Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HUNGARIAN RAVEN
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,142 Elo+
Solo
Ymir
Ymir
MrCheeseman13
Ymir
Level 24
God Stats
1W - 0L
1,722 SR
Queue Stats
11W - 5L
1,155 Elo+
Solo
Nu Wa
Nu Wa
NecrozmaCRO
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,218 Elo+
Solo
Da Ji
Da Ji
doom702
Da Ji
Level 6
God Stats
126W - 127L
1,042 SR
Queue Stats
137W - 139L
978 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,198 Elo+

VS

Team Averages
Level 9
1,387 SR
1,123 Elo+
Jing Wei
Jing Wei
Barbiiejay
Jing Wei
Level 8
God Stats
1W - 5L
1,164 SR
Queue Stats
157W - 204L
1,094 Elo+
Solo
Rama
Rama
Edjesel
Rama
Level 12
God Stats
1W - 1L
1,668 SR
Queue Stats
12W - 9L
1,344 Elo+
Solo
Thor
Thor
HenryAnder
Thor
Level 7
God Stats
1W - 9L
1,099 SR
Queue Stats
3W - 12L
983 Elo+
Party 1
Ares
Ares
connorfurby
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
950 Elo+
Party 1
Nox
Nox
xxSunsetBlushxx
Nox
Level 11
God Stats
12W - 14L
1,505 SR
Queue Stats
41W - 42L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 2 / 25
9,784
1,223
12,722
3,105
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
8 / 0 / 28
11,018
1,377
11,646
7,112
6,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
15 / 0 / 20
11,608
1,451
16,403
10,281
6,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 21
9,415
1,177
9,070
5,856
2,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
doom702
Da Ji
17
15 / 0 / 18
10,812
1,352
16,625
7,870
3,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

370

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Barbiiejay
Jing Wei
13
3 / 10 / 1
8,138
1,017
5,206
12,879
3,909
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Edjesel
Rama
13
0 / 12 / 4
7,576
947
7,882
14,123
4,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
7,731
966
5,040
17,716
12,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 11 / 2
7,445
931
3,632
22,488
12,070
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 5 / 1
7,817
977
6,101
8,337
2,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
16
45
Kills
6
6
Deaths
46
112
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
25
8.75
L
Jing Wei
Barbiiejay
Jing Wei
3
10
1
0.35
L
Rama
Edjesel
Rama
0
12
4
0.17
W
8
0
28
22
L
1
8
2
0.25
W
15
0
20
25
W
2
4
21
3.13
L
0
11
2
0.09
W
Da Ji
doom702
Da Ji
15
0
18
24
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,466
Damage
27,861
34,224
Taken
75,543
20,304
Mitigated
35,783
4,322
Healing
712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,722
978
0
0
3,105
1,185
0
912
2,193
27,977
0
L
Jing Wei
Barbiiejay
Jing Wei
5,206
4,760
0
532
12,879
3,909
0
7,452
5,427
0
9,793
L
Rama
Edjesel
Rama
7,882
5,803
0
0
14,123
4,699
0
10,359
3,764
0
23,332
W
11,646
6,196
390
1,989
7,112
6,699
0
2,639
4,423
17,479
0
L
5,040
989
0
175
17,716
12,351
0
13,137
4,579
0
20,655
W
16,403
3,589
0
1,943
10,281
6,740
0
2,763
7,425
25,047
0
W
9,070
4,534
0
0
5,856
2,300
0
1,201
4,580
21,830
0
L
3,632
1,314
0
0
22,488
12,070
0
12,348
10,140
11,061
0
W
Da Ji
doom702
Da Ji
16,625
11,331
0
0
7,870
3,380
0
2,218
5,602
0
25,370
L
6,101
1,237
0
5
8,337
2,754
0
6,545
1,792
17,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
38,707
127
Minions Killed
88
4
Camps Cleared
0
704,303
Distance Traveled
620,547
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,784
1,223
28
4
4
120,097
0
L
Jing Wei
8,138
1,017
8
1
0
172,173
0
L
Rama
7,576
947
21
3
0
88,240
0
W
Fafnir
11,018
1,377
16
2
0
158,958
0
L
Thor
7,731
966
36
5
0
115,758
1
W
Ymir
11,608
1,451
29
4
0
144,554
0
W
Nu Wa
9,415
1,177
28
4
0
97,081
2
L
Ares
7,445
931
10
1
0
102,535
0
W
Da Ji
10,812
1,352
26
3
0
183,613
0
L
Nox
7,817
977
13
2
0
141,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role