Player Matchup

Pele
Pele
Comorack
Pele
Level 35
God Stats
1W - 3L
1,348 SR
Queue Stats
94W - 114L
1,309 Elo+
Party 2
Merlin
Merlin
Leanrode
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Obiwan_bonjovi1
Achilles
Level 69
God Stats
17W - 17L
1,461 SR
Queue Stats
204W - 310L
1,270 Elo+
Party 2
Team Averages
Level 57
1,436 SR
1,360 Elo+

VS

Team Averages
Level 107
1,711 SR
1,459 Elo+
Ymir
Ymir
CelebisVoice
Ymir
Level 144
God Stats
7W - 4L
1,706 SR
Queue Stats
146W - 184L
1,462 Elo+
Party 1
Medusa
Medusa
Jarnar
Medusa
Level 69
God Stats
7W - 5L
1,738 SR
Queue Stats
208W - 216L
1,437 Elo+
Solo
Merlin
Merlin
eviliod
Merlin
Level 107
God Stats
19W - 10L
1,690 SR
Queue Stats
178W - 170L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 5 / 2
7,593
633
4,868
10,111
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Leanrode
Merlin
11
3 / 3 / 1
8,305
692
10,007
6,501
1,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
0 / 9 / 3
7,035
586
4,659
12,682
15,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 7
8,846
737
4,930
9,810
4,076
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Jarnar
Medusa
13
12 / 1 / 4
10,085
840
11,577
10,298
3,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
eviliod
Merlin
12
0 / 1 / 15
8,514
710
9,385
5,325
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Pele
1
5
2
0.4
W
Medusa
Jarnar
Medusa
12
1
4
14
L
Merlin
Leanrode
Merlin
3
3
1
1.17
L
Achilles
0
9
3
0.17
W
Merlin
eviliod
Merlin
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
25,892
29,294
Taken
25,433
20,452
Mitigated
9,595
3,968
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,930
1,811
0
1,543
9,810
4,076
0
2,830
6,746
23,372
0
L
Pele
4,868
268
0
1,747
10,111
2,983
0
5,506
4,605
0
20,733
W
Medusa
Jarnar
Medusa
11,577
6,712
0
4,966
10,298
3,744
753
4,737
5,443
0
32,410
L
Merlin
Leanrode
Merlin
10,007
47
0
1,722
6,501
1,977
0
2,512
3,989
40,236
0
L
Achilles
4,659
792
0
499
12,682
15,492
0
6,337
6,345
0
14,200
W
Merlin
eviliod
Merlin
9,385
676
0
2,039
5,325
1,775
50
2,465
2,764
37,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
27,445
108
Minions Killed
147
0
Camps Cleared
0
636,736
Distance Traveled
634,851
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,846
737
32
3
0
193,106
4
L
Pele
7,593
633
27
2
0
235,305
0
W
Medusa
10,085
840
51
4
0
223,424
2
L
Merlin
8,305
692
68
6
0
207,295
5
L
Achilles
7,035
586
13
1
0
194,136
0
W
Merlin
8,514
710
64
5
0
218,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role