Player Matchup

Da Ji
Da Ji
Bl4ven
Da Ji
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 123L
1,231 Elo+
Solo
Neith
Neith
MOOREMOORE99
Neith
Level 15
God Stats
37W - 20L
1,564 SR
Queue Stats
88W - 93L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
TheFunkyJoker
Nu Wa
Level 16
God Stats
3W - 4L
1,346 SR
Queue Stats
14W - 17L
1,261 Elo+
Solo
Ares
Ares
xSkillz_SquaDx
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
819 Elo+
Solo
Fenrir
Fenrir
ymwm
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 309L
1,127 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,118 Elo+

VS

Team Averages
Level 24
1,384 SR
1,207 Elo+
Pele
Pele
Beton229
Pele
Level 27
God Stats
5W - 4L
1,493 SR
Queue Stats
19W - 13L
1,273 Elo+
Solo
Fenrir
Fenrir
GameWyvern
Fenrir
Level 28
God Stats
24W - 34L
1,326 SR
Queue Stats
521W - 571L
1,106 Elo+
Party 2
Sol
Sol
NotXukl
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 423L
1,114 Elo+
Party 2
Ymir
Ymir
SendToTheRanch
Ymir
Level 13
God Stats
10W - 6L
1,157 SR
Queue Stats
225W - 180L
1,337 Elo+
Solo
Anubis
Anubis
XxG_u_G_i_N_oxX
Anubis
Level 24
God Stats
42W - 21L
1,447 SR
Queue Stats
93W - 80L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bl4ven
Da Ji
9
1 / 7 / 1
6,718
420
2,971
11,235
2,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 1
6,799
425
2,991
8,565
2,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 13 / 0
7,236
452
11,399
14,744
3,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 1
5,853
366
1,784
4,428
1,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ymwm
Fenrir
10
0 / 5 / 1
6,497
406
2,473
13,751
4,029
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 1 / 6
9,042
565
8,297
8,760
3,127
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
GameWyvern
Fenrir
11
1 / 1 / 10
7,971
498
3,442
11,227
3,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
3 / 1 / 8
8,638
540
4,614
6,178
1,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 1
9,837
615
2,814
7,777
4,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
21 / 1 / 5
11,547
722
18,642
11,958
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
34
34
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
4
1
6
7
L
Da Ji
Bl4ven
Da Ji
1
7
1
0.21
W
Fenrir
GameWyvern
Fenrir
1
1
10
6
L
0
6
1
0.08
W
Sol
3
1
8
7
W
5
0
1
5.5
L
2
13
0
0.15
W
21
1
5
23.5
L
1
3
1
0.5
L
Fenrir
ymwm
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
37,809
52,723
Taken
45,900
14,313
Mitigated
17,445
7,712
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,297
1,235
0
3,893
8,760
3,127
2,107
877
7,883
0
43,376
L
Da Ji
Bl4ven
Da Ji
2,971
1,055
0
1,744
11,235
2,792
0
4,347
6,888
0
27,963
W
Fenrir
GameWyvern
Fenrir
3,442
1,049
0
3,069
11,227
3,342
1,107
3,204
8,023
0
19,575
L
2,991
938
0
896
8,565
2,483
921
2,907
5,658
0
31,232
W
Sol
4,614
692
0
2,701
6,178
1,820
4,387
3,253
2,925
36,083
0
W
2,814
550
0
1,529
7,777
4,036
2,451
645
7,132
56,534
0
L
11,399
4,191
0
1,248
14,744
3,441
0
10,224
4,520
38,753
0
W
18,642
1,229
112
9,148
11,958
5,120
1,944
5,204
6,754
69,285
0
L
1,784
143
0
0
4,428
1,568
0
2,556
1,872
8,843
0
L
Fenrir
ymwm
Fenrir
2,473
789
0
3,824
13,751
4,029
0
6,036
7,715
0
33,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
47,035
219
Minions Killed
364
0
Camps Cleared
0
1,064,696
Distance Traveled
1,309,738
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,042
565
78
5
0
310,865
0
L
Da Ji
6,718
420
54
3
0
227,466
0
W
Fenrir
7,971
498
28
2
0
275,594
1
L
Neith
6,799
425
57
4
0
211,615
0
W
Sol
8,638
540
65
4
0
241,208
1
W
Ymir
9,837
615
91
6
0
263,135
1
L
Nu Wa
7,236
452
48
3
0
212,832
4
W
Anubis
11,547
722
102
6
0
218,936
0
L
Ares
5,853
366
9
1
0
161,305
3
L
Fenrir
6,497
406
51
3
0
251,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role