 / 1
8,029
502
9,409
13,034
3,757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 2
7,870
492
6,840
12,712
5,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 2
7,264
454
3,623
6,889
2,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
5 / 4 / 1
8,641
540
9,714
15,614
9,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
2 / 6 / 1
6,633
415
2,163
8,870
3,494
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,030
627
7,589
9,015
2,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 2 / 3
9,677
605
4,693
10,249
4,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
8 / 3 / 5
9,618
601
12,155
11,868
7,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 7
9,144
572
10,284
9,945
4,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
16
3 / 0 / 5
9,306
582
10,393
7,880
2,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
13
Kills
25
25
Deaths
13
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
3
4
1
0.88
L
1
6
2
0.33
W
3
5
3
0.9
W
4
2
3
2.75
L
2
5
2
0.6
W
Cabrakan
8
3
5
3.5
W
7
3
7
3.5
L
5
4
1
1.38
W
Scylla
3
0
5
5.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
45,114
57,119
Taken
48,957
24,155
Mitigated
21,687
12,077
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,409
2,516
0
1,541
13,034
3,757
145
8,078
4,956
0
33,379
L
6,840
196
0
4,247
12,712
5,066
316
7,990
4,722
44,267
0
W
7,589
4,616
0
1,932
9,015
2,834
3,332
466
8,149
0
55,406
W
4,693
2,075
0
4,615
10,249
4,707
190
1,876
8,273
0
58,697
L
3,623
1,507
0
590
6,889
2,243
0
5,638
1,251
0
34,989
W
Cabrakan
12,155
1,263
709
3,461
11,868
7,491
1,005
1,634
10,186
46,556
0
W
10,284
1,019
22
4,672
9,945
4,208
1,693
1,696
8,224
38,770
0
L
9,714
2,244
0
4,455
15,614
9,595
461
4,153
11,461
0
44,721
W
Scylla
10,393
1,161
255
3,385
7,880
2,447
228
3,331
4,524
56,539
0
L
2,163
270
0
1,244
8,870
3,494
0
6,973
1,897
10,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
47,775
292
Minions Killed
442
0
Camps Cleared
0
1,223,758
Distance Traveled
1,405,835
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,029
502
53
3
0
324,042
6
L
Anubis
7,870
492
72
5
0
247,909
5
W
Skadi
10,030
627
120
8
0
229,036
1
W
Set
9,677
605
82
5
0
351,382
1
L
Skadi
7,264
454
76
5
0
187,299
1
W
Cabrakan
9,618
601
77
5
0
310,166
1
W
Hades
9,144
572
59
4
0
228,006
0
L
Nike
8,641
540
76
5
0
270,165
0
W
Scylla
9,306
582
104
7
0
287,245
3
L
Ares
6,633
415
15
1
0
194,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role