Player Matchup

He Bo
He Bo
Hosenhage
He Bo
Level 14
God Stats
10W - 13L
1,313 SR
Queue Stats
18W - 29L
1,208 Elo+
Party 2
Neith
Neith
core606
Neith
Level 10
God Stats
9W - 15L
1,252 SR
Queue Stats
11W - 22L
1,175 Elo+
Party 2
Serqet
Serqet
playLogiC
Serqet
Level 16
God Stats
1W - 0L
1,237 SR
Queue Stats
7W - 14L
1,160 Elo+
Party 2
Team Averages
Level 13
1,267 SR
1,181 Elo+

VS

Team Averages
Level 28
1,253 SR
1,227 Elo+
Thanatos
Thanatos
Exarcian
Thanatos
Level 24
God Stats
3W - 9L
1,175 SR
Queue Stats
150W - 203L
1,106 Elo+
Party 1
Hercules
Hercules
Golfish
Hercules
Level 23
God Stats
1W - 4L
1,268 SR
Queue Stats
111W - 154L
1,254 Elo+
Party 1
Loki
Loki
xXJinzoeXx
Loki
Level 36
God Stats
1W - 7L
1,314 SR
Queue Stats
50W - 79L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hosenhage
He Bo
16
5 / 7 / 11
13,185
694
19,711
11,177
3,555
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
core606
Neith
17
8 / 3 / 11
13,865
730
15,992
11,439
4,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
playLogiC
Serqet
15
7 / 5 / 9
13,142
692
10,635
13,734
5,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exarcian
Thanatos
15
3 / 7 / 8
12,080
636
6,028
15,897
9,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Golfish
Hercules
16
2 / 7 / 9
11,861
624
11,329
23,218
23,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 6 / 1
13,733
723
10,000
16,929
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
20
Kills
15
15
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Exarcian
Thanatos
3
7
8
1
L
Hercules
Golfish
Hercules
2
7
9
0.93
W
He Bo
Hosenhage
He Bo
5
7
11
1.5
W
Neith
core606
Neith
8
3
11
4.5
W
Serqet
playLogiC
Serqet
7
5
9
2.3
L
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
27,357
36,350
Taken
56,044
13,596
Mitigated
38,660
7,070
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Exarcian
Thanatos
6,028
835
0
6,319
15,897
9,327
58
6,993
8,384
0
26,098
L
Hercules
Golfish
Hercules
11,329
3,066
0
3,548
23,218
23,433
0
9,018
13,514
943
37,791
W
He Bo
Hosenhage
He Bo
19,711
1,529
0
713
11,177
3,555
555
283
10,772
54,932
0
W
Neith
core606
Neith
15,992
8,706
0
4,649
11,439
4,707
977
268
11,171
0
56,819
W
Serqet
playLogiC
Serqet
10,635
3,917
0
1,708
13,734
5,334
1,528
424
13,310
0
36,701
L
10,000
3,535
0
1,302
16,929
5,900
420
3,744
12,543
0
54,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
37,674
163
Minions Killed
147
0
Camps Cleared
0
928,405
Distance Traveled
996,420
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,080
636
46
2
0
320,472
7
L
Hercules
11,861
624
43
2
0
323,400
3
W
He Bo
13,185
694
66
3
0
298,809
2
W
Neith
13,865
730
60
3
0
285,680
5
W
Serqet
13,142
692
37
2
0
343,916
4
L
Loki
13,733
723
58
3
0
352,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role