Player Matchup

Cthulhu
Cthulhu
BrinkPowner
Cthulhu
Level 9
God Stats
0W - 1L
1,365 SR
Queue Stats
9W - 10L
1,482 Elo+
Party 2
Izanami
Izanami
MissSgtPsycotic
Izanami
Level 8
God Stats
13W - 10L
1,531 SR
Queue Stats
20W - 19L
1,327 Elo+
Party 3
Arachne
Arachne
Xithrascin
Arachne
Level 8
God Stats
1W - 1L
1,654 SR
Queue Stats
22W - 40L
1,398 Elo+
Solo
Scylla
Scylla
mankilah
Scylla
Level 7
God Stats
6W - 7L
1,567 SR
Queue Stats
9W - 14L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
yssejonthetrack
Kukulkan
Level 17
God Stats
7W - 8L
1,534 SR
Queue Stats
7W - 11L
1,421 Elo+
Party 2
Team Averages
Level 10
1,530 SR
1,400 Elo+

VS

Team Averages
Level 11
1,510 SR
1,434 Elo+
Set
Set
BirdHorse
Set
Level 7
God Stats
9W - 9L
1,537 SR
Queue Stats
91W - 56L
1,443 Elo+
Party 1
Merlin
Merlin
FruitDude34
Merlin
Level 27
God Stats
15W - 15L
1,484 SR
Queue Stats
147W - 152L
1,417 Elo+
Solo
Anubis
Anubis
Howoriginall
Anubis
Level 8
God Stats
40W - 20L
1,528 SR
Queue Stats
324W - 239L
1,459 Elo+
Party 1
Neith
Neith
Keepitamil
Neith
Level 9
God Stats
103W - 77L
1,616 SR
Queue Stats
133W - 121L
1,461 Elo+
Solo
Fenrir
Fenrir
teybob
Fenrir
Level 6
God Stats
4W - 2L
1,387 SR
Queue Stats
40W - 27L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrinkPowner
Cthulhu
19
4 / 9 / 14
13,308
1,210
18,944
31,839
24,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 1 / 3
9,682
880
1,435
2,155
621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Xithrascin
Arachne
18
7 / 15 / 8
12,431
1,130
18,070
26,396
9,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
mankilah
Scylla
16
2 / 10 / 9
10,868
988
9,876
11,554
2,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
11 / 10 / 11
14,700
1,336
29,370
26,142
9,053
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 17
13,852
1,259
17,642
19,598
14,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
18
5 / 2 / 15
12,159
1,105
13,281
9,064
3,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
17 / 3 / 18
16,508
1,501
38,338
25,851
11,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
10 / 5 / 18
13,571
1,234
16,669
12,928
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
teybob
Fenrir
18
2 / 8 / 18
11,508
1,046
6,887
16,473
6,489
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
131
26
Kills
45
45
Deaths
26
45
Assists
86
Player
Kills
Deaths
Assists
KDA
W
11
8
17
2.44
L
Cthulhu
BrinkPowner
Cthulhu
4
9
14
1.22
W
Merlin
5
2
15
6.25
W
Anubis
17
3
18
8.67
W
Neith
10
5
18
3.8
L
2
1
3
3.5
L
Arachne
Xithrascin
Arachne
7
15
8
0.73
L
Scylla
mankilah
Scylla
2
10
9
0.65
W
Fenrir
teybob
Fenrir
2
8
18
1.38
L
Kukulkan
11
10
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,695
Damage
92,817
98,086
Taken
83,914
46,599
Mitigated
40,990
5,243
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,642
9,330
0
1,770
19,598
14,892
0
15,198
4,400
0
30,014
L
Cthulhu
BrinkPowner
Cthulhu
18,944
1,803
227
1,206
31,839
24,320
0
19,989
11,653
36,208
0
W
Merlin
13,281
668
0
0
9,064
3,273
0
5,744
3,320
27,336
0
W
Anubis
38,338
4,081
0
16,732
25,851
11,649
0
17,139
8,712
84,656
0
W
Neith
16,669
11,513
0
791
12,928
4,687
0
9,372
3,556
0
51,373
L
1,435
1,139
0
0
2,155
621
0
1,549
606
0
3,800
L
Arachne
Xithrascin
Arachne
18,070
12,400
0
2,789
26,396
9,774
0
13,677
12,540
0
30,644
L
Scylla
mankilah
Scylla
9,876
1,870
0
0
11,554
2,831
0
4,726
6,728
20,806
0
W
Fenrir
teybob
Fenrir
6,887
1,325
0
627
16,473
6,489
0
10,737
5,736
0
15,061
L
Kukulkan
29,370
6,865
141
880
26,142
9,053
0
11,678
14,364
72,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
67,598
178
Minions Killed
257
3
Camps Cleared
12
790,059
Distance Traveled
920,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,852
1,259
20
2
1
175,072
0
L
Cthulhu
13,308
1,210
40
4
1
232,568
0
W
Merlin
12,159
1,105
47
4
0
195,934
0
W
Anubis
16,508
1,501
112
10
9
180,802
0
W
Neith
13,571
1,234
52
5
1
187,111
0
L
Izanami
9,682
880
5
0
0
42,479
0
L
Arachne
12,431
1,130
23
2
1
181,071
0
L
Scylla
10,868
988
30
3
0
150,669
0
W
Fenrir
11,508
1,046
26
2
1
181,855
0
L
Kukulkan
14,700
1,336
80
7
1
183,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role