Player Matchup

Anubis
Anubis
CoffeeBear78536
Anubis
Level 26
God Stats
15W - 10L
1,666 SR
Queue Stats
72W - 76L
1,314 Elo+
Party 2
Heimdallr
Heimdallr
KeaD15
Heimdallr
Level 26
God Stats
58W - 48L
1,543 SR
Queue Stats
61W - 58L
1,350 Elo+
Party 2
Odin
Odin
theDudeGuy92
Odin
Level 16
God Stats
7W - 5L
1,740 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 2
Team Averages
Level 23
1,649 SR
1,401 Elo+

VS

Team Averages
Level 27
1,482 SR
1,223 Elo+
Neith
Neith
SirWaffes
Neith
Level 13
God Stats
43W - 33L
1,406 SR
Queue Stats
64W - 71L
949 Elo+
Solo
Hel
Hel
Trori-chan
Hel
Level 10
God Stats
3W - 0L
1,430 SR
Queue Stats
10W - 6L
1,341 Elo+
Party 1
Chang'e
Chang'e
john_diego12
Chang'e
Level 58
God Stats
4W - 6L
1,609 SR
Queue Stats
127W - 132L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 7
13,274
632
13,148
16,846
8,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KeaD15
Heimdallr
18
9 / 6 / 6
14,795
705
22,209
17,500
8,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 12 / 8
12,620
601
9,560
19,314
15,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SirWaffes
Neith
19
11 / 3 / 15
15,119
720
18,539
21,118
17,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 5 / 14
12,688
604
7,108
16,667
8,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
john_diego12
Chang'e
18
10 / 7 / 11
14,761
703
17,585
19,625
5,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
15
Kills
25
27
Deaths
15
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
L
Heimdallr
KeaD15
Heimdallr
9
6
6
2
W
Neith
SirWaffes
Neith
11
3
15
6.17
W
4
5
14
2.2
W
Chang'e
john_diego12
Chang'e
10
7
11
2.21
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
43,232
53,660
Taken
57,410
32,419
Mitigated
32,535
9,245
Healing
28,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,148
655
270
4,856
16,846
8,020
0
7,982
8,864
29,728
0
L
Heimdallr
KeaD15
Heimdallr
22,209
11,110
639
3,042
17,500
8,701
0
6,290
11,210
0
74,935
W
Neith
SirWaffes
Neith
18,539
7,585
0
4,840
21,118
17,819
1,879
3,344
17,624
0
75,660
W
7,108
1,968
4,100
4,470
16,667
8,851
640
5,260
11,232
26,727
0
W
Chang'e
john_diego12
Chang'e
17,585
1,579
6,839
8,360
19,625
5,865
962
4,559
14,785
48,462
0
L
9,560
684
0
438
19,314
15,698
0
10,449
8,865
0
36,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
42,568
179
Minions Killed
202
0
Camps Cleared
0
817,873
Distance Traveled
951,357
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,274
632
29
1
0
202,739
0
L
Heimdallr
14,795
705
77
4
0
305,461
1
W
Neith
15,119
720
92
4
0
351,951
4
W
Hel
12,688
604
43
2
0
254,361
1
W
Chang'e
14,761
703
67
3
0
345,045
9
L
Odin
12,620
601
73
3
0
309,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role